2022-02-19 16:42:40 +01:00
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#pragma once
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2022-04-09 02:18:57 +02:00
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//-------------------------------------------------------------------------
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// RUNTIME: CL_CLEARSTATE
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//-------------------------------------------------------------------------
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2022-04-18 03:35:08 +02:00
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inline CMemory p_CL_ClearState;
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inline auto CL_ClearState = p_CL_ClearState.RCast<int(*)(void)>();
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2022-04-12 02:48:46 +02:00
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2022-04-18 03:35:08 +02:00
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inline CMemory p_CL_EndMovie;
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inline auto CL_EndMovie = p_CL_EndMovie.RCast<int(*)(void)>();
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2022-04-12 02:48:46 +02:00
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2022-02-19 16:42:40 +01:00
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///////////////////////////////////////////////////////////////////////////////
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2022-05-13 14:53:25 +02:00
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class VCL_Main : public IDetour
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2022-02-19 16:42:40 +01:00
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{
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2022-04-11 01:44:30 +02:00
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virtual void GetAdr(void) const
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2022-02-19 16:42:40 +01:00
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{
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2022-05-13 14:53:25 +02:00
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spdlog::debug("| FUN: CL_EndMovie : {:#18x} |\n", p_CL_EndMovie.GetPtr());
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spdlog::debug("| FUN: CL_ClearState : {:#18x} |\n", p_CL_ClearState.GetPtr());
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spdlog::debug("+----------------------------------------------------------------+\n");
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2022-02-19 16:42:40 +01:00
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}
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2022-04-18 03:35:08 +02:00
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virtual void GetFun(void) const
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{
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#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
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2022-08-09 03:02:00 +02:00
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p_CL_ClearState = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x48\x89\x74\x24\x00\x57\x48\x81\xEC\x00\x00\x00\x00\x48\x8B\x1D\x00\x00\x00\x00"), "xxxx?xxxx?xxxx?xxxx????xxx????");
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p_CL_EndMovie = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x8B\xC4\x48\x83\xEC\x68\x80\x3D\x00\x00\x00\x00\x00"), "xxxxxxxxx?????");
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2022-04-18 03:35:08 +02:00
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#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
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2022-08-09 03:02:00 +02:00
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p_CL_ClearState = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x74\x24\x00\x57\x48\x81\xEC\x00\x00\x00\x00\x48\x8B\x0D\x00\x00\x00\x00\x48\x8B\x01"), "xxxx?xxxx?xxxx????xxx????xxx");
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p_CL_EndMovie = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x28\x80\x3D\x00\x00\x00\x00\x00\x74\x7B"), "xxxxxx?????xx");
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2022-04-18 03:35:08 +02:00
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#endif
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CL_ClearState = p_CL_ClearState.RCast<int(*)(void)>(); /*48 89 5C 24 ?? 48 89 74 24 ?? 57 48 81 EC ?? ?? ?? ?? 48 8B 0D ?? ?? ?? ?? 48 8B 01*/
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CL_EndMovie = p_CL_EndMovie.RCast<int(*)(void)>(); /*48 83 EC 28 80 3D ?? ?? ?? ?? ?? 74 7B*/
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}
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2022-04-11 01:44:30 +02:00
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virtual void GetVar(void) const { }
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virtual void GetCon(void) const { }
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virtual void Attach(void) const { }
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virtual void Detach(void) const { }
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2022-02-19 16:42:40 +01:00
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};
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///////////////////////////////////////////////////////////////////////////////
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2022-05-13 14:53:25 +02:00
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REGISTER(VCL_Main);
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