Most likely depth variable in cmaterialglue

This commit is contained in:
Marvin D 2022-12-03 00:34:24 +01:00
parent 41dbf77715
commit 0ba475b62f

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@ -35,7 +35,7 @@ public:
int16_t m_nStreamableTextureCount; //0x0070
int16_t m_iWidth; //0x0072
int16_t m_iHeight; //0x0074
int16_t m_unused1; //0x0076
int16_t m_iDepth; //0x0076
uint32_t m_iFlags; //0x0078 [ PIXIE ]: I'm pretty sure those are VTF Image Flags, If you set them to NULL they cause Texture stretching.
int32_t m_unused2; //0x007C
uint8_t pad_0080[8]; //0x0080