Client: add method to check if weapon is melee

This commit is contained in:
Kawe Mazidjatari 2024-08-06 20:28:52 +02:00
parent 2914027574
commit 07fd1cef8e

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@ -12,6 +12,7 @@ public:
float GetZoomFOVInterpAmount(const float curTime) const;
inline bool HasTargetZoomFOV() { return m_playerData.GetTargetZoomFOV() == *(float*)&m_modVars[3120]; }
inline bool IsWeaponMelee() const { return (unsigned int)(*(_DWORD*)&m_modVars[3952] - 4) <= 1; }
private:
EHANDLE m_weaponOwner;
float m_lastPrimaryAttack;