Fix 'Script_GameRules_GetGameMode' not returning the current GameMode correctly

ConVar 'mp_gamemode' had to have its FCVAR_DEVELOPMENTONLY flag removed.
This commit is contained in:
Kawe Mazidjatari 2022-08-23 00:18:52 +02:00
parent ca0172ed1f
commit 1001f84f73

View File

@ -256,6 +256,7 @@ void ConVar::InitShipped(void) const
cl_threaded_bone_setup->RemoveFlags(FCVAR_DEVELOPMENTONLY);
rui_defaultDebugFontFace->RemoveFlags(FCVAR_DEVELOPMENTONLY);
origin_disconnectWhenOffline->RemoveFlags(FCVAR_DEVELOPMENTONLY);
mp_gamemode->RemoveFlags(FCVAR_DEVELOPMENTONLY);
#endif // !DEDICATED
mp_gamemode->RemoveChangeCallback(mp_gamemode->m_fnChangeCallbacks[0]);
mp_gamemode->InstallChangeCallback(MP_GameMode_Changed_f, false);