r5sdk/r5dev/game/server/entitylist.h

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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef ENTITYLIST_H
#define ENTITYLIST_H
#include "game/shared/entitylist_base.h"
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IHandleEntity* LookupEntityByIndex(int iEntity);
extern CEntInfo** g_pEntityList;
#endif // ENTITYLIST_H