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//====== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. =======//
//
// Purpose: CHud handles the message, calculation, and drawing the HUD
//
// $NoKeywords: $
//=============================================================================//
#ifndef HUD_H
#define HUD_H
// basic rectangle struct used for drawing
typedef struct wrect_s
{
int left;
int right;
int top;
int bottom;
} wrect_t;
#endif // HUD_H