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24 lines
1001 B
C
24 lines
1001 B
C
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#pragma once
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namespace
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{
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//-------------------------------------------------------------------------
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// CGAME
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//-------------------------------------------------------------------------
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ADDRESS CVideoMode_Common__CreateGameWindow = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x40\x56\x57\x48\x83\xEC\x28\x48\x8B\xF9\xE8\x00\x00\x00\x00\x48\x8B\xF0", "xxxxxxxxxxx????xxx");
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// 0x140299100 // 40 56 57 48 83 EC 28 48 8B F9 E8 ? ? ? ? 48 8B F0 //
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}
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///////////////////////////////////////////////////////////////////////////////
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class HVideoMode_Common : public IDetour
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{
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virtual void debugp()
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{
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std::cout << "| FUN: CVideoMode_Common::CreateGameWindow : 0x" << std::hex << std::uppercase << CVideoMode_Common__CreateGameWindow.GetPtr() << std::setw(npad) << " |" << std::endl;
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std::cout << "+----------------------------------------------------------------+" << std::endl;
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}
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};
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///////////////////////////////////////////////////////////////////////////////
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REGISTER(HVideoMode_Common);
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