r5sdk/r5dev/tier1/strtools.cpp

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#include "tier1/strtools.h"
//-----------------------------------------------------------------------------
// Finds a string in another string with a case insensitive test
//-----------------------------------------------------------------------------
char const* V_stristr(char const* pStr, char const* pSearch)
{
AssertValidStringPtr(reinterpret_cast<const TCHAR*>(pStr));
AssertValidStringPtr(reinterpret_cast<const TCHAR*>(pSearch));
if (!pStr || !pSearch)
return 0;
char const* pLetter = pStr;
// Check the entire string
while (*pLetter != 0)
{
// Skip over non-matches
if (FastASCIIToLower((unsigned char)*pLetter) == FastASCIIToLower((unsigned char)*pSearch))
{
// Check for match
char const* pMatch = pLetter + 1;
char const* pTest = pSearch + 1;
while (*pTest != 0)
{
// We've run off the end; don't bother.
if (*pMatch == 0)
return 0;
if (FastASCIIToLower((unsigned char)*pMatch) != FastASCIIToLower((unsigned char)*pTest))
break;
++pMatch;
++pTest;
}
// Found a match!
if (*pTest == 0)
return pLetter;
}
++pLetter;
}
return 0;
}
char* V_stristr(char* pStr, char const* pSearch)
{
AssertValidStringPtr(reinterpret_cast<const TCHAR*>(pStr));
AssertValidStringPtr(reinterpret_cast<const TCHAR*>(pSearch));
return (char*)V_stristr((char const*)pStr, pSearch);
}
//-----------------------------------------------------------------------------
// Finds a string in another string with a case insensitive test w/ length validation
//-----------------------------------------------------------------------------
const char* V_strnistr(const char* pStr, const char* pSearch, ssize_t n)
{
Assert(pStr);
Assert(pSearch);
if (!pStr || !pSearch)
return 0;
const char* pLetter = pStr;
// Check the entire string
while (*pLetter != 0)
{
if (n <= 0)
return 0;
// Skip over non-matches
if (FastASCIIToLower(*pLetter) == FastASCIIToLower(*pSearch))
{
ssize_t n1 = n - 1;
// Check for match
const char* pMatch = pLetter + 1;
const char* pTest = pSearch + 1;
while (*pTest != 0)
{
if (n1 <= 0)
return 0;
// We've run off the end; don't bother.
if (*pMatch == 0)
return 0;
if (FastASCIIToLower(*pMatch) != FastASCIIToLower(*pTest))
break;
++pMatch;
++pTest;
--n1;
}
// Found a match!
if (*pTest == 0)
return pLetter;
}
++pLetter;
--n;
}
return 0;
}
const char* V_strnchr(const char* pStr, char c, ssize_t n)
{
const char* pLetter = pStr;
const char* pLast = pStr + n;
// Check the entire string
while ((pLetter < pLast) && (*pLetter != 0))
{
if (*pLetter == c)
return pLetter;
++pLetter;
}
return NULL;
}
bool V_isspace(int c)
{
// The standard white-space characters are the following: space, tab, carriage-return, newline, vertical tab, and form-feed. In the C locale, V_isspace() returns true only for the standard white-space characters.
//return c == ' ' || c == 9 /*horizontal tab*/ || c == '\r' || c == '\n' || c == 11 /*vertical tab*/ || c == '\f';
// codes of whitespace symbols: 9 HT, 10 \n, 11 VT, 12 form feed, 13 \r, 32 space
// easy to understand version, validated:
// return ((1 << (c-1)) & 0x80001F00) != 0 && ((c-1)&0xE0) == 0;
// 5% faster on Core i7, 35% faster on Xbox360, no branches, validated:
#ifdef _X360
return ((1 << (c - 1)) & 0x80001F00 & ~(-int((c - 1) & 0xE0))) != 0;
#else
// this is 11% faster on Core i7 than the previous, VC2005 compiler generates a seemingly unbalanced search tree that's faster
switch (c)
{
case ' ':
case 9:
case '\r':
case '\n':
case 11:
case '\f':
return true;
default:
return false;
}
#endif
}
ssize_t V_StrTrim(char* pStr)
{
char* pSource = pStr;
char* pDest = pStr;
// skip white space at the beginning
while (*pSource != 0 && V_isspace(*pSource))
{
pSource++;
}
// copy everything else
char* pLastWhiteBlock = NULL;
char* pStart = pDest;
while (*pSource != 0)
{
*pDest = *pSource++;
if (V_isspace(*pDest))
{
if (pLastWhiteBlock == NULL)
pLastWhiteBlock = pDest;
}
else
{
pLastWhiteBlock = NULL;
}
pDest++;
}
*pDest = 0;
// did we end in a whitespace block?
if (pLastWhiteBlock != NULL)
{
// yep; shorten the string
pDest = pLastWhiteBlock;
*pLastWhiteBlock = 0;
}
return pDest - pStart;
}
//-----------------------------------------------------------------------------
// Purpose: Converts a UTF-8 string into a unicode string
//-----------------------------------------------------------------------------
int V_UTF8ToUnicode(const char* pUTF8, wchar_t* pwchDest, int cubDestSizeInBytes)
{
Assert(cubDestSizeInBytes >= sizeof(*pwchDest));
pwchDest[0] = 0;
if (!pUTF8)
return 0;
#ifdef _WIN32
int cchResult = MultiByteToWideChar(CP_UTF8, 0, pUTF8, -1, pwchDest, cubDestSizeInBytes / sizeof(wchar_t));
#elif POSIX
int cchResult = mbstowcs(pwchDest, pUTF8, cubDestSizeInBytes / sizeof(wchar_t));
#endif
pwchDest[(cubDestSizeInBytes / sizeof(wchar_t)) - 1] = 0;
return cchResult;
}
//-----------------------------------------------------------------------------
// Purpose: Converts a unicode string into a UTF-8 (standard) string
//-----------------------------------------------------------------------------
int V_UnicodeToUTF8(const wchar_t* pUnicode, char* pUTF8, int cubDestSizeInBytes)
{
if (cubDestSizeInBytes > 0)
pUTF8[0] = 0;
#ifdef _WIN32
int cchResult = WideCharToMultiByte(CP_UTF8, 0, pUnicode, -1, pUTF8, cubDestSizeInBytes, NULL, NULL);
#elif POSIX
int cchResult = 0;
if (pUnicode && pUTF8)
cchResult = wcstombs(pUTF8, pUnicode, cubDestSizeInBytes);
#endif
if (cubDestSizeInBytes > 0)
pUTF8[cubDestSizeInBytes - 1] = 0;
return cchResult;
}
//-----------------------------------------------------------------------------
// Purpose: Returns the UTF-8 character length
//-----------------------------------------------------------------------------
int V_UTF8CharLength(const unsigned char input)
{
if ((input & 0xFE) == 0xFC)
return 6;
if ((input & 0xFC) == 0xF8)
return 5;
if ((input & 0xF8) == 0xF0)
return 4;
else if ((input & 0xF0) == 0xE0)
return 3;
else if ((input & 0xE0) == 0xC0)
return 2;
return 1;
}
//-----------------------------------------------------------------------------
// Purpose: Checks if a given string only contains UTF-8 characters
//-----------------------------------------------------------------------------
bool V_IsValidUTF8(const char* pszString)
{
char c;
const char* it;
while (true)
{
while (true)
{
c = *pszString;
it = pszString++;
if (c < 0)
{
break;
}
if (!c)
{
return true;
}
}
char s = *pszString;
if ((*pszString & 0xC0) != 0x80)
{
break;
}
pszString = it + 2;
if (c >= 0xE0u)
{
int n = (*pszString & 0x3F) | (((s & 0x3F) | ((c & 0xF) << 6)) << 6);
if ((*pszString & 0xC0) != 0x80)
{
return false;
}
pszString = it + 3;
if (c >= 0xF0u)
{
if ((*pszString & 0xC0) != 0x80 || ((n << 6) | (*pszString & 0x3Fu)) > 0x10FFFF)
{
return false;
}
pszString = it + 4;
}
else if ((n - 0xD800) <= 0x7FF)
{
return false;
}
}
else if (c < 0xC2u)
{
return false;
}
}
return false;
}
bool V_StringMatchesPattern(const char* pszSource, const char* pszPattern, int nFlags /*= 0 */)
{
bool bExact = true;
while (1)
{
if ((*pszPattern) == 0)
{
return ((*pszSource) == 0);
}
if ((*pszPattern) == '*')
{
pszPattern++;
if ((*pszPattern) == 0)
{
return true;
}
bExact = false;
continue;
}
ptrdiff_t nLength = 0;
while ((*pszPattern) != '*' && (*pszPattern) != 0)
{
nLength++;
pszPattern++;
}
while (1)
{
const char* pszStartPattern = pszPattern - nLength;
const char* pszSearch = pszSource;
for (ptrdiff_t i = 0; i < nLength; i++, pszSearch++, pszStartPattern++)
{
if ((*pszSearch) == 0)
{
return false;
}
if ((*pszSearch) != (*pszStartPattern))
{
break;
}
}
if (pszSearch - pszSource == nLength)
{
break;
}
if (bExact == true)
{
return false;
}
if ((nFlags & PATTERN_DIRECTORY) != 0)
{
if ((*pszPattern) != '/' && (*pszSource) == '/')
{
return false;
}
}
pszSource++;
}
pszSource += nLength;
}
}
//-----------------------------------------------------------------------------
// Purpose: Compares file paths, ignores case and path separators
// Input : *a -
// *b -
// Output : true if equal, false otherwise
//-----------------------------------------------------------------------------
bool V_ComparePath(const char* a, const char* b)
{
if (strlen(a) != strlen(b))
{
return false;
}
// Case and separator invariant
for (; *a; a++, b++)
{
if (*a == *b)
{
continue;
}
if (FastASCIIToLower(*a) == FastASCIIToLower(*b))
{
continue;
}
if ((*a == '/' || *a == '\\') &&
(*b == '/' || *b == '\\'))
{
continue;
}
return false;
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Changes all '/' or '\' characters into separator
// Input : *pName -
// cSeparator -
//-----------------------------------------------------------------------------
void V_FixSlashes(char* pName, char cSeperator /* = CORRECT_PATH_SEPARATOR */)
{
while (*pName)
{
if (*pName == INCORRECT_PATH_SEPARATOR || *pName == CORRECT_PATH_SEPARATOR)
{
*pName = cSeperator;
}
pName++;
}
}
void V_AppendSlash(char* pStr, size_t strSize, char separator)
{
size_t len = V_strlen(pStr);
if (len > 0 && !PATHSEPARATOR(pStr[len - 1]))
{
if (len + 1 >= strSize)
Error(eDLL_T::COMMON, EXIT_FAILURE, "V_AppendSlash: ran out of space on %s.", pStr);
pStr[len] = separator;
pStr[len + 1] = 0;
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *ppath -
//-----------------------------------------------------------------------------
void V_StripTrailingSlash(char* ppath)
{
Assert(ppath);
size_t len = V_strlen(ppath);
if (len > 0)
{
if (PATHSEPARATOR(ppath[len - 1]))
{
ppath[len - 1] = 0;
}
}
}
bool V_RemoveDotSlashes(char* pFilename, char separator)
{
// Remove '//' or '\\'
char* pIn = pFilename;
char* pOut = pFilename;
// (But skip a leading separator, for leading \\'s in network paths)
if (*pIn && PATHSEPARATOR(*pIn))
{
*pOut = *pIn;
++pIn;
++pOut;
}
bool bPrevPathSep = false;
while (*pIn)
{
bool bIsPathSep = PATHSEPARATOR(*pIn);
if (!bIsPathSep || !bPrevPathSep)
{
*pOut++ = *pIn;
}
bPrevPathSep = bIsPathSep;
++pIn;
}
*pOut = 0;
// Get rid of "./"'s
pIn = pFilename;
pOut = pFilename;
while (*pIn)
{
// The logic on the second line is preventing it from screwing up "../"
if (pIn[0] == '.' && PATHSEPARATOR(pIn[1]) &&
(pIn == pFilename || pIn[-1] != '.'))
{
pIn += 2;
}
else
{
*pOut = *pIn;
++pIn;
++pOut;
}
}
*pOut = 0;
// Get rid of a trailing "/." (needless).
size_t len = V_strlen(pFilename);
if (len > 2 && pFilename[len - 1] == '.' && PATHSEPARATOR(pFilename[len - 2]))
{
pFilename[len - 2] = 0;
}
// Each time we encounter a "..", back up until we've read the previous directory name,
// then get rid of it.
pIn = pFilename;
while (*pIn)
{
if (pIn[0] == '.' &&
pIn[1] == '.' &&
(pIn == pFilename || PATHSEPARATOR(pIn[-1])) && // Preceding character must be a slash.
(pIn[2] == 0 || PATHSEPARATOR(pIn[2]))) // Following character must be a slash or the end of the string.
{
char* pEndOfDots = pIn + 2;
char* pStart = pIn - 2;
// Ok, now scan back for the path separator that starts the preceding directory.
while (1)
{
if (pStart < pFilename)
return false;
if (PATHSEPARATOR(*pStart))
break;
--pStart;
}
// Now slide the string down to get rid of the previous directory and the ".."
memmove(pStart, pEndOfDots, strlen(pEndOfDots) + 1);
// Start over.
pIn = pFilename;
}
else
{
++pIn;
}
}
V_FixSlashes(pFilename, separator);
return true;
}
//-----------------------------------------------------------------------------
// Purpose: normalizes the file path
// Input : *pfilePath -
// separator -
// Output : true on success, false otherwise
//-----------------------------------------------------------------------------
bool V_NormalizePath(char* pfilePath, char separator)
{
char v2; // al
char v3; // r9
char* v5; // rbx
char* i; // r8
char v7; // dl
char* v8; // r8
char v9; // al
char* j; // rcx
char v11; // dl
__int64 v12; // rax
__int64 v13; // rax
char v14; // cl
char v15; // al
char* v16; // rcx
char v17; // al
char v18; // al
_BYTE* v19; // rdx
char* k; // rcx
__int64 v21; // r8
char l; // al
v2 = *pfilePath;
v3 = 0;
v5 = pfilePath;
for (i = pfilePath; v2; v3 = v7)
{
if (v2 == '\\')
{
v2 = '\\';
}
else if (v2 != '/')
{
v7 = 0;
LABEL_7:
*pfilePath++ = v2;
goto LABEL_8;
}
v7 = 1;
if (!v3)
goto LABEL_7;
LABEL_8:
v2 = *++i;
}
*pfilePath = 0;
v8 = v5;
v9 = *v5;
for (j = v5; *j; v9 = *j)
{
if (v9 == '.' && ((v11 = j[1], v11 == '\\') || v11 == '/') && (j == v5 || (v9 = '.', *(j - 1) != '.')))
{
v12 = 2i64;
}
else
{
*v8++ = v9;
v12 = 1i64;
}
j += v12;
}
*v8 = 0;
v13 = -1i64;
do
++v13;
while (v5[v13]);
if (v13 > 2 && v5[v13 - 1] == '.')
{
v14 = v5[v13 - 2];
if (v14 == '\\' || v14 == '/')
v5[v13 - 2] = 0;
}
v15 = *v5;
v16 = v5;
if (*v5)
{
do
{
if (v15 == '.' && v16[1] == '.' &&
(v16 == v5 || (v17 = *(v16 - 1), v17 == '\\') || v17 == '/') &&
((v18 = v16[2], v19 = (uint8_t*)v16 + 2, !v18) || v18 == '\\' || v18 == '/'))
{
for (k = v16 - 2; ; --k)
{
if (k < v5)
return false;
if (*k == '\\' || *k == '/')
break;
}
v21 = -1i64;
do
++v21;
while (v19[v21]);
memmove(k, v19, v21 + 1);
v16 = v5;
}
else
{
++v16;
}
v15 = *v16;
} while (*v16);
for (l = *v5; l; ++v5)
{
if (l == '/' || l == '\\')
*v5 = separator;
l = v5[1];
}
}
return true;
}
//-----------------------------------------------------------------------------
// small helper function shared by lots of modules
//-----------------------------------------------------------------------------
bool V_IsAbsolutePath(const char* pStr)
{
if (!(pStr[0] && pStr[1]))
return false;
#if defined( PLATFORM_WINDOWS )
bool bIsAbsolute = (pStr[0] && pStr[1] == ':') ||
((pStr[0] == '/' || pStr[0] == '\\') && (pStr[1] == '/' || pStr[1] == '\\'));
#else
bool bIsAbsolute = (pStr[0] && pStr[1] == ':') || pStr[0] == '/' || pStr[0] == '\\';
#endif
if V_CONSTEXPR(IsX360() && !bIsAbsolute)
{
bIsAbsolute = (V_stristr(pStr, ":") != NULL);
}
return bIsAbsolute;
}
//-----------------------------------------------------------------------------
// Purpose: Sanity-check to verify that a path is a relative path inside the game dir
// Taken From: engine/cmd.cpp
//-----------------------------------------------------------------------------
bool V_IsValidPath(const char* pStr)
{
if (!pStr)
{
return false;
}
if (Q_strlen(pStr) <= 0 ||
V_IsAbsolutePath(pStr) || // to protect absolute paths
Q_strstr(pStr, "..")) // to protect relative paths
{
return false;
}
return true;
}
#if defined(_MSC_VER) && _MSC_VER >= 1900
bool
#else
void
#endif
V_MakeAbsolutePath(char* pOut, size_t outLen, const char* pPath, const char* pStartingDir)
{
if (V_IsAbsolutePath(pPath))
{
// pPath is not relative.. just copy it.
V_strncpy(pOut, pPath, outLen);
pOut[outLen - 1] = '\0';
}
else
{
// Make sure the starting directory is absolute..
if (pStartingDir && V_IsAbsolutePath(pStartingDir))
{
V_strncpy(pOut, pStartingDir, outLen);
pOut[outLen - 1] = '\0';
}
else
{
#ifdef _PS3
{
V_strncpy(pOut, g_pPS3PathInfo->GameImagePath(), outLen);
}
#else
{
#pragma warning(push) // Disabled type conversion warning, as some implementations of '_getcwd' take a size_t.
#pragma warning(disable : 4267)
if (!_getcwd(pOut, outLen))
Error(eDLL_T::COMMON, EXIT_FAILURE, "V_MakeAbsolutePath: _getcwd failed.");
#pragma warning(pop)
}
#endif
if (pStartingDir)
{
V_AppendSlash(pOut, outLen);
V_strncat(pOut, pStartingDir, outLen/*, COPY_ALL_CHARACTERS*/);
}
}
// Concatenate the paths.
V_AppendSlash(pOut, outLen);
V_strncat(pOut, pPath, outLen/*, COPY_ALL_CHARACTERS*/);
}
if (!V_NormalizePath(pOut, CORRECT_PATH_SEPARATOR))
Error(eDLL_T::COMMON, EXIT_FAILURE, "V_MakeAbsolutePath: tried to \"..\" past the root.");
V_FixSlashes(pOut);
bool bRet = true;
if (!V_RemoveDotSlashes(pOut))
{
V_strncpy(pOut, pPath, outLen);
V_FixSlashes(pOut);
bRet = false;
}
#if defined(_MSC_VER) && _MSC_VER >= 1900
return bRet;
#endif
}
//-----------------------------------------------------------------------------
// Purpose: Strip off the last directory from dirName
// Input : *dirName -
// maxLen -
// *newLen -
// Output : Returns the new length of the string
//-----------------------------------------------------------------------------
size_t V_StripLastDir(char* dirName, size_t maxLen)
{
Assert(dirName);
if (dirName[0] == '\0')
return 0;
size_t len = V_strlen(dirName);
Assert(len < maxLen);
if (!V_stricmp(dirName, "./") ||
!V_stricmp(dirName, ".\\"))
return len;
// skip trailing slash
if (PATHSEPARATOR(dirName[len - 1]))
{
len--;
}
bool bHitColon = false;
while (len > 0)
{
if (PATHSEPARATOR(dirName[len - 1]))
{
dirName[len] = '\0';
return len;
}
else if (dirName[len - 1] == ':')
{
bHitColon = true;
}
len--;
}
// If we hit a drive letter, then we're done.
// Ex: If they passed in c:\, then V_StripLastDir should
// turn the string into "" and return 0.
if (bHitColon)
{
dirName[0] = '\0';
return 0;
}
// Allow it to return an empty string and 0. This can happen if something like "tf2/" is passed in.
// The correct behavior is to strip off the last directory ("tf2") and return the new length.
if (len == 0)
{
int ret = V_snprintf(dirName, maxLen, ".%c", CORRECT_PATH_SEPARATOR);
// snprintf failed, turn the string into "" and return 0.
if (ret < 0)
{
Assert(0);
dirName[0] = '\0';
return 0;
}
return ret;
}
return len;
}
//-----------------------------------------------------------------------------
// Purpose: Returns a pointer to the beginning of the unqualified file name
// (no path information)
// Input: in - file name (may be unqualified, relative or absolute path)
// Output: pointer to unqualified file name
//-----------------------------------------------------------------------------
const char* V_UnqualifiedFileName(const char* in)
{
if (!in || !in[0])
return in;
// back up until the character after the first path separator we find,
// or the beginning of the string
const char* out = in + strlen(in) - 1;
while ((out > in) && (!PATHSEPARATOR(*(out - 1))))
out--;
return out;
}
//-----------------------------------------------------------------------------
// Purpose: Composes a path and filename together, inserting a path separator
// if need be
// Input: path - path to use
// filename - filename to use
// dest - buffer to compose result in
// destSize - size of destination buffer
//-----------------------------------------------------------------------------
void V_ComposeFileName(const char* path, const char* filename, char* dest, size_t destSize)
{
V_strncpy(dest, path, destSize);
V_FixSlashes(dest);
V_AppendSlash(dest, destSize);
V_strncat(dest, filename, destSize/*, COPY_ALL_CHARACTERS*/);
V_FixSlashes(dest);
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *in -
// *out -
// outSize -
//-----------------------------------------------------------------------------
void V_StripExtension(const char* in, char* out, size_t outSize)
{
// Find the last dot. If it's followed by a dot or a slash, then it's part of a
// directory specifier like ../../somedir/./blah.
if (!in || !in[0] || !outSize)
return;
// scan backward for '.'
size_t end = V_strlen(in) - 1;
while (end > 0 && in[end] != '.' && !PATHSEPARATOR(in[end]))
{
--end;
}
if (end > 0 && !PATHSEPARATOR(in[end]) && end < outSize)
{
size_t nChars = MIN(end, outSize - 1);
if (out != in)
{
memcpy(out, in, nChars);
}
out[nChars] = 0;
}
else
{
// nothing found
if (out != in)
{
V_strncpy(out, in, outSize);
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *path -
// *dest -
// destSize -
// Output : void V_ExtractFileExtension
//-----------------------------------------------------------------------------
void V_ExtractFileExtension(const char* path, char* dest, size_t destSize)
{
*dest = 0;
const char* extension = V_GetFileExtension(path);
if (NULL != extension)
V_strncpy(dest, extension, destSize);
}
//-----------------------------------------------------------------------------
// Purpose: Returns a pointer to the file extension within a file name string
// Input: in - file name
// Output: pointer to beginning of extension (after the "."), or NULL
// if there is no extension
//-----------------------------------------------------------------------------
const char* V_GetFileExtension(const char* path)
{
size_t len = V_strlen(path);
if (len <= 1)
return NULL;
const char* src = path + len - 1;
//
// back up until a . or the start
//
while (src != path && *(src - 1) != '.')
src--;
// check to see if the '.' is part of a pathname
if (src == path || PATHSEPARATOR(*src))
{
return NULL; // no extension
}
return src;
}
//-----------------------------------------------------------------------------
// Purpose: Extracts the base name of a file (no path, no extension, assumes '/' or '\' as path separator)
// Input : *in -
// *out -
// maxlen -
//-----------------------------------------------------------------------------
void V_FileBase(const char* in, char* out, size_t maxlen)
{
Assert(maxlen >= 1);
Assert(in);
Assert(out);
if (!in || !in[0])
{
*out = 0;
return;
}
size_t len, start, end;
len = V_strlen(in);
// scan backward for '.'
end = len - 1;
while (end && in[end] != '.' && !PATHSEPARATOR(in[end]))
{
end--;
}
if (in[end] != '.') // no '.', copy to end
{
end = len - 1;
}
else
{
end--; // Found ',', copy to left of '.'
}
// Scan backward for '/'
start = len - 1;
while (start >= 0 && !PATHSEPARATOR(in[start]))
{
start--;
}
if (start < 0 || !PATHSEPARATOR(in[start]))
{
start = 0;
}
else
{
start++;
}
// Length of new sting
len = end - start + 1;
size_t maxcopy = MIN(len + 1, maxlen);
// Copy partial string
V_strncpy(out, &in[start], maxcopy);
}