r5sdk/r5dev/revpk/revpk.cpp

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//=============================================================================//
//
// Purpose: Standalone VPK tool
//
//=============================================================================//
#include "core/logdef.h"
#include "core/logger.h"
#include "tier0/fasttimer.h"
#include "tier1/cmd.h"
#include "tier1/keyvalues.h"
#include "windows/console.h"
#include "vpklib/packedstore.h"
#include "vstdlib/keyvaluessystem.h"
#include "filesystem/filesystem_std.h"
#define PACK_COMMAND "pack"
#define UNPACK_COMMAND "unpack"
static CKeyValuesSystem s_KeyValuesSystem;
static CFileSystem_Stdio g_FullFileSystem;
//-----------------------------------------------------------------------------
// Purpose: filesystem singleton accessor
//-----------------------------------------------------------------------------
CFileSystem_Stdio* FileSystem()
{
return &g_FullFileSystem;
}
//-----------------------------------------------------------------------------
// Purpose: init
//-----------------------------------------------------------------------------
static void ReVPK_Init()
{
// Assign global kv accessor to static singleton object as we aren't linked
// to the game!!!
g_pKeyValuesSystem = &s_KeyValuesSystem;
g_CoreMsgVCallback = EngineLoggerSink;
lzham_enable_fail_exceptions(true);
Console_Init(true);
SpdLog_Init(true);
}
//-----------------------------------------------------------------------------
// Purpose: shutdown
//-----------------------------------------------------------------------------
static void ReVPK_Shutdown()
{
// Must be done to flush all buffers.
SpdLog_Shutdown();
Console_Shutdown();
}
//-----------------------------------------------------------------------------
// Purpose: logs tool's usage
//-----------------------------------------------------------------------------
static void ReVPK_Usage()
{
Warning(eDLL_T::FS, "Usage:\n");
Warning(eDLL_T::FS, " revpk " PACK_COMMAND " <locale> <context> <levelName>\n");
Warning(eDLL_T::FS, " revpk " UNPACK_COMMAND " <fileName> <sanitize>\n");
}
//-----------------------------------------------------------------------------
// Purpose: packs VPK files into 'SHIP' VPK directory
//-----------------------------------------------------------------------------
static void ReVPK_Pack(const CCommand& args)
{
if (args.ArgC() < 5)
{
ReVPK_Usage();
return;
}
VPKPair_t pair(args.Arg(2), args.Arg(3), args.Arg(4), NULL);
CFastTimer timer;
Msg(eDLL_T::FS, "*** Starting VPK build command for: '%s'\n", pair.m_DirName.Get());
timer.Start();
g_pPackedStore->InitLzCompParams();
g_pPackedStore->PackWorkspace(pair, "ship/", "vpk/");
timer.End();
Msg(eDLL_T::FS, "*** Time elapsed: '%lf' seconds\n", timer.GetDuration().GetSeconds());
Msg(eDLL_T::FS, "\n");
}
//-----------------------------------------------------------------------------
// Purpose: unpacks VPK files into workspace directory
//-----------------------------------------------------------------------------
static void ReVPK_Unpack(const CCommand& args)
{
if (args.ArgC() < 3)
{
ReVPK_Usage();
return;
}
CUtlString arg = args.Arg(2);
VPKDir_t vpk(arg, (args.ArgC() > 3));
CFastTimer timer;
Msg(eDLL_T::FS, "*** Starting VPK extraction command for: '%s'\n", arg.Get());
timer.Start();
g_pPackedStore->InitLzDecompParams();
g_pPackedStore->UnpackWorkspace(vpk, "ship/");
timer.End();
Msg(eDLL_T::FS, "*** Time elapsed: '%lf' seconds\n", timer.GetDuration().GetSeconds());
Msg(eDLL_T::FS, "\n");
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int main(int argc, char* argv[])
{
ReVPK_Init();
CCommand args;
CUtlString str;
for (int i = 0; i < argc; i++)
{
str.Append(argv[i]);
str.Append(' ');
}
args.Tokenize(str.Get(), cmd_source_t::kCommandSrcCode);
if (!args.ArgC())
ReVPK_Usage();
else
{
if (strcmp(args.Arg(1), PACK_COMMAND) == NULL)
ReVPK_Pack(args);
else if (strcmp(args.Arg(1), UNPACK_COMMAND) == NULL)
ReVPK_Unpack(args);
else
ReVPK_Usage();
}
ReVPK_Shutdown();
}