/////////////////// server_dev configuration file.
// This file is executed automatically on startup.

//////////////////////////
//// SERVER           ////
//////////////////////////
//hostname                     "R5"     // Determines the name of the server displayed in the server browser.
sv_requireOriginToken        "0"      // Enables origin token verification on the server
sv_quota_stringCmdsPerSecond "256"    // Max string commands per second from a specific client.

//////////////////////////
//// SIMULATION       //// !!WARNING!!: CHANGING THESE CAN CAUSE SIMULATION ISSUES. DO NOT CHANGE FOR NON-DEBUG ACTIVITY!
//////////////////////////
sv_updaterate_mp             "20"     // Sets the num delta ticks per second.
base_tickinterval_mp         "0.05"   // Sets the num simulation frames per second.

//////////////////////////
//// DEBUG DRAW       ////
//////////////////////////
sv_showhitboxes              "-1"     // Send server-side hitboxes for specified entity to clients (!slower!).
sv_showlagcompensation       "1"      // Show lag compensated hitboxes whenever a player is lag compensated (!slower!).
sv_visualizetraces           "1"      // Show native and script related debug tracing (!slower!).

//////////////////////////
//// CAI              ////
//////////////////////////
ai_ainRebuildOnMapStart      "0"      // Whether to rebuild the AI Network graph on level load.
ai_ainDumpOnLoad             "0"      // Whether to dump the parsed AI Network graph file loaded from disk.
ai_ainDebugConnect           "1"      // Show AI Network graph connection debug.
