diff --git a/r5dev/public/rendersystem/schema/texture.g.h b/r5dev/public/rendersystem/schema/texture.g.h index 46f4348a..91fb01a3 100644 --- a/r5dev/public/rendersystem/schema/texture.g.h +++ b/r5dev/public/rendersystem/schema/texture.g.h @@ -29,9 +29,7 @@ uint8_t unknown_5[3]; uint8_t m_nTotalStreamedMipCount; // Does not get set until after RTech::CreateDXTexture. uint8_t unk4[228]; -#ifdef GAMEDLL_S3 uint8_t unk5[57]; -#endif // GAMEDLL_S3 ID3D11Texture2D* m_ppTexture; ID3D11ShaderResourceView* m_ppShaderResourceView; uint8_t m_nTextureMipLevels;