r5sdk/r5dev/engine/gl_drawlights.cpp

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#include "gl_drawlights.h"
void DrawLightSprites(void* unkType)
{
v_DrawLightSprites(unkType);
}
void VGL_DrawLights::Detour(const bool bAttach) const
{
// Enable if needed.
//DetourSetup(&v_DrawLightSprites, &DrawLightSprites, bAttach);
}