Engine: remove extraneous trailing semi-colon

This commit is contained in:
Kawe Mazidjatari 2024-04-13 15:50:21 +02:00
parent faf9d31ca0
commit 07e944ff70
2 changed files with 2 additions and 2 deletions

View File

@ -133,7 +133,7 @@ class VSplitScreen : public IDetour
virtual void GetFun(void) const { } virtual void GetFun(void) const { }
virtual void GetVar(void) const virtual void GetVar(void) const
{ {
const char* const pszPattern = "40 53 48 83 EC 20 48 8D 1D ?? ?? ?? ?? 83 FA FF 75 12 48 8B 05 ?? ?? ?? ?? 48 8B CB FF 50 28 48 63 C8 EB 03 48 63 CA 48 69 C1 ?? ?? ?? ?? 66 C7 84 18 ?? ?? ?? ?? ?? ??";; const char* const pszPattern = "40 53 48 83 EC 20 48 8D 1D ?? ?? ?? ?? 83 FA FF 75 12 48 8B 05 ?? ?? ?? ?? 48 8B CB FF 50 28 48 63 C8 EB 03 48 63 CA 48 69 C1 ?? ?? ?? ?? 66 C7 84 18 ?? ?? ?? ?? ?? ??";
const char* const pszInstruction = "48 8D"; const char* const pszInstruction = "48 8D";
g_pSplitScreenMgr = g_GameDll.FindPatternSIMD(pszPattern).FindPatternSelf(pszInstruction).ResolveRelativeAddressSelf(0x3, 0x7).RCast<CSplitScreen*>(); g_pSplitScreenMgr = g_GameDll.FindPatternSIMD(pszPattern).FindPatternSelf(pszInstruction).ResolveRelativeAddressSelf(0x3, 0x7).RCast<CSplitScreen*>();

View File

@ -259,7 +259,7 @@ bool CClient::Connect(const char* szName, CNetChan* pNetChan, bool bFakePlayer,
bool CClient::VConnect(CClient* pClient, const char* szName, CNetChan* pNetChan, bool bFakePlayer, bool CClient::VConnect(CClient* pClient, const char* szName, CNetChan* pNetChan, bool bFakePlayer,
CUtlVector<NET_SetConVar::cvar_t>* conVars, char* szMessage, int nMessageSize) CUtlVector<NET_SetConVar::cvar_t>* conVars, char* szMessage, int nMessageSize)
{ {
return pClient->Connect(szName, pNetChan, bFakePlayer, conVars, szMessage, nMessageSize);; return pClient->Connect(szName, pNetChan, bFakePlayer, conVars, szMessage, nMessageSize);
} }
//--------------------------------------------------------------------------------- //---------------------------------------------------------------------------------