r5sdk/r5dev/core/logdef.cpp

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#include "core/stdafx.h"
#include "core/logdef.h"
//#############################################################################
// SPDLOG INIT
//#############################################################################
void SpdLog_Init(void)
{
static bool bInitialized = false;
if (bInitialized)
{
Assert(bInitialized, "'SpdLog_Init()' has already been called.");
return;
}
g_svLogSessionDirectory = fmt::format("platform\\logs\\{:s}\\", CreateTimedFileName());
/************************
* IMGUI LOGGER SETUP *
************************/
{
auto iconsole = std::make_shared<spdlog::logger>("game_console", g_spd_sys_p_ostream_sink);
spdlog::register_logger(iconsole); // in-game console logger.
iconsole->set_pattern("[0.000] %v");
iconsole->set_level(spdlog::level::trace);
}
/************************
* WINDOWS LOGGER SETUP *
************************/
{
auto wconsole = spdlog::stdout_logger_mt("win_console");
// Determine if user wants ansi-color logging in the terminal.
if (g_svCmdLine.find("-ansiclr") != string::npos)
{
wconsole->set_pattern("[0.000] %v\u001b[0m");
g_bSpdLog_UseAnsiClr = true;
}
else { wconsole->set_pattern("[0.000] %v"); }
wconsole->set_level(spdlog::level::trace);
spdlog::set_default_logger(wconsole); // Set as default.
}
/************************
* ROTATE LOGGER SETUP *
************************/
{
spdlog::rotating_logger_mt<spdlog::synchronous_factory>("sqvm_warn" , fmt::format("{:s}sqvm_warn.log" , g_svLogSessionDirectory), SPDLOG_MAX_SIZE, SPDLOG_NUM_FILE)->set_pattern("[%Y-%m-%d %H:%M:%S.%e] %v");
spdlog::rotating_logger_mt<spdlog::synchronous_factory>("sqvm_info" , fmt::format("{:s}sqvm_info.log" , g_svLogSessionDirectory), SPDLOG_MAX_SIZE, SPDLOG_NUM_FILE)->set_pattern("[%Y-%m-%d %H:%M:%S.%e] %v");
spdlog::rotating_logger_mt<spdlog::synchronous_factory>("sdk_info" , fmt::format("{:s}sdk_info.log" , g_svLogSessionDirectory), SPDLOG_MAX_SIZE, SPDLOG_NUM_FILE)->set_pattern("[%Y-%m-%d %H:%M:%S.%e] %v");
spdlog::rotating_logger_mt<spdlog::synchronous_factory>("sdk_warn" , fmt::format("{:s}sdk_warn.log" , g_svLogSessionDirectory), SPDLOG_MAX_SIZE, SPDLOG_NUM_FILE)->set_pattern("[%Y-%m-%d %H:%M:%S.%e] %v");
spdlog::rotating_logger_mt<spdlog::synchronous_factory>("sdk_error" , fmt::format("{:s}sdk_error.log" , g_svLogSessionDirectory), SPDLOG_MAX_SIZE, SPDLOG_NUM_FILE)->set_pattern("[%Y-%m-%d %H:%M:%S.%e] %v");
spdlog::rotating_logger_mt<spdlog::synchronous_factory>("qhull_info", fmt::format("{:s}qhull_info.log" , g_svLogSessionDirectory), SPDLOG_MAX_SIZE, SPDLOG_NUM_FILE)->set_pattern("[%Y-%m-%d %H:%M:%S.%e] %v");
spdlog::rotating_logger_mt<spdlog::synchronous_factory>("net_trace" , fmt::format("{:s}net_trace.log" , g_svLogSessionDirectory), SPDLOG_MAX_SIZE, SPDLOG_NUM_FILE)->set_pattern("[%Y-%m-%d %H:%M:%S.%e] %v");
#ifndef DEDICATED
spdlog::rotating_logger_mt<spdlog::synchronous_factory>("net_con" , fmt::format("{:s}net_console.log", g_svLogSessionDirectory), SPDLOG_MAX_SIZE, SPDLOG_NUM_FILE)->set_pattern("[%Y-%m-%d %H:%M:%S.%e] %v");
#endif // !DEDICATED
spdlog::rotating_logger_mt<spdlog::synchronous_factory>("fs_warn" , fmt::format("{:s}fs_warn.log" ,g_svLogSessionDirectory), SPDLOG_MAX_SIZE, SPDLOG_NUM_FILE)->set_pattern("[%Y-%m-%d %H:%M:%S.%e] %v");
}
spdlog::set_level(spdlog::level::trace);
spdlog::flush_every(std::chrono::seconds(5)); // Flush buffers every 5 seconds for every logger.
bInitialized = true;
}
//#############################################################################
// SPDLOG POST INIT
//#############################################################################
void SpdLog_PostInit()
{
std::shared_ptr<spdlog::logger> iconsole = spdlog::get("game_console");
std::shared_ptr<spdlog::logger> wconsole = spdlog::get("win_console");
iconsole->set_pattern("%v");
if (g_svCmdLine.find("-ansiclr") != string::npos)
{
wconsole->set_pattern("%v\u001b[0m");
g_bSpdLog_UseAnsiClr = true;
}
else { wconsole->set_pattern("%v"); }
g_bSpdLog_PostInit = true;
}
//#############################################################################
// SPDLOG SHUTDOWN
//#############################################################################
void SpdLog_Shutdown()
{
spdlog::shutdown();
}