r5sdk/r5dev/materialsystem/cshaderglue.cpp

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//===========================================================================//
//
// Purpose:
//
//===========================================================================//
#include "core/stdafx.h"
#include "materialsystem/cshaderglue.h"
int CShaderGlue::SetupShader(uint64_t nCount, uint64_t a3, void* pRawMaterialGlueWithoutVTable)
{
return CShaderGlue_SetupShader(this, nCount, a3, pRawMaterialGlueWithoutVTable);
}