playlists
{
	version stable
	versionNum 214
	Gamemodes
	{
		defaults
		{
			vars
			{
				///////////////////////////////////////////////////////////////////////////////////
				//// Code Required Vars
				///////////////////////////////////////////////////////////////////////////////////
				max_players                                    60
				max_teams                                      20

				bsp_build_warnings_off                         0
				cmdlineMapLoad                                 1

				faq_community_count                            1
				faq_community_url_00                           ""
				faq_community_version                          0
				faq_patchnotes_count                           1
				faq_patchnotes_version                         0

				idleKickTime_minutes                           0
				mixtape_onboarding                             "survival"
				observer_mode_check_same_team                  1
				hover_tank_revive_fix                          1
				player_freefall_job_enable                     1

				enable_report                                  2
				enable_three_weapons                           0
				charselect_intro_countdown_duration            5
				wait_for_players_forever                       0


				///////////////////////////////////////////////////////////////////////////////////
				//// Script Required Vars
				///////////////////////////////////////////////////////////////////////////////////
				canyonlands_hovertanks_circle_index            1

				loot_main_weapon_energy_ar_edition             20
				loot_main_weapon_lstar_edition                 30

				waiting_for_players_countdown_seconds          5
				waiting_for_players_min_wait                   0
				waiting_for_players_timeout_seconds            60
				waiting_for_players_has_black_screen           1
				survival_enable_gladiator_intros               0
				character_select_time_max                      6
				character_select_time_min                      6


				///////////////////////////////////////////////////////////////////////////////////
				//// Character Configurations
				///////////////////////////////////////////////////////////////////////////////////
				character_dummie                               hide
				//character_wattson                              lock
				//character_crypto                               lock
				//character_random                               lock
				//============= Hide from Normal Use ============//


				///////////////////////////////////////////////////////////////////////////////////
				//// Character Damage Balances
				///////////////////////////////////////////////////////////////////////////////////
				leg_hitbox_override_character_wraith           "20 21"
				leg_hitbox_override_character_lifeline         "20 21"
				leg_hitbox_override_character_wattson          "20 21"
				leg_hitbox_override_character_pathfinder       "16 26 25 12"


				///////////////////////////////////////////////////////////////////////////////////
				//// Deathfield
				///////////////////////////////////////////////////////////////////////////////////
				deathfield_damagePercent_0                     0.02
				deathfield_damagePercent_1                     0.10
				deathfield_damagePercent_2                     0.15
				deathfield_damagePercent_3                     0.20
				deathfield_damagePercent_4                     0.20
				deathfield_damagePercent_5                     0.25
				deathfield_damagePercent_6                     0.25
				deathfield_damagePercent_7                     0.25
				deathfield_preShrinkDuration_0                 180
				deathfield_preShrinkDuration_1                 145
				deathfield_preShrinkDuration_2                 135
				deathfield_preShrinkDuration_3                 120
				deathfield_preShrinkDuration_4                 90
				deathfield_preShrinkDuration_5                 60
				deathfield_preShrinkDuration_6                 20
				deathfield_preShrinkDuration_7                 20
				deathfield_radius_0                            22000
				deathfield_radius_1                            13000
				deathfield_radius_2                            8000
				deathfield_radius_3                            4000
				deathfield_radius_4                            1500
				deathfield_radius_5                            750
				deathfield_radius_6                            100
				deathfield_radius_7                            1
				deathfield_shrinkSpeed_0                       160
				deathfield_shrinkSpeed_1                       130
				deathfield_shrinkSpeed_2                       120
				deathfield_shrinkSpeed_3                       100
				deathfield_shrinkSpeed_4                       80
				deathfield_shrinkSpeed_5                       80
				deathfield_shrinkSpeed_6                       100
				deathfield_shrinkSpeed_7                       100


				///////////////////////////////////////////////////////////////////////////////////
				//// Airdrops
				///////////////////////////////////////////////////////////////////////////////////
				//"type:dropCount:preWait:contentsLeft:contentsRight:contentsCenter"
				// contents can be expanded with: "contentsL1,contentsL2,contentsL3 ...:contentsR1:contentsC1" using "," as a delimiter
				// multiple airdrops can be added per round using " " as a delimiter
				//=====================================================================================================================
				airdrop_data_round_0                           "2:30:care_package_1_L:care_package_1_R:care_package_1_C"
				airdrop_data_round_1                           "1:15:care_package_2_L:care_package_2_R:care_package_2_C"
				airdrop_data_round_2                           "1:0:care_package_3_L:care_package_3_R:care_package_3_C"


				///////////////////////////////////////////////////////////////////////////////////
				//// MTX and Progression
				///////////////////////////////////////////////////////////////////////////////////
				xp_first_game_amount                           0
				xp_champion_amount                             500
				xp_damage_dealt_amount                         0.25
				xp_friend_amount                               3.0
				xp_friend_frac                                 0.05
				xp_kill_amount                                 50
				xp_kill_champion_amount                        500
				xp_kill_leader_amount                          50
				xp_loot_master_amount                          50
				xp_respawn_ally_amount                         200
				xp_revive_ally_amount                          25
				xp_survival_duration_amount                    3.0
				xp_top_five_amount                             300
				xp_win_match_amount                            900
				xp_first_kill_amount                           500
				xp_challenge_completed_amount                  1

				grx_currency_bundle_crafting_common_count      15
				grx_currency_bundle_crafting_epic_count        200
				grx_currency_bundle_crafting_legendary_count   600
				grx_currency_bundle_crafting_rare_count        30


				///////////////////////////////////////////////////////////////////////////////////
				//// Dialogs
				///////////////////////////////////////////////////////////////////////////////////
				generic_dialog_header_30                       "#MATCHMAKING_PENALTY_ACTIVE"
				generic_dialog_message_31                      "#MATCHMAKING_PENALTY_1"
				generic_dialog_message_32                      "#MATCHMAKING_PENALTY_2"
				generic_dialog_message_33                      "#MATCHMAKING_PENALTY_3"
				generic_dialog_message_34                      "#MATCHMAKING_PENALTY_4"
				generic_dialog_message_35                      "#MATCHMAKING_PENALTY_5"
				generic_dialog_message_36                      "#MATCHMAKING_PENALTY_GE_5"


				///////////////////////////////////////////////////////////////////////////////////
				//// Hovertanks
				///////////////////////////////////////////////////////////////////////////////////
				hovertanks_count_intro                         1
				hovertanks_count_mid                           1
				hovertanks_chance_intro                        1.00
				hovertanks_chance_mid                          0.33


				///////////////////////////////////////////////////////////////////////////////////
				//// Gamemodes
				///////////////////////////////////////////////////////////////////////////////////
				mode_fall_ltm                                  0


				///////////////////////////////////////////////////////////////////////////////////
				//// Events
				///////////////////////////////////////////////////////////////////////////////////
				valentines_event                               0
				halloween_event                                0

				///////////////////////////////////////////////////////////////////////////////////
				//// Aim Assist
				///////////////////////////////////////////////////////////////////////////////////
				aimassist_adspull_disabled                     1
				aimassist_magnet_pc                            0.40
				aimassist_magnet                               0.55


				///////////////////////////////////////////////////////////////////////////////////
				//// Battlepass
				///////////////////////////////////////////////////////////////////////////////////
				//battlepass_character_max_xp                    25000
				//battlepass_character_max_weekly_xp             25000


				///////////////////////////////////////////////////////////////////////////////////
				//// Misc Configuration
				///////////////////////////////////////////////////////////////////////////////////
				timelimit                                      30
				enable_grx                                     1
				enable_battlepass                              1
				enable_wraith_alert_effect                     1
				disable_hud_score_display                      0
				ranked_in_match_check_party                    0
				ranked_in_match_check_party_force_team         0
				quick_melee_enabled                            1
				require_training                               0
				octane_preview                                 0
				player_revive_enabled                          1
				match_ending_enabled                           1
				battlechatter_enabled                          1
				survival_shields                               1
				survival_jumpkit_enabled                       1
				survival_wallrun_enabled                       1

				///////////////////////////////////////////////////////////////////////////////////
				//// Player Reporting
				///////////////////////////////////////////////////////////////////////////////////
				report_player_reason_pc_friendly_count         4
				report_player_reason_pc_friendly_1             "#REPORT_PLAYER_REASON_LOS"
				report_player_reason_pc_friendly_2             "#REPORT_PLAYER_REASON_AIMSNAP"
				report_player_reason_pc_friendly_3             "#REPORT_PLAYER_REASON_WEIRDMOVING"
				report_player_reason_pc_friendly_4             "#REPORT_PLAYER_REASON_AMMOORRECOIL"

				report_player_reason_pc_enemy_count            4
				report_player_reason_pc_enemy_1                "#REPORT_PLAYER_REASON_LOS"
				report_player_reason_pc_enemy_2                "#REPORT_PLAYER_REASON_AIMSNAP"
				report_player_reason_pc_enemy_3                "#REPORT_PLAYER_REASON_WEIRDMOVING"
				report_player_reason_pc_enemy_4                "#REPORT_PLAYER_REASON_AMMOORRECOIL"

				report_player_reason_console_friendly_count    5
				report_player_reason_console_friendly_1        "#REPORT_PLAYER_REASON_OFFENSIVE"
				report_player_reason_console_friendly_2        "#REPORT_PLAYER_REASON_SPAWN"
				report_player_reason_console_friendly_3        "#REPORT_PLAYER_REASON_HARRASMENT"
				report_player_reason_console_friendly_4        "#REPORT_PLAYER_REASON_HATE"
				report_player_reason_console_friendly_5        "#REPORT_PLAYER_REASON_SUICIDE"

				report_player_reason_console_enemy_count       4
				report_player_reason_console_enemy_1           "#REPORT_PLAYER_REASON_LOS"
				report_player_reason_console_enemy_2           "#REPORT_PLAYER_REASON_AIMSNAP"
				report_player_reason_console_enemy_3           "#REPORT_PLAYER_REASON_WEIRDMOVING"
				report_player_reason_console_enemy_4           "#REPORT_PLAYER_REASON_AMMOORRECOIL"


				///////////////////////////////////////////////////////////////////////////////////
				//// Unknown
				///////////////////////////////////////////////////////////////////////////////////
				color "254 184 0 255"


				///////////////////////////////////////////////////////////////////////////////////
				//// Season start/end datetimes (don't delete these)
				///////////////////////////////////////////////////////////////////////////////////
				season03_reveal_unixtime                       1626656230
				season03_start_unixtime                        1626656230
				season03_finish_unixtime                       1637272618
				season03_hide_unixtime                         1637272618


				///////////////////////////////////////////////////////////////////////////////////
				//// Dev Playlist Vars
				///////////////////////////////////////////////////////////////////////////////////
				gamemode_select_v2_enable                      1 // Enable gamemode select version 2 over 1
				beta_watermark                                 1 // Enable Beta Watermark
				survival_quick_chat_enabled                    1 // Quips
				desertlands_script_train_enable                1 // World's Edge Train
				thirdperson_match                              0 // Third Person Mode
				enable_nessies                                 1 // Kings Canyon Easter Egg

				///////////////////////////////////////////////////////////////////////////////////
				///////////////////////////////////////////////////////////////////////////////////
			}
			maps
			{
			}
		}

		survival
		{
			inherit defaults
		}
		
		custom_tdm 
		{
			inherit defaults
		}
	}

// START OF MP GAMEMODES LINE --------------------------------------------------

	Playlists
	{
		survival_staging_baseline
		{
			inherit survival
			vars
			{
				max_teams                                      20
				max_players                                    20
				min_players                                    1
				num_squads_in_staging                          1
				waiting_for_players_spawning_enabled           1
				jump_from_plane_enabled                        0
				wait_for_players_forever                       1
				scorebar_hide_squads_remaining                 1
				scorebar_hide_waiting_for_players              1
				airdrop_enabled                                0
				num_static_loot_ticks_to_spawn                 0
				loot_preprocessing_should_be_skipped           1

				charge_pylons_raise_time_override              15 //Shorter time in training

				survival_staging_area_enabled                  1

				make_room_for_new_players                      1

				//Reconnect is disabled in firing range!
				reconnect_disabled                             1
			}
			gamemodes { survival { maps {
				mp_rr_canyonlands_staging                      1
			} } }
		}

		survival_training
		{
			inherit survival_firingrange
			vars
			{
				visible                                        1
				ui_slot                                        training
				video                                          _temp
				name                                           #PL_TRAINING
				description                                    #PL_TRAINING_DESC
				image                                          training

				//
				survival_training                              1
				survival_firingrange                           0
				pin_match_type                                 training
			}
		}

		survival_firingrange
		{
			inherit survival_staging_baseline
			vars
			{
				visible                                        1
				ui_slot                                        firing_range
				image                                          firing_range
				name                                           #PL_FIRINGRANGE
				description                                    #PL_FIRINGRANGE_DESC
				video                                          _temp

				// match teams will not fill with more than one party, up to max_teams of size max_team_size (or less) -- not exceeding max_players
				visible                                        1

				// Skip intros:
				waiting_for_players_spawning_enabled           1
				waiting_for_players_countdown_seconds          0
				waiting_for_players_timeout_seconds            1
				character_select_time_max                      0.0
				character_select_time_min                      0.0
				survival_enable_gladiator_intros               0
				jump_from_plane_enabled                        0

				// No circle:
				sur_circle_start_paused                        1

				// Can change loadouts:
				dev_loadout_changeable_at_any_time             1
				sur_dev_unrestricted_character_changes         1
				character_reselect_enabled                     1
				charselect_enabled                             1

				// Bots:
				sur_bots_spawn_with_random_weapons             1
				
				//General Gamemode Settings
				match_ending_enabled                           0
				max_teams                                      1
				max_players                                    3
				min_players                                    1
				
				// Firing Range:
				survival_firingrange                           1
				staging_ultimates_enabled                      1
				survival_staging_area_enabled                  0
				//survival_infinite_ammo                       1
				
				pin_match_type                                 firing_range
			}
		}

		///////////////////////////////////
		///////////   SURVIVAL  ///////////
		///////////////////////////////////

		survival
		{
			inherit defaults
			vars
			{
				visible                                        0
				battlechatter_enabled                          1
				name                                           #PL_PLAY_APEX
				description                                    #PL_SURVIVAL_SQUADS_DESC
				abbreviation                                   #PL_PLAY_APEX

				pin_match_type                                 survival
				enable_nessies                                 1
				max_teams                                      20
				max_players                                    60
				min_players                                    60
				survival_shields                               1
				is_ranked_game                                 0
				player_revive_enabled                          1
				enable_apex_screens                            1
				skydive_ziplines_enabled                       1
			}
			gamemodes { survival { maps {
				mp_rr_desertlands_64k_x_64k                    1
				mp_rr_desertlands_64k_x_64k_nx                 0
				mp_rr_canyonlands_64k_x_64k                    1
				mp_rr_canyonlands_mu1                          1
				mp_rr_canyonlands_mu1_night                    1
				mp_rr_canyonlands_staging                      1
			} } }
		}

		///////////////////////////////////
		/////////// CANYONLANDS ///////////
		///////////////////////////////////

		defaults
		{
			vars
			{
			}
		}

		ranked
		{
			inherit defaults
			vars
			{
				panel_image                                    panel_worlds_edge
				visible                                        1
				battlechatter_enabled                          1
				name                                           #PL_Ranked_Leagues
				description                                    #PL_survival_ranked_desc
				abbreviation                                   #PL_Ranked_Leagues
				map_name                                       #MP_RR_DESERTLANDS_64K_X_64K
				visible_schedule_block_0                       "2021-06-15 10:00:00 -07:00 | 2021-12-03 10:00:00 -07:00"
				image                                          ranked_2
				video                                          ranked_2
				max_teams                                      20
				max_players                                    60
				min_players                                    60
				survival_shields                               1
				freelance_enabled                              1
				is_ranked_game                                 1
				ui_slot                                        regular_2
				pin_match_type                                 survival
				player_revive_enabled                          1
				enable_apex_screens                            1
				skydive_ziplines_enabled                       1
			}
			gamemodes { survival { maps {
				mp_rr_canyonlands_64k_x_64k                    1
				mp_rr_canyonlands_mu1                          1
				mp_rr_desertlands_64k_x_64k                    1
				mp_rr_desertlands_64k_x_64k_nx                 0
				mp_rr_canyonlands_mu1_night                    1
				mp_rr_canyonlands_staging                      1
			} } }
		}

		///////////////////////////////////
		/////////////  LTMs  //////////////
		///////////////////////////////////

		FallLTM
		{
			inherit defaults
			vars
			{
				name                                           #SHADOW_SQUAD_MODE
				description                                    #SHADOW_SQUAD_MODE_DESC
				abbreviation                                   #SHADOW_SQUAD_MODE_ABOUT
				image                                          shadow_squad
				video                                          shadow_squad
				visible                                        1
				show_ltm_about_button                          1
				max_teams                                      60
				max_players                                    60
				min_players                                    60
				survival_shields                               1
				freelance_enabled                              1
				is_ranked_game                                 0
				//ui_slot                                      ltm
				mode_fall_ltm                                  1
				evil_leviathans                                1
				player_revive_enabled                          0
				battlechatter_enabled                          1
				showLTMAboutButton                             1
				character_select_time_max                      4.0
				character_select_time_min                      4.0
			}
			gamemodes { survival { maps {
				mp_rr_canyonlands_mu1_night                    1
				mp_rr_desertlands_64k_x_64k_nx                 0
			} } }
		}
		
		duos
		{
			inherit defaults
			vars
			{
				name                                           #PL_DES_DUO
				description                                    #PL_DES_DUO_SHORT
				abbreviation                                   #PL_DES_DUO_LONG
				image                                          duos
				video                                          duos
				sur_bots_spawn_with_random_weapons             1
				enable_nessies                                 1
				max_teams                                      30
				max_players                                    60
				min_players                                    60
				survival_shields                               1
				freelance_enabled                              1
				visible                                        1
				is_ranked_game                                 0
				player_revive_enabled                          1
				enable_apex_screens                            1
				showLTMAboutButton                             1
				//ui_slot                                      ltm
				
				character_select_time_max                      6.0
				character_select_time_min                      6.0

				pin_match_type duo
			}
			gamemodes { survival { maps {
				mp_rr_canyonlands_64k_x_64k                    1
				mp_rr_canyonlands_mu1                          1
				mp_rr_desertlands_64k_x_64k                    1
				mp_rr_desertlands_64k_x_64k_nx                 1
				mp_rr_canyonlands_mu1_night                    0
				mp_rr_canyonlands_staging                      1
			} } }
		}
		
		custom_tdm
		{
			inherit defaults
			vars
			{
				//ui_slot                                      regular_2
				image                                          worlds_edge
				video                                          worlds_edge
				panel_image                                    panel_worlds_edge
				visible                                        1
				battlechatter_enabled                          1
				name                                           custom_tdm
				description                                    "You, against them, in a variety of gamemodes"
				abbreviation                                   "Team Deathmatch"
				lobbytitle                                     "Team Deathmatch"

				pin_match_type                                 survival
				enable_nessies                                 0
				max_teams                                      2
				max_players                                    12
				min_players                                    6

				survival_shields                               1
				skydive_ziplines_enabled                       0
				
				//TDM Settings
				survival_jumpkit_enabled                       1
				survival_wallrun_enabled                       1
				survival_infinite_ammo                         1
				survival_custom_deploy                         1
				replay_enabled                                 1
				replay_delay                                   2
				default_shield_hp                              75
				ground_loot_enable                             0
				lootbin_loot_enable                            0

				//whitelisted_weapon_0                         "mp_weapon_mastiff"

				// Intro Settings:
				character_select_time_min                      3
				character_select_time_max                      3
				charselect_picking_delay_after_all             0
				survival_enable_squad_intro                    0
				survival_enable_gladiator_intros               0

				jump_from_plane_enabled                        0
				match_ending_enabled                           0
				sur_circle_start_paused                        1


			}
			gamemodes { custom_tdm { maps {
				mp_rr_canyonlands_64k_x_64k                    1
				mp_rr_canyonlands_mu1                          1
				mp_rr_desertlands_64k_x_64k                    1
				mp_rr_desertlands_64k_x_64k_nx                 0
				mp_rr_canyonlands_mu1_night                    1
				mp_rr_canyonlands_staging                      1
			} } }
		}
		
		custom_tdm_tps
		{
			inherit custom_tdm
			vars
			{
				thirdperson_match                              1
			}
			gamemodes { custom_tdm { maps {
				mp_rr_canyonlands_64k_x_64k                    1
				mp_rr_canyonlands_mu1                          1
				mp_rr_desertlands_64k_x_64k                    1
				mp_rr_desertlands_64k_x_64k_nx                 0
				mp_rr_canyonlands_mu1_night                    1
				mp_rr_canyonlands_staging                      1
			} } }
		}
		
		survival_dev
		{
			inherit survival
			vars
			{
				// Skip intros:
				waiting_for_players_spawning_enabled           1
				waiting_for_players_countdown_seconds          0
				waiting_for_players_timeout_seconds            1
				character_select_time_max                      0.0
				character_select_time_min                      0.0
				survival_enable_gladiator_intros               0
				jump_from_plane_enabled                        0
				// No circle:
				sur_circle_start_paused                        1
				// Can change loadouts:
				dev_loadout_changeable_at_any_time             1
				sur_dev_unrestricted_character_changes         1
				// Bots:
				sur_bots_spawn_with_random_weapons             1
				match_ending_enabled                           0
			}
			gamemodes { survival { maps {
				mp_rr_canyonlands_64k_x_64k                    1
				mp_rr_canyonlands_mu1                          1
				mp_rr_desertlands_64k_x_64k                    1
				mp_rr_desertlands_64k_x_64k_nx                 0
				mp_rr_canyonlands_mu1_night                    1
				mp_rr_canyonlands_staging                      1
			} } }
		}

		dev_default
		{
			inherit survival_dev
			vars
			{
				// The "cmdlineMapLoad" var here makes this playlist be the default in dev:
				cmdlineMapLoad                                 1
				// R5DEV-196963
				reconnect_disabled                             1
			}
			gamemodes { survival { maps {
				mp_rr_canyonlands_64k_x_64k                    1
				mp_rr_canyonlands_mu1                          1
				mp_rr_desertlands_64k_x_64k                    1
				mp_rr_desertlands_64k_x_64k_nx                 0
				mp_rr_canyonlands_mu1_night                    1
				mp_rr_canyonlands_staging                      1
			} } }
		}
		
		menufall
		{
			vars
			{
				menu_fall_ltm                                  1
			}

			gamemodes { survival { maps {
				mp_lobby                                       1
			} } }
		}

// END OF MP GAMEMODES LINE ----------------------------------------------------

		///////////////////////////////////
		//////////////  DEV  //////////////
		///////////////////////////////////
	}
	"LocalizedStrings"
	{
	  "lang"
		{
			"Language" "english"
			"Tokens"
			{
				"MP_RR_DESERTLANDS_64K_X_64K_NX" "World's Edge After Dark"
				"WORLDS_EDGE_NIGHT" "SHADOWFALL WORLD'S EDGE"
				"WORLDS_EDGE_NIGHT_DESC" "Dead Legends respawn as Shadows.\nSurvive and escape with final 10 Legends."
				"Kings_Canyon_OG" "Kings Canyon"
				"KC_MU1" "Kings Canyon Season 2"
				"KCAD" "Kings Canyon After Dark"
				"Playtest" "Playtest"
				"Playtest_Only" "Playtest"
				"BETA_BUILD_WATERMARK" "R5Reloaded v1.6-beta"
			}
		}
	}
	"KVFileOverrides"
	{
	}
}