<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <Filter Include="sdk">
      <UniqueIdentifier>{f97c7e9b-cc5e-4ec1-8c2a-19cf941b5c90}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\client">
      <UniqueIdentifier>{c9b133cf-3943-49c9-abb0-c6f9e83a696c}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\common">
      <UniqueIdentifier>{f280958c-f362-4918-a1f3-ca66f4bf1ec6}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\ebisusdk">
      <UniqueIdentifier>{00cd526c-e897-4d88-86e0-03612cfda456}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\engine">
      <UniqueIdentifier>{495a53fc-5055-4449-b42c-b7edc5e83466}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\launcher">
      <UniqueIdentifier>{08dd9239-516c-4b9f-8064-28bd127d9806}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\mathlib">
      <UniqueIdentifier>{a6ab59cc-8df3-4fbd-b94b-2ec6e83feea9}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\networksystem">
      <UniqueIdentifier>{009673c6-839f-48d7-b2c6-eca9a6e606b1}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\rtech">
      <UniqueIdentifier>{08acc045-15dd-469f-b717-35f1dd35c07c}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\server">
      <UniqueIdentifier>{8786ae3f-91d3-4eb8-89b7-e2135d143faa}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\squirrel">
      <UniqueIdentifier>{e88d652e-34a0-44a0-a886-8861315c5b4f}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\tier0">
      <UniqueIdentifier>{9dc16eaa-182b-42ea-9524-8cc8421829b6}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\vpc">
      <UniqueIdentifier>{3792464a-e366-4bbb-86fa-35631e3748f2}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\vphysics">
      <UniqueIdentifier>{a7be4dd8-3e52-4053-afa5-26faf833e5b7}</UniqueIdentifier>
    </Filter>
    <Filter Include="windows">
      <UniqueIdentifier>{3db73603-e800-4763-98dc-f3bf4c674261}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty">
      <UniqueIdentifier>{2b79f12d-1506-42e6-94a9-560891c0ff8c}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\detours">
      <UniqueIdentifier>{1a595a55-8bcf-4c0f-8456-4669b8692ce5}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\detours\include">
      <UniqueIdentifier>{7c06597f-4eda-4695-9d39-d7719ead774e}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\spdlog">
      <UniqueIdentifier>{a0f19f1c-dfba-49b4-a9d1-2f7c353bf0d8}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\spdlog\include">
      <UniqueIdentifier>{6c7f8ba7-fc42-49a3-b22d-c23098e75c0c}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\spdlog\include\sinks">
      <UniqueIdentifier>{903e9591-e043-4d78-970e-8246198f4d7f}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\spdlog\include\fmt">
      <UniqueIdentifier>{4f304fe8-8e16-44c3-a173-cb47fb009e23}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\spdlog\include\fmt\bundled">
      <UniqueIdentifier>{2dd28355-d167-479b-8437-855a2186cbb8}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\spdlog\include\details">
      <UniqueIdentifier>{86d45699-fa61-431d-920e-bfdb013b1918}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\spdlog\include\cfg">
      <UniqueIdentifier>{d4c6d6c0-05da-43ab-a6fc-f61ce721f870}</UniqueIdentifier>
    </Filter>
    <Filter Include="core">
      <UniqueIdentifier>{8aacb674-0b73-41fa-94f0-98ba718289a9}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\public">
      <UniqueIdentifier>{bbb7a170-37ae-4c76-b99a-8ebb924818ed}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\public\include">
      <UniqueIdentifier>{e1897f61-953e-4173-9c75-e59ca33929ea}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\vpklib">
      <UniqueIdentifier>{e7189077-ca26-4a4e-bb60-eec7e5a1bafc}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\bsplib">
      <UniqueIdentifier>{8288ba1a-7609-42ef-af3b-850727635a99}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\tier1">
      <UniqueIdentifier>{da2c5c3d-eff4-404f-af3f-e30ec17dcc1a}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\tier2">
      <UniqueIdentifier>{efae8c5b-e29e-497f-8bbb-af3b213f6c79}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\protobuf">
      <UniqueIdentifier>{9d1e327b-f385-4d84-82e0-918bc0bde704}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\studiorender">
      <UniqueIdentifier>{4b7a81d6-0d85-4804-b2d7-88fe28a45844}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\game">
      <UniqueIdentifier>{3e25ba44-6480-463a-8380-0709bf885bc8}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\game\server">
      <UniqueIdentifier>{3097f306-20ab-4601-a184-ce56c5265746}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\appframework">
      <UniqueIdentifier>{888e265d-d431-4c9c-8d1a-e8a3639c9fbd}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\lzham">
      <UniqueIdentifier>{5648c1a1-99dd-4532-af6d-0ce6132a10ef}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\lzham\include">
      <UniqueIdentifier>{9faa91f6-4a34-4a90-b956-eb482f38617d}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\lzham\lzhamcomp">
      <UniqueIdentifier>{ffe79a0d-71dd-46aa-9a1c-6d87dc441f05}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\lzham\lzhamcomp\include">
      <UniqueIdentifier>{ed2f5f72-7ef5-49ff-bed2-13e2b5d6eabe}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\lzham\lzhamdecomp">
      <UniqueIdentifier>{6139087a-fe2d-4a77-aab9-64fcb8c4e472}</UniqueIdentifier>
    </Filter>
    <Filter Include="thirdparty\lzham\lzhamdecomp\include">
      <UniqueIdentifier>{40c41a94-4e9d-439f-9b16-68531ecc03a8}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\rtech\stryder">
      <UniqueIdentifier>{07362c29-d064-4bdb-97a6-6e3dbcdc8c02}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\materialsystem">
      <UniqueIdentifier>{3e3725c1-9a0d-44c7-86dc-8e146bb38eca}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\filesystem">
      <UniqueIdentifier>{ac641995-20c7-43a8-ae66-809b349b1de7}</UniqueIdentifier>
    </Filter>
    <Filter Include="sdk\vstdlib">
      <UniqueIdentifier>{f6e1bcba-3548-4849-918d-9adea1603b0b}</UniqueIdentifier>
    </Filter>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\common\opcodes.h">
      <Filter>sdk\common</Filter>
    </ClInclude>
    <ClInclude Include="..\common\protocol.h">
      <Filter>sdk\common</Filter>
    </ClInclude>
    <ClInclude Include="..\core\init.h">
      <Filter>core</Filter>
    </ClInclude>
    <ClInclude Include="..\core\logdef.h">
      <Filter>core</Filter>
    </ClInclude>
    <ClInclude Include="..\core\r5dev.h">
      <Filter>core</Filter>
    </ClInclude>
    <ClInclude Include="..\core\stdafx.h">
      <Filter>core</Filter>
    </ClInclude>
    <ClInclude Include="..\ebisusdk\EbisuSDK.h">
      <Filter>sdk\ebisusdk</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\host_state.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\net_chan.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\sys_dll.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\sys_dll2.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\sys_utils.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\baseclient.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\launcher\IApplication.h">
      <Filter>sdk\launcher</Filter>
    </ClInclude>
    <ClInclude Include="..\mathlib\vector.h">
      <Filter>sdk\mathlib</Filter>
    </ClInclude>
    <ClInclude Include="..\networksystem\serverlisting.h">
      <Filter>sdk\networksystem</Filter>
    </ClInclude>
    <ClInclude Include="..\networksystem\sm_protocol.h">
      <Filter>sdk\networksystem</Filter>
    </ClInclude>
    <ClInclude Include="..\public\include\httplib.h">
      <Filter>sdk\public\include</Filter>
    </ClInclude>
    <ClInclude Include="..\public\include\json.hpp">
      <Filter>sdk\public\include</Filter>
    </ClInclude>
    <ClInclude Include="..\public\include\utility.h">
      <Filter>sdk\public\include</Filter>
    </ClInclude>
    <ClInclude Include="..\public\include\memaddr.h">
      <Filter>sdk\public\include</Filter>
    </ClInclude>
    <ClInclude Include="..\public\include\bansystem.h">
      <Filter>sdk\public\include</Filter>
    </ClInclude>
    <ClInclude Include="..\rtech\rtech_utils.h">
      <Filter>sdk\rtech</Filter>
    </ClInclude>
    <ClInclude Include="..\server\vengineserver_impl.h">
      <Filter>sdk\server</Filter>
    </ClInclude>
    <ClInclude Include="..\squirrel\sqapi.h">
      <Filter>sdk\squirrel</Filter>
    </ClInclude>
    <ClInclude Include="..\squirrel\sqvm.h">
      <Filter>sdk\squirrel</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\detours\include\detours.h">
      <Filter>thirdparty\detours\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\detours\include\detver.h">
      <Filter>thirdparty\detours\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\detours\include\idetour.h">
      <Filter>thirdparty\detours\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\detours\include\syelog.h">
      <Filter>thirdparty\detours\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\common-inl.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\formatter.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fwd.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\logger.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\logger-inl.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\pattern_formatter.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\pattern_formatter-inl.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\spdlog.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\spdlog-inl.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\stopwatch.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\tweakme.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\version.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\async.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\async_logger.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\async_logger-inl.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\common.h">
      <Filter>thirdparty\spdlog\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\dist_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\dup_filter_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\hourly_file_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\mongo_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\msvc_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\null_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\ostream_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\qt_sinks.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\ringbuffer_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\rotating_file_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\rotating_file_sink-inl.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\sink-inl.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\stdout_color_sinks.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\stdout_color_sinks-inl.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\stdout_sinks.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\stdout_sinks-inl.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\syslog_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\systemd_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\tcp_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\win_eventlog_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\wincolor_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\wincolor_sink-inl.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\android_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\ansicolor_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\ansicolor_sink-inl.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\base_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\base_sink-inl.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\basic_file_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\basic_file_sink-inl.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\sinks\daily_file_sink.h">
      <Filter>thirdparty\spdlog\include\sinks</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bin_to_hex.h">
      <Filter>thirdparty\spdlog\include\fmt</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\chrono.h">
      <Filter>thirdparty\spdlog\include\fmt</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\fmt.h">
      <Filter>thirdparty\spdlog\include\fmt</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\ostr.h">
      <Filter>thirdparty\spdlog\include\fmt</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\xchar.h">
      <Filter>thirdparty\spdlog\include\fmt</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\compile.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\core.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\format.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\format-inl.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\locale.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\os.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\ostream.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\printf.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\ranges.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\xchar.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\args.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\chrono.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\fmt\bundled\color.h">
      <Filter>thirdparty\spdlog\include\fmt\bundled</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\fmt_helper.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\log_msg.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\log_msg_buffer.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\log_msg_buffer-inl.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\log_msg-inl.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\mpmc_blocking_q.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\null_mutex.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\os.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\os-inl.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\periodic_worker.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\periodic_worker-inl.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\registry.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\registry-inl.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\synchronous_factory.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\tcp_client.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\tcp_client-windows.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\thread_pool.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\thread_pool-inl.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\windows_include.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\backtracer.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\backtracer-inl.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\circular_q.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\console_globals.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\file_helper.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\details\file_helper-inl.h">
      <Filter>thirdparty\spdlog\include\details</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\cfg\env.h">
      <Filter>thirdparty\spdlog\include\cfg</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\cfg\helpers.h">
      <Filter>thirdparty\spdlog\include\cfg</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\cfg\helpers-inl.h">
      <Filter>thirdparty\spdlog\include\cfg</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\spdlog\include\cfg\argv.h">
      <Filter>thirdparty\spdlog\include\cfg</Filter>
    </ClInclude>
    <ClInclude Include="..\tier0\basetypes.h">
      <Filter>sdk\tier0</Filter>
    </ClInclude>
    <ClInclude Include="..\vpc\IAppSystem.h">
      <Filter>sdk\vpc</Filter>
    </ClInclude>
    <ClInclude Include="..\vpc\interfaces.h">
      <Filter>sdk\vpc</Filter>
    </ClInclude>
    <ClInclude Include="..\vpc\keyvalues.h">
      <Filter>sdk\vpc</Filter>
    </ClInclude>
    <ClInclude Include="..\vphysics\QHull.h">
      <Filter>sdk\vphysics</Filter>
    </ClInclude>
    <ClInclude Include="..\windows\console.h">
      <Filter>windows</Filter>
    </ClInclude>
    <ClInclude Include="..\networksystem\r5net.h">
      <Filter>sdk\networksystem</Filter>
    </ClInclude>
    <ClInclude Include="..\mathlib\IceKey.H">
      <Filter>sdk\mathlib</Filter>
    </ClInclude>
    <ClInclude Include="..\mathlib\parallel_for.h">
      <Filter>sdk\mathlib</Filter>
    </ClInclude>
    <ClInclude Include="..\squirrel\sqinit.h">
      <Filter>sdk\squirrel</Filter>
    </ClInclude>
    <ClInclude Include="..\server\server.h">
      <Filter>sdk\server</Filter>
    </ClInclude>
    <ClInclude Include="..\tier0\interface.h">
      <Filter>sdk\tier0</Filter>
    </ClInclude>
    <ClInclude Include="..\mathlib\crc32.h">
      <Filter>sdk\mathlib</Filter>
    </ClInclude>
    <ClInclude Include="..\vpklib\packedstore.h">
      <Filter>sdk\vpklib</Filter>
    </ClInclude>
    <ClInclude Include="..\public\include\binstream.h">
      <Filter>sdk\public\include</Filter>
    </ClInclude>
    <ClInclude Include="..\mathlib\adler32.h">
      <Filter>sdk\mathlib</Filter>
    </ClInclude>
    <ClInclude Include="..\bsplib\bsplib.h">
      <Filter>sdk\bsplib</Filter>
    </ClInclude>
    <ClInclude Include="..\common\psuedodefs.h">
      <Filter>sdk\common</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\host_cmd.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\rtech\rtech_game.h">
      <Filter>sdk\rtech</Filter>
    </ClInclude>
    <ClInclude Include="..\windows\system.h">
      <Filter>windows</Filter>
    </ClInclude>
    <ClInclude Include="..\mathlib\bits.h">
      <Filter>sdk\mathlib</Filter>
    </ClInclude>
    <ClInclude Include="..\tier0\commandline.h">
      <Filter>sdk\tier0</Filter>
    </ClInclude>
    <ClInclude Include="..\core\assert.h">
      <Filter>core</Filter>
    </ClInclude>
    <ClInclude Include="..\mathlib\color.h">
      <Filter>sdk\mathlib</Filter>
    </ClInclude>
    <ClInclude Include="..\core\termutil.h">
      <Filter>core</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\sys_engine.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\sv_main.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\sv_rcon.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\tier2\socketcreator.h">
      <Filter>sdk\tier2</Filter>
    </ClInclude>
    <ClInclude Include="..\mathlib\swap.h">
      <Filter>sdk\mathlib</Filter>
    </ClInclude>
    <ClInclude Include="..\tier1\NetAdr2.h">
      <Filter>sdk\tier1</Filter>
    </ClInclude>
    <ClInclude Include="..\mathlib\sha256.h">
      <Filter>sdk\mathlib</Filter>
    </ClInclude>
    <ClInclude Include="..\common\igameserverdata.h">
      <Filter>sdk\common</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\net.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\protoc\cl_rcon.pb.h">
      <Filter>thirdparty\protobuf</Filter>
    </ClInclude>
    <ClInclude Include="..\protoc\sv_rcon.pb.h">
      <Filter>thirdparty\protobuf</Filter>
    </ClInclude>
    <ClInclude Include="..\launcher\prx.h">
      <Filter>sdk\launcher</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\common.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\cmodel_bsp.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\modelloader.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\networksystem\pylon.h">
      <Filter>sdk\networksystem</Filter>
    </ClInclude>
    <ClInclude Include="..\client\cdll_engine_int.h">
      <Filter>sdk\client</Filter>
    </ClInclude>
    <ClInclude Include="..\studiorender\studiorendercontext.h">
      <Filter>sdk\studiorender</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\cl_main.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\sys_getmodes.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\game\server\fairfight_impl.h">
      <Filter>sdk\game\server</Filter>
    </ClInclude>
    <ClInclude Include="..\common\netmessages.h">
      <Filter>sdk\common</Filter>
    </ClInclude>
    <ClInclude Include="..\appframework\iappsystem.h">
      <Filter>sdk\appframework</Filter>
    </ClInclude>
    <ClInclude Include="..\appframework\engine_launcher_api.h">
      <Filter>sdk\appframework</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_assert.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_checksum.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_config.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_core.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_helpers.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_huffman_codes.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_lzbase.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_match_accel.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_math.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_mem.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_null_threading.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_platform.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_polar_codes.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_prefix_coding.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_pthreads_threading.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_static_lib.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_symbol_codec.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_threading.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_timer.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_traits.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_types.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_utils.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_vector.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\include\lzham_win32_threading.h">
      <Filter>thirdparty\lzham\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\lzhamcomp\lzham_comp.h">
      <Filter>thirdparty\lzham\lzhamcomp\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\lzhamcomp\lzham_lzcomp_internal.h">
      <Filter>thirdparty\lzham\lzhamcomp\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\lzhamdecomp\lzham_decomp.h">
      <Filter>thirdparty\lzham\lzhamdecomp\include</Filter>
    </ClInclude>
    <ClInclude Include="..\thirdparty\lzham\lzhamdecomp\lzham_lzdecompbase.h">
      <Filter>thirdparty\lzham\lzhamdecomp\include</Filter>
    </ClInclude>
    <ClInclude Include="..\game\server\gameinterface.h">
      <Filter>sdk\game\server</Filter>
    </ClInclude>
    <ClInclude Include="..\game\server\ai_networkmanager.h">
      <Filter>sdk\game\server</Filter>
    </ClInclude>
    <ClInclude Include="..\game\server\ai_node.h">
      <Filter>sdk\game\server</Filter>
    </ClInclude>
    <ClInclude Include="..\game\server\ai_network.h">
      <Filter>sdk\game\server</Filter>
    </ClInclude>
    <ClInclude Include="..\public\include\edict.h">
      <Filter>sdk\public\include</Filter>
    </ClInclude>
    <ClInclude Include="..\public\include\globalvars_base.h">
      <Filter>sdk\public\include</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\gl_matsysiface.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\game\server\detour_impl.h">
      <Filter>sdk\game\server</Filter>
    </ClInclude>
    <ClInclude Include="..\game\server\ai_utility.h">
      <Filter>sdk\game\server</Filter>
    </ClInclude>
    <ClInclude Include="..\tier0\cpu.h">
      <Filter>sdk\tier0</Filter>
    </ClInclude>
    <ClInclude Include="..\tier0\cputopology.h">
      <Filter>sdk\tier0</Filter>
    </ClInclude>
    <ClInclude Include="..\tier0\platform.h">
      <Filter>sdk\tier0</Filter>
    </ClInclude>
    <ClInclude Include="..\tier0\fasttimer.h">
      <Filter>sdk\tier0</Filter>
    </ClInclude>
    <ClInclude Include="..\rtech\stryder\stryder.h">
      <Filter>sdk\rtech\stryder</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\baseserver.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\materialsystem\cmaterialsystem.h">
      <Filter>sdk\materialsystem</Filter>
    </ClInclude>
    <ClInclude Include="..\squirrel\sqtype.h">
      <Filter>sdk\squirrel</Filter>
    </ClInclude>
    <ClInclude Include="..\public\include\inetchannel.h">
      <Filter>sdk\public\include</Filter>
    </ClInclude>
    <ClInclude Include="..\tier1\utlmemory.h">
      <Filter>sdk\tier1</Filter>
    </ClInclude>
    <ClInclude Include="..\tier1\utlvector.h">
      <Filter>sdk\tier1</Filter>
    </ClInclude>
    <ClInclude Include="..\tier1\bitbuf.h">
      <Filter>sdk\tier1</Filter>
    </ClInclude>
    <ClInclude Include="..\client\vengineclient_impl.h">
      <Filter>sdk\client</Filter>
    </ClInclude>
    <ClInclude Include="..\filesystem\basefilesystem.h">
      <Filter>sdk\filesystem</Filter>
    </ClInclude>
    <ClInclude Include="..\filesystem\filesystem.h">
      <Filter>sdk\filesystem</Filter>
    </ClInclude>
    <ClInclude Include="..\tier1\cmd.h">
      <Filter>sdk\tier1</Filter>
    </ClInclude>
    <ClInclude Include="..\tier1\IConVar.h">
      <Filter>sdk\tier1</Filter>
    </ClInclude>
    <ClInclude Include="..\tier1\cvar.h">
      <Filter>sdk\tier1</Filter>
    </ClInclude>
    <ClInclude Include="..\vstdlib\completion.h">
      <Filter>sdk\vstdlib</Filter>
    </ClInclude>
    <ClInclude Include="..\vstdlib\keyvaluessystem.h">
      <Filter>sdk\vstdlib</Filter>
    </ClInclude>
    <ClInclude Include="..\public\include\module.h">
      <Filter>sdk\public\include</Filter>
    </ClInclude>
    <ClInclude Include="..\common\x86defs.h">
      <Filter>sdk\common</Filter>
    </ClInclude>
    <ClInclude Include="..\common\sdkdefs.h">
      <Filter>sdk\common</Filter>
    </ClInclude>
    <ClInclude Include="..\engine\host.h">
      <Filter>sdk\engine</Filter>
    </ClInclude>
    <ClInclude Include="..\client\client.h">
      <Filter>sdk\client</Filter>
    </ClInclude>
    <ClInclude Include="..\vstdlib\callback.h">
      <Filter>sdk\vstdlib</Filter>
    </ClInclude>
    <ClInclude Include="..\tier0\tslist.h">
      <Filter>sdk\tier0</Filter>
    </ClInclude>
    <ClInclude Include="..\launcher\launcher.h">
      <Filter>sdk\launcher</Filter>
    </ClInclude>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\common\opcodes.cpp">
      <Filter>sdk\common</Filter>
    </ClCompile>
    <ClCompile Include="..\core\stdafx.cpp">
      <Filter>core</Filter>
    </ClCompile>
    <ClCompile Include="..\core\dllmain.cpp">
      <Filter>core</Filter>
    </ClCompile>
    <ClCompile Include="..\core\init.cpp">
      <Filter>core</Filter>
    </ClCompile>
    <ClCompile Include="..\ebisusdk\EbisuSDK.cpp">
      <Filter>sdk\ebisusdk</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\host_state.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\net_chan.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\sys_dll.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\sys_dll2.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\sys_utils.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\baseclient.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\launcher\IApplication.cpp">
      <Filter>sdk\launcher</Filter>
    </ClCompile>
    <ClCompile Include="..\public\utility.cpp">
      <Filter>sdk\public</Filter>
    </ClCompile>
    <ClCompile Include="..\public\bansystem.cpp">
      <Filter>sdk\public</Filter>
    </ClCompile>
    <ClCompile Include="..\rtech\rtech_utils.cpp">
      <Filter>sdk\rtech</Filter>
    </ClCompile>
    <ClCompile Include="..\server\vengineserver_impl.cpp">
      <Filter>sdk\server</Filter>
    </ClCompile>
    <ClCompile Include="..\squirrel\sqapi.cpp">
      <Filter>sdk\squirrel</Filter>
    </ClCompile>
    <ClCompile Include="..\squirrel\sqvm.cpp">
      <Filter>sdk\squirrel</Filter>
    </ClCompile>
    <ClCompile Include="..\vpc\IAppSystem.cpp">
      <Filter>sdk\vpc</Filter>
    </ClCompile>
    <ClCompile Include="..\vpc\keyvalues.cpp">
      <Filter>sdk\vpc</Filter>
    </ClCompile>
    <ClCompile Include="..\vphysics\QHull.cpp">
      <Filter>sdk\vphysics</Filter>
    </ClCompile>
    <ClCompile Include="..\windows\console.cpp">
      <Filter>windows</Filter>
    </ClCompile>
    <ClCompile Include="..\networksystem\r5net.cpp">
      <Filter>sdk\networksystem</Filter>
    </ClCompile>
    <ClCompile Include="..\mathlib\IceKey.cpp">
      <Filter>sdk\mathlib</Filter>
    </ClCompile>
    <ClCompile Include="..\squirrel\sqinit.cpp">
      <Filter>sdk\squirrel</Filter>
    </ClCompile>
    <ClCompile Include="..\server\server.cpp">
      <Filter>sdk\server</Filter>
    </ClCompile>
    <ClCompile Include="..\vpklib\packedstore.cpp">
      <Filter>sdk\vpklib</Filter>
    </ClCompile>
    <ClCompile Include="..\public\binstream.cpp">
      <Filter>sdk\public</Filter>
    </ClCompile>
    <ClCompile Include="..\bsplib\bsplib.cpp">
      <Filter>sdk\bsplib</Filter>
    </ClCompile>
    <ClCompile Include="..\mathlib\adler32.cpp">
      <Filter>sdk\mathlib</Filter>
    </ClCompile>
    <ClCompile Include="..\mathlib\crc32.cpp">
      <Filter>sdk\mathlib</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\host_cmd.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\rtech\rtech_game.cpp">
      <Filter>sdk\rtech</Filter>
    </ClCompile>
    <ClCompile Include="..\windows\system.cpp">
      <Filter>windows</Filter>
    </ClCompile>
    <ClCompile Include="..\mathlib\bits.cpp">
      <Filter>sdk\mathlib</Filter>
    </ClCompile>
    <ClCompile Include="..\tier0\commandline.cpp">
      <Filter>sdk\tier0</Filter>
    </ClCompile>
    <ClCompile Include="..\core\logdef.cpp">
      <Filter>core</Filter>
    </ClCompile>
    <ClCompile Include="..\core\termutil.cpp">
      <Filter>core</Filter>
    </ClCompile>
    <ClCompile Include="..\vpc\interfaces.cpp">
      <Filter>sdk\vpc</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\sys_engine.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\sv_main.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\sv_rcon.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\tier2\socketcreator.cpp">
      <Filter>sdk\tier2</Filter>
    </ClCompile>
    <ClCompile Include="..\tier1\NetAdr2.cpp">
      <Filter>sdk\tier1</Filter>
    </ClCompile>
    <ClCompile Include="..\mathlib\sha256.cpp">
      <Filter>sdk\mathlib</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\net.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\protoc\cl_rcon.pb.cc">
      <Filter>thirdparty\protobuf</Filter>
    </ClCompile>
    <ClCompile Include="..\protoc\sv_rcon.pb.cc">
      <Filter>thirdparty\protobuf</Filter>
    </ClCompile>
    <ClCompile Include="..\launcher\prx.cpp">
      <Filter>sdk\launcher</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\common.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\networksystem\pylon.cpp">
      <Filter>sdk\networksystem</Filter>
    </ClCompile>
    <ClCompile Include="..\game\server\gameinterface.cpp">
      <Filter>sdk\game\server</Filter>
    </ClCompile>
    <ClCompile Include="..\game\server\ai_networkmanager.cpp">
      <Filter>sdk\game\server</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\cmodel_bsp.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\modelloader.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\game\server\ai_utility.cpp">
      <Filter>sdk\game\server</Filter>
    </ClCompile>
    <ClCompile Include="..\tier0\cpu.cpp">
      <Filter>sdk\tier0</Filter>
    </ClCompile>
    <ClCompile Include="..\tier0\cputopology.cpp">
      <Filter>sdk\tier0</Filter>
    </ClCompile>
    <ClCompile Include="..\tier0\fasttimer.cpp">
      <Filter>sdk\tier0</Filter>
    </ClCompile>
    <ClCompile Include="..\rtech\stryder\stryder.cpp">
      <Filter>sdk\rtech\stryder</Filter>
    </ClCompile>
    <ClCompile Include="..\engine\baseserver.cpp">
      <Filter>sdk\engine</Filter>
    </ClCompile>
    <ClCompile Include="..\tier1\bitbuf.cpp">
      <Filter>sdk\tier1</Filter>
    </ClCompile>
    <ClCompile Include="..\client\vengineclient_impl.cpp">
      <Filter>sdk\client</Filter>
    </ClCompile>
    <ClCompile Include="..\game\server\ai_network.cpp">
      <Filter>sdk\game\server</Filter>
    </ClCompile>
    <ClCompile Include="..\filesystem\filesystem.cpp">
      <Filter>sdk\filesystem</Filter>
    </ClCompile>
    <ClCompile Include="..\filesystem\basefilesystem.cpp">
      <Filter>sdk\filesystem</Filter>
    </ClCompile>
    <ClCompile Include="..\tier1\IConVar.cpp">
      <Filter>sdk\tier1</Filter>
    </ClCompile>
    <ClCompile Include="..\tier1\cmd.cpp">
      <Filter>sdk\tier1</Filter>
    </ClCompile>
    <ClCompile Include="..\tier1\cvar.cpp">
      <Filter>sdk\tier1</Filter>
    </ClCompile>
    <ClCompile Include="..\vstdlib\completion.cpp">
      <Filter>sdk\vstdlib</Filter>
    </ClCompile>
    <ClCompile Include="..\vstdlib\keyvaluessystem.cpp">
      <Filter>sdk\vstdlib</Filter>
    </ClCompile>
    <ClCompile Include="..\public\memaddr.cpp">
      <Filter>sdk\public</Filter>
    </ClCompile>
    <ClCompile Include="..\public\module.cpp">
      <Filter>sdk\public</Filter>
    </ClCompile>
    <ClCompile Include="..\vstdlib\callback.cpp">
      <Filter>sdk\vstdlib</Filter>
    </ClCompile>
    <ClCompile Include="..\launcher\launcher.cpp">
      <Filter>sdk\launcher</Filter>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <None Include="..\Dedicated.def" />
  </ItemGroup>
</Project>