2022-09-21 02:38:58 +02:00
|
|
|
#ifndef CL_ENTS_PARSE_H
|
|
|
|
#define CL_ENTS_PARSE_H
|
|
|
|
|
|
|
|
inline CMemory p_CL_CopyExistingEntity;
|
|
|
|
inline auto v_CL_CopyExistingEntity = p_CL_CopyExistingEntity.RCast<bool (*)(__int64 a1, unsigned int* a2, char* a3)>();
|
|
|
|
|
|
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
class V_CL_Ents_Parse : public IDetour
|
|
|
|
{
|
|
|
|
virtual void GetAdr(void) const
|
|
|
|
{
|
|
|
|
spdlog::debug("| FUN: CL_CopyExistingEntity : {:#18x} |\n", p_CL_CopyExistingEntity.GetPtr());
|
|
|
|
spdlog::debug("+----------------------------------------------------------------+\n");
|
|
|
|
}
|
|
|
|
virtual void GetFun(void) const
|
|
|
|
{
|
2022-12-01 22:44:55 +01:00
|
|
|
p_CL_CopyExistingEntity = g_GameDll.FindPatternSIMD("40 53 48 83 EC 70 4C 63 51 28");
|
2022-09-21 02:38:58 +02:00
|
|
|
v_CL_CopyExistingEntity = p_CL_CopyExistingEntity.RCast<bool (*)(__int64, unsigned int*, char*)>(); /*40 53 48 83 EC 70 4C 63 51 28*/
|
|
|
|
}
|
|
|
|
virtual void GetVar(void) const { }
|
|
|
|
virtual void GetCon(void) const { }
|
|
|
|
virtual void Attach(void) const { }
|
|
|
|
virtual void Detach(void) const { }
|
|
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void CL_Ents_Parse_Attach();
|
|
|
|
void CL_Ents_Parse_Detach();
|
|
|
|
|
|
|
|
REGISTER(V_CL_Ents_Parse);
|
|
|
|
#endif // !CL_ENTS_PARSE_H
|