r5sdk/r5dev/public/engine/ICollideable.h

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//====== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. =======//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef ENGINE_ICOLLIDEABLE_H
#define ENGINE_ICOLLIDEABLE_H
#ifdef _WIN32
#pragma once
#endif
#include "tier0/platform.h"
class IHandleEntity;
abstract_class ICollideable
{
public:
// Gets at the entity handle associated with the collideable
virtual IHandleEntity* GetEntityHandle() { return nullptr; };// = 0;
// TODO!!!
};
#endif // ENGINE_ICOLLIDEABLE_H