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mirror of https://github.com/Mauler125/r5sdk.git synced 2025-02-09 19:15:03 +01:00

Don't load certain lumps for dedicated

This significantly reduces disk size, and also reduces memory usage.
This commit is contained in:
Kawe Mazidjatari 2023-05-29 01:03:27 +02:00
parent 245d13cea8
commit 054b123004
2 changed files with 215 additions and 5 deletions
r5dev

@ -17,7 +17,7 @@
//model_t* pErrorMDL = nullptr;
//-----------------------------------------------------------------------------
// Purpose: checks if the lump type could be loaded from cache
// Purpose: returns whether or not the lump type could be loaded from cache
// Input : lumpType -
//-----------------------------------------------------------------------------
bool IsLumpTypeCachable(int lumpType)
@ -75,7 +75,7 @@ bool IsLumpTypeCachable(int lumpType)
}
//-----------------------------------------------------------------------------
// Purpose: checks if the lump type can be treated as external in code
// Purpose: returns whether or not the lump type can be treated as external in code
// Input : lumpType -
//-----------------------------------------------------------------------------
bool IsLumpTypeExternal(int lumpType)
@ -93,6 +93,68 @@ bool IsLumpTypeExternal(int lumpType)
}
}
//-----------------------------------------------------------------------------
// Purpose: returns whether or not the lump type is only used on the client
// Input : lumpType -
//-----------------------------------------------------------------------------
bool IsLumpTypeClientOnly(int lumpType)
{
switch (lumpType)
{
case LUMP_TEXTURE_DATA:
case LUMP_LIGHTPROBE_PARENT_INFOS:
case LUMP_SHADOW_ENVIRONMENTS:
case LUMP_VERTEX_NORMALS:
case LUMP_LEAF_WATER_DATA:
case LUMP_UNKNOWN_38:
case LUMP_CUBEMAPS:
case LUMP_WORLD_LIGHTS:
case LUMP_WORLD_LIGHT_PARENT_INFOS:
case LUMP_VERTEX_UNLIT:
case LUMP_VERTEX_LIT_FLAT:
case LUMP_VERTEX_LIT_BUMP:
case LUMP_VERTEX_UNLIT_TS:
case LUMP_VERTEX_BLINN_PHONG:
case LUMP_VERTEX_RESERVED_5:
case LUMP_VERTEX_RESERVED_6:
case LUMP_VERTEX_RESERVED_7:
case LUMP_MESH_INDICES:
case LUMP_MESHES:
case LUMP_MESH_BOUNDS:
case LUMP_MATERIAL_SORT:
case LUMP_LIGHTMAP_HEADERS:
case LUMP_TWEAK_LIGHTS:
case LUMP_UNKNOWN_97:
case LUMP_LIGHTMAP_DATA_SKY:
case LUMP_CSM_AABB_NODES:
case LUMP_CSM_OBJ_REFERENCES:
case LUMP_LIGHTPROBES:
case LUMP_STATIC_PROP_LIGHTPROBE_INDICES:
case LUMP_LIGHTPROBE_TREE:
case LUMP_LIGHTPROBE_REFERENCES:
case LUMP_LIGHTMAP_DATA_REAL_TIME_LIGHTS:
case LUMP_PORTALS:
case LUMP_PORTAL_VERTICES:
case LUMP_PORTAL_EDGES:
case LUMP_PORTAL_VERTEX_EDGES:
case LUMP_PORTAL_VERTEX_REFERENCES:
case LUMP_PORTAL_EDGE_REFERENCES:
case LUMP_PORTAL_EDGE_INTERSECT_AT_EDGE:
case LUMP_PORTAL_EDGE_INTERSECT_AT_VERTEX:
case LUMP_PORTAL_EDGE_INTERSECT_HEADER:
case LUMP_OCCLUSION_MESH_VERTICES:
case LUMP_OCCLUSION_MESH_INDICES:
case LUMP_LIGHTMAP_DATA_RTL_PAGE:
case LUMP_SHADOW_MESH_OPAQUE_VERTICES:
case LUMP_SHADOW_MESH_ALPHA_VERTICES:
case LUMP_SHADOW_MESH_INDICES:
case LUMP_SHADOW_MESHES:
return true;
default:
return false;
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *loader -
@ -143,7 +205,7 @@ void CMapLoadHelper::Constructor(CMapLoadHelper* loader, int lumpToLoad)
#endif // !DEDICATED
if (lumpToLoad > HEADER_LUMPS-1)
Error(eDLL_T::ENGINE, EXIT_FAILURE, "Can't load lump %i, range is 0 to %i!!!", lumpToLoad, HEADER_LUMPS-1);
Error(eDLL_T::ENGINE, EXIT_FAILURE, "Can't load lump %i, range is 0 to %i!!!\n", lumpToLoad, HEADER_LUMPS-1);
loader->m_nLumpID = lumpToLoad;
loader->m_nLumpSize = 0;
@ -156,6 +218,15 @@ void CMapLoadHelper::Constructor(CMapLoadHelper* loader, int lumpToLoad)
loader->m_bUnk = false;
loader->m_nLumpOffset = -1;
#ifdef DEDICATED
// Some of the lump loading code that is specific to
// the client is heavily inline in code, which makes
// it hard to patch it out from there.. to fix this,
// we just check from here and return if its cl only
if (IsLumpTypeClientOnly(lumpToLoad))
return;
#endif // DEDICATED
if (lumpToLoad <= s_MapHeader->lastLump)
{
const lump_t* lump = &s_MapHeader->lumps[lumpToLoad];
@ -181,7 +252,7 @@ void CMapLoadHelper::Constructor(CMapLoadHelper* loader, int lumpToLoad)
if (mapFileHandle == FILESYSTEM_INVALID_HANDLE)
{
Error(eDLL_T::ENGINE, EXIT_FAILURE, "Can't load map from invalid handle!!!");
Error(eDLL_T::ENGINE, EXIT_FAILURE, "Can't load map from invalid handle!!!\n");
}
loader->m_nUncompressedLumpSize = lumpSize;

@ -50,7 +50,7 @@ enum
// The game lump is a method of adding game-specific lumps.
LUMP_GAME_LUMP = 0x0023,
LUMP_UNUSED_36 = 0x0024,
LUMP_LEAF_WATER_DATA = 0x0024, // see 'Mod_LoadLeafs'
LUMP_UNKNOWN_37 = 0x0025, // connected to VIS lumps
LUMP_UNKNOWN_38 = 0x0026, // connected to CSM lumps
LUMP_UNKNOWN_39 = 0x0027, // connected to VIS lumps
@ -151,6 +151,145 @@ enum
LUMP_SHADOW_MESHES = 0x007F,
};
/*
inline const char* LumpTypeToString(int lumpType)
{
switch (lumpType)
{
case LUMP_ENTITIES : return "LUMP_ENTITIES";
case LUMP_PLANES : return "LUMP_PLANES";
case LUMP_TEXTURE_DATA : return "LUMP_TEXTURE_DATA";
case LUMP_VERTICES : return "LUMP_VERTICES";
case LUMP_LIGHTPROBE_PARENT_INFOS : return "LUMP_LIGHTPROBE_PARENT_INFOS";
case LUMP_SHADOW_ENVIRONMENTS : return "LUMP_SHADOW_ENVIRONMENTS";
case LUMP_UNUSED_6 : return "LUMP_UNUSED_6";
case LUMP_UNUSED_7 : return "LUMP_UNUSED_7";
case LUMP_UNUSED_8 : return "LUMP_UNUSED_8";
case LUMP_UNUSED_9 : return "LUMP_UNUSED_9";
case LUMP_UNUSED_10 : return "LUMP_UNUSED_10";
case LUMP_UNUSED_11 : return "LUMP_UNUSED_11";
case LUMP_UNUSED_12 : return "LUMP_UNUSED_12";
case LUMP_UNUSED_13 : return "LUMP_UNUSED_13";
case LUMP_MODELS : return "LUMP_MODELS";
case LUMP_SURFACE_NAMES : return "LUMP_SURFACE_NAMES";
case LUMP_CONTENTS_MASKS : return "LUMP_CONTENTS_MASKS";
case LUMP_SURFACE_PROPERTIES : return "LUMP_SURFACE_PROPERTIES";
case LUMP_BVH_NODES : return "LUMP_BVH_NODES";
case LUMP_BVH_LEAF_DATA : return "LUMP_BVH_LEAF_DATA";
case LUMP_PACKED_VERTICES : return "LUMP_PACKED_VERTICES";
case LUMP_UNUSED_21 : return "LUMP_UNUSED_21";
case LUMP_UNUSED_22 : return "LUMP_UNUSED_22";
case LUMP_UNUSED_23 : return "LUMP_UNUSED_23";
case LUMP_ENTITY_PARTITIONS : return "LUMP_ENTITY_PARTITIONS";
case LUMP_UNUSED_25 : return "LUMP_UNUSED_25";
case LUMP_UNUSED_26 : return "LUMP_UNUSED_26";
case LUMP_UNUSED_27 : return "LUMP_UNUSED_27";
case LUMP_UNUSED_28 : return "LUMP_UNUSED_28";
case LUMP_UNUSED_29 : return "LUMP_UNUSED_29";
case LUMP_VERTEX_NORMALS : return "LUMP_VERTEX_NORMALS";
case LUMP_UNUSED_31 : return "LUMP_UNUSED_31";
case LUMP_UNUSED_32 : return "LUMP_UNUSED_32";
case LUMP_UNUSED_33 : return "LUMP_UNUSED_33";
case LUMP_UNUSED_34 : return "LUMP_UNUSED_34";
case LUMP_GAME_LUMP : return "LUMP_GAME_LUMP";
case LUMP_LEAF_WATER_DATA : return "LUMP_LEAF_WATER_DATA";
case LUMP_UNKNOWN_37 : return "LUMP_UNKNOWN_37"; // connected to VIS lumps
case LUMP_UNKNOWN_38 : return "LUMP_UNKNOWN_38"; // connected to CSM lumps
case LUMP_UNKNOWN_39 : return "LUMP_UNKNOWN_39"; // connected to VIS lumps
case LUMP_PAKFILE : return "LUMP_PAKFILE";
case LUMP_UNUSED_41 : return "LUMP_UNUSED_41";
case LUMP_CUBEMAPS : return "LUMP_CUBEMAPS";
case LUMP_UNKNOWN_43 : return "LUMP_UNKNOWN_43";
case LUMP_UNKNOWN_44 : return "LUMP_UNKNOWN_44"; // Storm Point & Habitat
case LUMP_UNKNOWN_45 : return "LUMP_UNKNOWN_45"; // Storm Point & Habitat
case LUMP_UNKNOWN_46 : return "LUMP_UNKNOWN_46"; // Storm Point & Habitat
case LUMP_UNKNOWN_47 : return "LUMP_UNKNOWN_47"; // Storm Point & Habitat
case LUMP_UNKNOWN_48 : return "LUMP_UNKNOWN_48"; // Storm Point & Habitat; sometimes unused
case LUMP_UNUSED_49 : return "LUMP_UNUSED_49";
case LUMP_UNUSED_50 : return "LUMP_UNUSED_50";
case LUMP_UNUSED_51 : return "LUMP_UNUSED_51";
case LUMP_UNUSED_52 : return "LUMP_UNUSED_52";
case LUMP_UNUSED_53 : return "LUMP_UNUSED_53";
case LUMP_WORLD_LIGHTS : return "LUMP_WORLD_LIGHTS";
case LUMP_WORLD_LIGHT_PARENT_INFOS : return "LUMP_WORLD_LIGHT_PARENT_INFOS";
case LUMP_UNUSED_56 : return "LUMP_UNUSED_56";
case LUMP_UNUSED_57 : return "LUMP_UNUSED_57";
case LUMP_UNUSED_58 : return "LUMP_UNUSED_58";
case LUMP_UNUSED_59 : return "LUMP_UNUSED_59";
case LUMP_UNUSED_60 : return "LUMP_UNUSED_60";
case LUMP_UNUSED_61 : return "LUMP_UNUSED_61";
case LUMP_UNUSED_62 : return "LUMP_UNUSED_62";
case LUMP_UNUSED_63 : return "LUMP_UNUSED_63";
case LUMP_UNUSED_64 : return "LUMP_UNUSED_64";
case LUMP_UNUSED_65 : return "LUMP_UNUSED_65";
case LUMP_UNUSED_66 : return "LUMP_UNUSED_66";
case LUMP_UNUSED_67 : return "LUMP_UNUSED_67";
case LUMP_UNUSED_68 : return "LUMP_UNUSED_68";
case LUMP_UNUSED_69 : return "LUMP_UNUSED_69";
case LUMP_UNUSED_70 : return "LUMP_UNUSED_70";
case LUMP_VERTEX_UNLIT : return "LUMP_VERTEX_UNLIT"; // VERTEX_RESERVED_0
case LUMP_VERTEX_LIT_FLAT : return "LUMP_VERTEX_LIT_FLAT"; // VERTEX_RESERVED_1
case LUMP_VERTEX_LIT_BUMP : return "LUMP_VERTEX_LIT_BUMP"; // VERTEX_RESERVED_2
case LUMP_VERTEX_UNLIT_TS : return "LUMP_VERTEX_UNLIT_TS"; // VERTEX_RESERVED_3
case LUMP_VERTEX_BLINN_PHONG : return "LUMP_VERTEX_BLINN_PHONG"; // VERTEX_RESERVED_4
case LUMP_VERTEX_RESERVED_5 : return "LUMP_VERTEX_RESERVED_5";
case LUMP_VERTEX_RESERVED_6 : return "LUMP_VERTEX_RESERVED_6";
case LUMP_VERTEX_RESERVED_7 : return "LUMP_VERTEX_RESERVED_7";
case LUMP_MESH_INDICES : return "LUMP_MESH_INDICES";
case LUMP_MESHES : return "LUMP_MESHES";
case LUMP_MESH_BOUNDS : return "LUMP_MESH_BOUNDS";
case LUMP_MATERIAL_SORT : return "LUMP_MATERIAL_SORT";
case LUMP_LIGHTMAP_HEADERS : return "LUMP_LIGHTMAP_HEADERS";
case LUMP_UNUSED_84 : return "LUMP_UNUSED_84";
case LUMP_TWEAK_LIGHTS : return "LUMP_TWEAK_LIGHTS";
case LUMP_UNUSED_86 : return "LUMP_UNUSED_86";
case LUMP_UNUSED_87 : return "LUMP_UNUSED_87";
case LUMP_UNUSED_88 : return "LUMP_UNUSED_88";
case LUMP_UNUSED_89 : return "LUMP_UNUSED_89";
case LUMP_UNUSED_90 : return "LUMP_UNUSED_90";
case LUMP_UNUSED_91 : return "LUMP_UNUSED_91";
case LUMP_UNUSED_92 : return "LUMP_UNUSED_92";
case LUMP_UNUSED_93 : return "LUMP_UNUSED_93";
case LUMP_UNUSED_94 : return "LUMP_UNUSED_94";
case LUMP_UNUSED_95 : return "LUMP_UNUSED_95";
case LUMP_UNUSED_96 : return "LUMP_UNUSED_96";
case LUMP_UNKNOWN_97 : return "LUMP_UNKNOWN_97";
case LUMP_LIGHTMAP_DATA_SKY : return "LUMP_LIGHTMAP_DATA_SKY";
case LUMP_CSM_AABB_NODES : return "LUMP_CSM_AABB_NODES";
case LUMP_CSM_OBJ_REFERENCES : return "LUMP_CSM_OBJ_REFERENCES";
case LUMP_LIGHTPROBES : return "LUMP_LIGHTPROBES"; // Changed in S14; 4 trailing padding bytes have been removed from the 'dlightprobe_t' struct.
case LUMP_STATIC_PROP_LIGHTPROBE_INDICES : return "LUMP_STATIC_PROP_LIGHTPROBE_INDICES";
case LUMP_LIGHTPROBE_TREE : return "LUMP_LIGHTPROBE_TREE";
case LUMP_LIGHTPROBE_REFERENCES : return "LUMP_LIGHTPROBE_REFERENCES";
case LUMP_LIGHTMAP_DATA_REAL_TIME_LIGHTS : return "LUMP_LIGHTMAP_DATA_REAL_TIME_LIGHTS";
case LUMP_CELL_BSP_NODES : return "LUMP_CELL_BSP_NODES";
case LUMP_CELLS : return "LUMP_CELLS";
case LUMP_PORTALS : return "LUMP_PORTALS";
case LUMP_PORTAL_VERTICES : return "LUMP_PORTAL_VERTICES";
case LUMP_PORTAL_EDGES : return "LUMP_PORTAL_EDGES";
case LUMP_PORTAL_VERTEX_EDGES : return "LUMP_PORTAL_VERTEX_EDGES";
case LUMP_PORTAL_VERTEX_REFERENCES : return "LUMP_PORTAL_VERTEX_REFERENCES";
case LUMP_PORTAL_EDGE_REFERENCES : return "LUMP_PORTAL_EDGE_REFERENCES";
case LUMP_PORTAL_EDGE_INTERSECT_AT_EDGE : return "LUMP_PORTAL_EDGE_INTERSECT_AT_EDGE";
case LUMP_PORTAL_EDGE_INTERSECT_AT_VERTEX : return "LUMP_PORTAL_EDGE_INTERSECT_AT_VERTEX";
case LUMP_PORTAL_EDGE_INTERSECT_HEADER : return "LUMP_PORTAL_EDGE_INTERSECT_HEADER";
case LUMP_OCCLUSION_MESH_VERTICES : return "LUMP_OCCLUSION_MESH_VERTICES";
case LUMP_OCCLUSION_MESH_INDICES : return "LUMP_OCCLUSION_MESH_INDICES";
case LUMP_CELL_AABB_NODES : return "LUMP_CELL_AABB_NODES";
case LUMP_OBJ_REFERENCES : return "LUMP_OBJ_REFERENCES";
case LUMP_OBJ_REFERENCE_BOUNDS : return "LUMP_OBJ_REFERENCE_BOUNDS";
case LUMP_LIGHTMAP_DATA_RTL_PAGE : return "LUMP_LIGHTMAP_DATA_RTL_PAGE";
case LUMP_LEVEL_INFO : return "LUMP_LEVEL_INFO";
case LUMP_SHADOW_MESH_OPAQUE_VERTICES : return "LUMP_SHADOW_MESH_OPAQUE_VERTICES";
case LUMP_SHADOW_MESH_ALPHA_VERTICES : return "LUMP_SHADOW_MESH_ALPHA_VERTICES";
case LUMP_SHADOW_MESH_INDICES : return "LUMP_SHADOW_MESH_INDICES";
case LUMP_SHADOW_MESHES : return "LUMP_SHADOW_MESHES";
default: return "LUMP_TYPE_UNKNOWN";
}
}
*/
#define HEADER_LUMPS 128
struct lump_t