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152 lines
5.4 KiB
C
152 lines
5.4 KiB
C
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// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef GOOGLE_PROTOBUF_UTIL_CONVERTER_OBJECT_WRITER_H__
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#define GOOGLE_PROTOBUF_UTIL_CONVERTER_OBJECT_WRITER_H__
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#include <cstdint>
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#include <thirdparty/protobuf/stubs/common.h>
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#include <thirdparty/protobuf/stubs/strutil.h>
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// Must be included last.
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#include <thirdparty/protobuf/port_def.inc>
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namespace google {
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namespace protobuf {
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namespace util {
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namespace converter {
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class DataPiece;
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// An ObjectWriter is an interface for writing a stream of events
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// representing objects and collections. Implementation of this
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// interface can be used to write an object stream to an in-memory
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// structure, protobufs, JSON, XML, or any other output format
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// desired. The ObjectSource interface is typically used as the
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// source of an object stream.
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//
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// See JsonObjectWriter for a sample implementation of ObjectWriter
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// and its use.
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//
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// Derived classes could be thread-unsafe.
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//
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// TODO(xinb): seems like a prime candidate to apply the RAII paradigm
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// and get rid the need to call EndXXX().
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class PROTOBUF_EXPORT ObjectWriter {
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public:
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virtual ~ObjectWriter() {}
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// Starts an object. If the name is empty, the object will not be named.
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virtual ObjectWriter* StartObject(StringPiece name) = 0;
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// Ends an object.
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virtual ObjectWriter* EndObject() = 0;
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// Starts a list. If the name is empty, the list will not be named.
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virtual ObjectWriter* StartList(StringPiece name) = 0;
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// Ends a list.
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virtual ObjectWriter* EndList() = 0;
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// Renders a boolean value.
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virtual ObjectWriter* RenderBool(StringPiece name, bool value) = 0;
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// Renders an 32-bit integer value.
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virtual ObjectWriter* RenderInt32(StringPiece name, int32_t value) = 0;
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// Renders an 32-bit unsigned integer value.
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virtual ObjectWriter* RenderUint32(StringPiece name,
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uint32_t value) = 0;
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// Renders a 64-bit integer value.
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virtual ObjectWriter* RenderInt64(StringPiece name, int64_t value) = 0;
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// Renders an 64-bit unsigned integer value.
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virtual ObjectWriter* RenderUint64(StringPiece name,
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uint64_t value) = 0;
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// Renders a double value.
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virtual ObjectWriter* RenderDouble(StringPiece name, double value) = 0;
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// Renders a float value.
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virtual ObjectWriter* RenderFloat(StringPiece name, float value) = 0;
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// Renders a StringPiece value. This is for rendering strings.
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virtual ObjectWriter* RenderString(StringPiece name,
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StringPiece value) = 0;
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// Renders a bytes value.
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virtual ObjectWriter* RenderBytes(StringPiece name, StringPiece value) = 0;
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// Renders a Null value.
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virtual ObjectWriter* RenderNull(StringPiece name) = 0;
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// Renders a DataPiece object to a ObjectWriter.
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static void RenderDataPieceTo(const DataPiece& data, StringPiece name,
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ObjectWriter* ow);
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// Indicates whether this ObjectWriter has completed writing the root message,
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// usually this means writing of one complete object. Subclasses must override
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// this behavior appropriately.
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virtual bool done() { return false; }
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void set_use_strict_base64_decoding(bool value) {
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use_strict_base64_decoding_ = value;
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}
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bool use_strict_base64_decoding() const {
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return use_strict_base64_decoding_;
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}
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protected:
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ObjectWriter() : use_strict_base64_decoding_(true) {}
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private:
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// If set to true, we use the stricter version of base64 decoding for byte
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// fields by making sure decoded version encodes back to the original string.
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bool use_strict_base64_decoding_;
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// Do not add any data members to this class.
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ObjectWriter);
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};
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} // namespace converter
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} // namespace util
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} // namespace protobuf
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} // namespace google
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#include <thirdparty/protobuf/port_undef.inc>
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#endif // GOOGLE_PROTOBUF_UTIL_CONVERTER_OBJECT_WRITER_H__
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