2021-12-25 22:36:38 +01:00
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#pragma once
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enum class ClientFrameStage_t : int
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{
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FRAME_UNDEFINED = -1, // (haven't run any frames yet)
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FRAME_START,
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// A network packet is being recieved
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FRAME_NET_UPDATE_START,
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// Data has been received and we're going to start calling PostDataUpdate
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FRAME_NET_UPDATE_POSTDATAUPDATE_START,
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// Data has been received and we've called PostDataUpdate on all data recipients
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FRAME_NET_UPDATE_POSTDATAUPDATE_END,
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// We've received all packets, we can now do interpolation, prediction, etc..
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FRAME_NET_UPDATE_END,
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// We're about to start rendering the scene
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FRAME_RENDER_START,
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// We've finished rendering the scene.
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FRAME_RENDER_END,
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FRAME_NET_FULL_FRAME_UPDATE_ON_REMOVE
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};
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class CHLClient
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{
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public:
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void FrameStageNotify(ClientFrameStage_t curStage) // @0x1405C0740 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
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{
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2022-01-23 18:26:48 +01:00
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static int index = 58;
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CallVFunc<void>(index, this, curStage); /*48 83 EC 28 89 15 ?? ?? ?? ??*/
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2021-12-25 22:36:38 +01:00
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}
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2022-01-17 03:35:40 +01:00
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void* /* CUserCmd* */ GetUserCmd(int sequenceNumber) // @0x1405BB020 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
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{
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2022-01-23 18:26:48 +01:00
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static int index = 28;
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return CallVFunc<void*>(index, this, sequenceNumber); /*48 83 EC 28 48 8B 05 ? ? ? ? 48 8D 0D ? ? ? ? 44 8B C2*/
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2022-01-17 03:35:40 +01:00
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}
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2021-12-25 22:36:38 +01:00
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};
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2022-04-09 02:18:57 +02:00
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/* ==== CHLCLIENT ======================================================================================================================================================= */
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2021-12-25 22:36:38 +01:00
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#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
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2022-04-10 19:59:34 +02:00
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inline CMemory p_CHLClient_PostInit = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\x3D\x00\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00"), "xxx?????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????");
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2022-04-09 06:05:47 +02:00
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inline auto CHLClient_PostInit = p_CHLClient_PostInit.RCast<void*(*)(void)>(); /*48 83 3D ? ? ? ? ? 48 8D 05 ? ? ? ? 48 89 05 ? ? ? ? 48 8D 05 ? ? ? ? 48 89 05 ? ? ? ? 48 8D 05 ? ? ? ? 48 89 05 ? ? ? ? 48 8D 05 ? ? ? ? 48 89 05 ? ? ? ? 48 8D 05 ? ? ? ? 48 89 05 ? ? ? ? 48 8D 05 ? ? ? ? 48 89 05 ? ? ? ? 48 8D 05 ? ? ? ? 48 89 05 ? ? ? ? 48 8D 05 ? ? ? ? 48 89 05 ? ? ? ? 48 8D 05 ? ? ? ?*/
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2022-02-19 16:42:40 +01:00
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2022-04-10 19:59:34 +02:00
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inline CMemory p_CHLClient_LevelShutdown = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x53\x56\x41\x54\x41\x56\x48\x83\xEC\x28\x48\x8B\xF1"), "xxxxxxxxxxxxxx");
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2022-04-09 06:05:47 +02:00
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inline auto CHLClient_LevelShutdown = p_CHLClient_LevelShutdown.RCast<void*(*)(void* thisptr)>(); /*40 53 56 41 54 41 56 48 83 EC 28 48 8B F1*/
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2022-04-10 19:59:34 +02:00
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inline CMemory p_CHLClient_FrameStageNotify = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x38\x89\x15\x00\x00\x00\x00"), "xxxxxx????");
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2022-04-09 06:05:47 +02:00
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inline auto CHLClient_FrameStageNotify = p_CHLClient_FrameStageNotify.RCast<void(*)(void* rcx, ClientFrameStage_t frameStage)>(); /*48 83 EC 38 89 15 ?? ?? ?? ??*/
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2021-12-25 22:36:38 +01:00
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#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
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2022-04-10 19:59:34 +02:00
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inline CMemory p_CHLClient_PostInit = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x28\x48\x83\x3D\x00\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00"), "xxxxxxx?????xxx????");
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2022-04-09 06:05:47 +02:00
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inline auto CHLClient_PostInit = p_CHLClient_PostInit.RCast<void*(*)(void)>(); /*48 83 EC 28 48 83 3D ? ? ? ? ? 48 8D 05 ? ? ? ?*/
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2022-04-10 19:59:34 +02:00
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inline CMemory p_CHLClient_LevelShutdown = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xEC\x20\x48\x8B\xF9\x48\x8D\x0D\x00\x00\x00\x00"), "xxxx?xxxx?xxxx?xxxxxxxxxxx????");
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2022-04-09 06:05:47 +02:00
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inline auto CHLClient_LevelShutdown = p_CHLClient_LevelShutdown.RCast<void* (*)(void* thisptr)>(); /*48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 48 83 EC 20 48 8B F9 48 8D 0D ? ? ? ?*/
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2022-02-19 16:42:40 +01:00
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2022-04-10 19:59:34 +02:00
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inline CMemory p_CHLClient_FrameStageNotify = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x28\x89\x15\x00\x00\x00\x00"), "xxxxxx????");
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2022-04-09 06:05:47 +02:00
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inline auto CHLClient_FrameStageNotify = p_CHLClient_FrameStageNotify.RCast<void(*)(void* thisptr, ClientFrameStage_t frameStage)>(); /*48 83 EC 28 89 15 ?? ?? ?? ??*/
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2021-12-25 22:36:38 +01:00
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#endif
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inline CMemory p_CHLClient_HudProcessInput = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x28\x0F\xB6\x0D\x00\x00\x00\x00\x88\x15\x00\x00\x00\x00"), "xxxxxxx????xx????");
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2022-04-09 06:05:47 +02:00
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inline auto CHLClient_HudProcessInput = p_CHLClient_HudProcessInput.RCast<void(*)(void* thisptr, bool bActive)>(); /*48 83 EC 28 0F B6 0D ? ? ? ? 88 15 ? ? ? ?*/
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2022-01-04 11:53:54 +01:00
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2022-04-09 02:18:57 +02:00
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inline bool* cl_time_use_host_tickcount = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x80\x3D\x00\x00\x00\x00\x00\x74\x14\x66\x0F\x6E\x05\x00\x00\x00\x00"), "xx?????xxxxxx????").ResolveRelativeAddress(0x2, 0x7).RCast<bool*>();
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2021-12-25 22:36:38 +01:00
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///////////////////////////////////////////////////////////////////////////////
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2022-04-09 06:05:47 +02:00
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void __fastcall HFrameStageNotify(CHLClient* rcx, ClientFrameStage_t frameStage);
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2021-12-25 22:36:38 +01:00
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void PatchNetVarConVar();
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void CHLClient_Attach();
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void CHLClient_Detach();
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///////////////////////////////////////////////////////////////////////////////
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class HDll_Engine_Int : public IDetour
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{
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virtual void debugp()
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{
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std::cout << "| FUN: CHLClient::PostInit : 0x" << std::hex << std::uppercase << p_CHLClient_PostInit.GetPtr() << std::setw(npad) << " |" << std::endl;
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2022-02-19 16:42:40 +01:00
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std::cout << "| FUN: CHLClient::LevelShutdown : 0x" << std::hex << std::uppercase << p_CHLClient_LevelShutdown.GetPtr() << std::setw(npad) << " |" << std::endl;
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std::cout << "| FUN: CHLClient::HudProcessInput : 0x" << std::hex << std::uppercase << p_CHLClient_HudProcessInput.GetPtr() << std::setw(npad) << " |" << std::endl;
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std::cout << "| FUN: CHLClient::FrameStageNotify : 0x" << std::hex << std::uppercase << p_CHLClient_FrameStageNotify.GetPtr() << std::setw(npad) << " |" << std::endl;
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2022-02-19 02:31:16 +01:00
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std::cout << "| VAR: cl_time_use_host_tickcount : 0x" << std::hex << std::uppercase << cl_time_use_host_tickcount << std::setw(0) << " |" << std::endl;
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2021-12-25 22:36:38 +01:00
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std::cout << "+----------------------------------------------------------------+" << std::endl;
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}
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};
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///////////////////////////////////////////////////////////////////////////////
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REGISTER(HDll_Engine_Int);
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