r5sdk/r5dev/engine/client/datablock_receiver.h

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#ifndef DATABLOCK_RECEIVER_H
#define DATABLOCK_RECEIVER_H
#include "idatablock.h"
class CClientState;
class ClientDataBlockReceiver : public NetDataBlockReceiver
{
friend class CClientState;
public:
virtual ~ClientDataBlockReceiver();
virtual void AcknowledgeTransmission() override;
protected:
CClientState* m_pClientState;
bool m_bStartedRecv;
bool m_bCompletedRecv;
bool byte12;
short m_TransferId;
short m_Counter;
bool m_bInitialized;
int m_nTransferSize;
int m_nTotalBlocks;
int m_nBlockAckTick;
double m_flStartTime;
bool m_BlockStatus[DATABLOCK_STATUS_SIZE];
void* m_pBigBuffer;
};
inline void*(*ClientDataBlockReceiver__Destructor)(ClientDataBlockReceiver* thisptr);
inline void*(*ClientDataBlockReceiver__AcknowledgeTransmission)(ClientDataBlockReceiver* thisptr);
///////////////////////////////////////////////////////////////////////////////
class VClientDataBlockReceiver : public IDetour
{
virtual void GetAdr(void) const
{
LogFunAdr("ClientDataBlockReceiver::~ClientDataBlockReceiver", ClientDataBlockReceiver__Destructor);
LogFunAdr("ClientDataBlockReceiver::AcknowledgeTransmission", ClientDataBlockReceiver__AcknowledgeTransmission);
}
virtual void GetFun(void) const
{
g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 57 48 83 EC 20 8B DA 48 8B F9 E8 ?? ?? ?? ?? F6 C3 01 74"
" 0D BA ?? ?? ?? ?? 48 8B CF E8 ?? ?? ?? ?? 48 8B C7 48 8B 5C 24 ?? 48 83 C4 20 5F C3 CC CC CC CC CC CC CC CC CC CC CC CC 48 89 5C 24"
" ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8D 05 ?? ?? ?? ?? C6 41 12 00").GetPtr(ClientDataBlockReceiver__Destructor);
g_GameDll.FindPatternSIMD("40 53 48 81 EC ?? ?? ?? ?? 4C 8B 51 08").GetPtr(ClientDataBlockReceiver__AcknowledgeTransmission);
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const { }
virtual void Detour(const bool bAttach) const { }
};
///////////////////////////////////////////////////////////////////////////////
#endif // DATABLOCK_RECEIVER_H