mirror of
https://github.com/Mauler125/r5sdk.git
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64 lines
1.6 KiB
C++
64 lines
1.6 KiB
C++
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#include "core/stdafx.h"
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#include "core/logdef.h"
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#include "tier0/cvar.h"
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#include "vpc/basefilesystem.h"
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#include "gameui/IConsole.h"
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//---------------------------------------------------------------------------------
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// Purpose: prints the output of the filesystem based on the warning level
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//---------------------------------------------------------------------------------
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void HCBaseFileSystem_Warning(void* thisptr, FileWarningLevel_t level, const char* fmt, ...)
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{
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if (fs_warning_level_native->m_pParent->m_iValue < (int)level)
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{
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return;
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}
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static bool initialized = false;
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static char buf[1024] = {};
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static auto iconsole = spdlog::stdout_logger_mt("fs_warn_iconsole"); // in-game console.
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static auto wconsole = spdlog::stdout_logger_mt("fs_warn_wconsole"); // windows console.
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fs_oss.str("");
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fs_oss.clear();
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if (!initialized)
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{
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iconsole = std::make_shared<spdlog::logger>("fs_warn_ostream", fs_ostream_sink);
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iconsole->set_pattern("[%S.%e] %v");
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iconsole->set_level(spdlog::level::debug);
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wconsole->set_pattern("[%S.%e] %v");
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wconsole->set_level(spdlog::level::debug);
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initialized = true;
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}
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va_list args{};
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va_start(args, fmt);
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vsnprintf(buf, sizeof(buf), fmt, args);
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buf[sizeof(buf) - 1] = 0;
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va_end(args);
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iconsole->debug(buf);
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wconsole->debug(buf);
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#ifndef DEDICATED
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std::string s = fs_oss.str();
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const char* c = s.c_str();
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Items.push_back(Strdup((const char*)c));
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#endif // !DEDICATED
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}
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void CBaseFileSystem_Attach()
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{
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DetourAttach((LPVOID*)&CBaseFileSystem_Warning, &HCBaseFileSystem_Warning);
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}
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void CBaseFileSystem_Detach()
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{
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DetourDetach((LPVOID*)&CBaseFileSystem_Warning, &HCBaseFileSystem_Warning);
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}
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