Recast: add reverse engineered poly area and flags

Add new reversed flags, and properly handle poly flags per navmesh set version.
This commit is contained in:
Kawe Mazidjatari 2024-08-17 23:56:52 +02:00
parent 9c190cc7ca
commit 016191878a
7 changed files with 59 additions and 55 deletions

View File

@ -131,9 +131,9 @@ void ConvexVolumeTool::handleMenu()
if (ImGui::Checkbox("Clip", &isEnabled))
m_areaType = RC_NULL_AREA;
isEnabled = m_areaType == EDITOR_POLYAREA_DOOR;
isEnabled = m_areaType == EDITOR_POLYAREA_TRIGGER;
if (ImGui::Checkbox("Trigger", &isEnabled))
m_areaType = EDITOR_POLYAREA_DOOR;
m_areaType = EDITOR_POLYAREA_TRIGGER; // todo(amos): also allow setting flags and store this in .gset.
ImGui::Unindent();

View File

@ -42,7 +42,7 @@ unsigned int EditorDebugDraw::areaToCol(unsigned int area)
// Jump : purple
case EDITOR_POLYAREA_JUMP: return duRGBA(255, 0, 255, 255);
// Trigger : light green
case EDITOR_POLYAREA_DOOR: return duRGBA(20, 245, 0, 255);
case EDITOR_POLYAREA_TRIGGER: return duRGBA(20, 245, 0, 255);
// Unexpected : white
default: return duRGBA(255, 255, 255, 255);
}

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@ -461,7 +461,7 @@ bool Editor_SoloMesh::handleBuild()
//{
// m_pmesh->flags[i] = EDITOR_POLYFLAGS_SWIM;
//}
else if (m_pmesh->areas[i] == EDITOR_POLYAREA_DOOR)
else if (m_pmesh->areas[i] == EDITOR_POLYAREA_TRIGGER)
{
m_pmesh->flags[i] = EDITOR_POLYFLAGS_WALK /*| EDITOR_POLYFLAGS_DOOR*/;
}

View File

@ -189,7 +189,7 @@ struct MeshProcess : public dtTileCacheMeshProcess
//{
// polyFlags[i] = EDITOR_POLYFLAGS_SWIM;
//}
else if (polyAreas[i] == EDITOR_POLYAREA_DOOR)
else if (polyAreas[i] == EDITOR_POLYAREA_TRIGGER)
{
polyFlags[i] = EDITOR_POLYFLAGS_WALK /*| EDITOR_POLYFLAGS_DOOR*/;
}

View File

@ -1077,9 +1077,9 @@ unsigned char* Editor_TileMesh::buildTileMesh(const int tx, const int ty, const
//{
// m_pmesh->flags[i] = EDITOR_POLYFLAGS_SWIM;
//}
else if (m_pmesh->areas[i] == EDITOR_POLYAREA_DOOR)
else if (m_pmesh->areas[i] == EDITOR_POLYAREA_TRIGGER)
{
m_pmesh->flags[i] = EDITOR_POLYFLAGS_WALK | EDITOR_POLYFLAGS_DOOR;
m_pmesh->flags[i] = EDITOR_POLYFLAGS_WALK /*| EDITOR_POLYFLAGS_DOOR*/;
}
}

View File

@ -199,7 +199,7 @@ void NavMeshTesterTool::init(Editor* editor)
m_filter.setAreaCost(EDITOR_POLYAREA_GROUND, 1.0f);
m_filter.setAreaCost(EDITOR_POLYAREA_JUMP, 1.5f);
//m_filter.setAreaCost(EDITOR_POLYAREA_ROAD, 1.0f);
m_filter.setAreaCost(EDITOR_POLYAREA_DOOR, 1.0f);
m_filter.setAreaCost(EDITOR_POLYAREA_TRIGGER, 1.0f);
//m_filter.setAreaCost(EDITOR_POLYAREA_GRASS, 2.0f);
//m_filter.setAreaCost(EDITOR_POLYAREA_WATER, 10.0f);
}
@ -394,27 +394,11 @@ void NavMeshTesterTool::handleMenu()
recalc();
}
isEnabled = (m_filter.getIncludeFlags() & EDITOR_POLYFLAGS_JUMP) != 0;
isEnabled = (m_filter.getIncludeFlags() & EDITOR_POLYFLAGS_SKIP) != 0;
if (ImGui::Checkbox("Jump##IncludeFlags", &isEnabled))
if (ImGui::Checkbox("Skip##IncludeFlags", &isEnabled))
{
m_filter.setIncludeFlags(m_filter.getIncludeFlags() ^ EDITOR_POLYFLAGS_JUMP);
recalc();
}
isEnabled = (m_filter.getIncludeFlags() & EDITOR_POLYFLAGS_DOOR) != 0;
if (ImGui::Checkbox("Door##IncludeFlags", &isEnabled))
{
m_filter.setIncludeFlags(m_filter.getIncludeFlags() ^ EDITOR_POLYFLAGS_DOOR);
recalc();
}
isEnabled = (m_filter.getIncludeFlags() & EDITOR_POLYFLAGS_SWIM) != 0;
if (ImGui::Checkbox("Swim##IncludeFlags", &isEnabled))
{
m_filter.setIncludeFlags(m_filter.getIncludeFlags() ^ EDITOR_POLYFLAGS_SWIM);
m_filter.setIncludeFlags(m_filter.getIncludeFlags() ^ EDITOR_POLYFLAGS_SKIP);
recalc();
}
@ -433,27 +417,11 @@ void NavMeshTesterTool::handleMenu()
recalc();
}
isEnabled = (m_filter.getExcludeFlags() & EDITOR_POLYFLAGS_JUMP) != 0;
isEnabled = (m_filter.getExcludeFlags() & EDITOR_POLYFLAGS_SKIP) != 0;
if (ImGui::Checkbox("Jump##ExcludeFlags", &isEnabled))
if (ImGui::Checkbox("Skip##ExcludeFlags", &isEnabled))
{
m_filter.setExcludeFlags(m_filter.getExcludeFlags() ^ EDITOR_POLYFLAGS_JUMP);
recalc();
}
isEnabled = (m_filter.getExcludeFlags() & EDITOR_POLYFLAGS_DOOR) != 0;
if (ImGui::Checkbox("Door##ExcludeFlags", &isEnabled))
{
m_filter.setExcludeFlags(m_filter.getExcludeFlags() ^ EDITOR_POLYFLAGS_DOOR);
recalc();
}
isEnabled = (m_filter.getExcludeFlags() & EDITOR_POLYFLAGS_SWIM) != 0;
if (ImGui::Checkbox("Swim##ExcludeFlags", &isEnabled))
{
m_filter.setExcludeFlags(m_filter.getExcludeFlags() ^ EDITOR_POLYFLAGS_SWIM);
m_filter.setExcludeFlags(m_filter.getExcludeFlags() ^ EDITOR_POLYFLAGS_SKIP);
recalc();
}

View File

@ -69,31 +69,67 @@ enum EditorToolType
// EDITOR_POLYAREA_WATER,
//};
#if DT_NAVMESH_SET_VERSION >= 7
#if DT_NAVMESH_SET_VERSION >= 9
enum EditorPolyAreas
{
EDITOR_POLYAREA_JUMP,
EDITOR_POLYAREA_GROUND,
EDITOR_POLYAREA_RESERVED,
EDITOR_POLYAREA_DOOR, // rename to trigger
EDITOR_POLYAREA_TRIGGER,
};
#else
enum EditorPolyAreas
{
EDITOR_POLYAREA_GROUND,
EDITOR_POLYAREA_JUMP,
EDITOR_POLYAREA_DOOR,
// NOTE: not sure if anything beyond EDITOR_POLYAREA_JUMP belongs to MSET5,
// this needs to be confirmed, for now its been kept in for MSET5.
EDITOR_POLYAREA_JUMP_REVERSE,
EDITOR_POLYAREA_TRIGGER,
EDITOR_POLYAREA_WALLJUMP_LEFT,
EDITOR_POLYAREA_WALLJUMP_RIGHT,
EDITOR_POLYAREA_WALLJUMP_LEFT_REVERSE,
EDITOR_POLYAREA_WALLJUMP_RIGHT_REVERSE,
};
#endif
//enum EditorPolyFlags // note: original poly flags for reference.
//{
// // Most common polygon flags.
// EDITOR_POLYFLAGS_WALK = 1<<0, // Ability to walk (ground, grass, road)
// EDITOR_POLYFLAGS_JUMP = 1<<1, // Ability to jump.
// EDITOR_POLYFLAGS_DOOR = 1<<2, // Ability to move through doors.
// EDITOR_POLYFLAGS_SWIM = 1<<3, // Ability to swim (water).
// EDITOR_POLYFLAGS_DISABLED = 1<<4, // Disabled polygon
// EDITOR_POLYFLAGS_ALL = 0xffff // All abilities.
//};
enum EditorPolyFlags
{
EDITOR_POLYFLAGS_WALK = 0x01, // Ability to walk (ground, grass, road)
EDITOR_POLYFLAGS_JUMP = 0x02, // Ability to jump.
EDITOR_POLYFLAGS_DOOR = 0x04, // Ability to move through doors.
EDITOR_POLYFLAGS_SWIM = 0x08, // Ability to swim (water).
EDITOR_POLYFLAGS_DISABLED = 0x10, // Disabled polygon
EDITOR_POLYFLAGS_ALL = 0xffff // All abilities.
// Most common polygon flags.
EDITOR_POLYFLAGS_WALK = 1<<0, // Ability to walk (ground, grass, road).
EDITOR_POLYFLAGS_SKIP = 1<<1, // Skipped during AIN script nodes generation, NavMesh_RandomPositions, dtNavMeshQuery::findLocalNeighbourhood, etc.
EDITOR_POLYFLAGS_UNK0 = 1<<2, // Unknown, most polygon have this flag.
// Off-mesh connection flags
EDITOR_POLYFLAGS_JUMP = 1<<3, // Ability to jump (exclusively used on off-mesh connection polygons).
EDITOR_POLYFLAGS_JUMP_LINKED = 1<<4, // Off-mesh connections who's start and end verts link to other polygons need this flag.
EDITOR_POLYFLAGS_UNK2 = 1<<5, // Unknown, no use cases found yet.
// Only used along with poly area 'EDITOR_POLYAREA_TRIGGER'.
EDITOR_POLYFLAGS_OBSTACLE = 1<<6, // Unknown, used for small road blocks and other small but easily climbable obstacles.
EDITOR_POLYFLAGS_UNK4 = 1<<7, // Unknown, no use cases found yet.
EDITOR_POLYFLAGS_DISABLED = 1<<8, // Used for ToggleNPCPathsForEntity. Also, see [r5apex_ds + 0xC96EA8]. Used for toggling poly's when a door closes during runtime.
// Also used to disable poly's in the navmesh file itself when we do happen to build navmesh on lava or other very hazardous areas.
EDITOR_POLYFLAGS_HAZARD = 1<<9, // see [r5apex_ds + 0xC96ED0], used for hostile objects such as electric fences.
EDITOR_POLYFLAGS_DOOR = 1<<10, // See [r5apex_ds + 0xECBAE0], used for large bunker style doors (vertical and horizontal opening ones), perhaps also shooting cover hint?.
EDITOR_POLYFLAGS_UNK8 = 1<<11, // Unknown, no use cases found yet.
EDITOR_POLYFLAGS_UNK9 = 1<<12, // Unknown, no use cases found yet.
EDITOR_POLYFLAGS_DOOR_BREACHABLE = 1<<13, // Used for doors that need to be breached, such as the Explosive Holds doors.
EDITOR_POLYFLAGS_ALL = 0xffff // All abilities.
};
class EditorDebugDraw : public DebugDrawGL