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# pragma once
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/* ==== COMMON ========================================================================================================================================================== */
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inline void * ( * v_COM_InitFilesystem ) ( const char * pFullModPath ) ;
inline char * const ( * v_COM_GetPrintMessageBuffer ) ( void ) ;
inline void ( * v_COM_ExplainDisconnection ) ( bool bPrint , const char * fmt , . . . ) ;
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const char * COM_FormatSeconds ( int seconds ) ;
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void COM_ExplainDisconnection ( bool bPrint , const char * fmt , . . . ) ;
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///////////////////////////////////////////////////////////////////////////////
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class VCommon : public IDetour
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{
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virtual void GetAdr ( void ) const
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{
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LogFunAdr ( " COM_InitFilesystem " , v_COM_InitFilesystem ) ;
LogFunAdr ( " COM_GetPrintMessageBuffer " , v_COM_GetPrintMessageBuffer ) ;
LogFunAdr ( " COM_ExplainDisconnection " , v_COM_ExplainDisconnection ) ;
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}
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virtual void GetFun ( void ) const
{
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g_GameDll . FindPatternSIMD ( " 48 89 5C 24 ?? 48 89 74 24 ?? 57 48 81 EC ?? ?? ?? ?? 48 8B F9 48 C7 44 24 ?? ?? ?? ?? ?? " ) . GetPtr ( v_COM_InitFilesystem ) ;
g_GameDll . FindPatternSIMD ( " 48 8D 05 ?? ?? ?? ?? C3 CC CC CC CC CC CC CC CC 4C 89 44 24 ?? " ) . GetPtr ( v_COM_GetPrintMessageBuffer ) ;
g_GameDll . FindPatternSIMD ( " 48 8B C4 48 89 50 10 4C 89 40 18 4C 89 48 20 48 81 EC ?? ?? ?? ?? " ) . GetPtr ( v_COM_ExplainDisconnection ) ;
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}
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virtual void GetVar ( void ) const { }
virtual void GetCon ( void ) const { }
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virtual void Detour ( const bool bAttach ) const ;
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} ;
///////////////////////////////////////////////////////////////////////////////