diff --git a/r5dev/engine/server/server.cpp b/r5dev/engine/server/server.cpp index d241972c..30359c62 100644 --- a/r5dev/engine/server/server.cpp +++ b/r5dev/engine/server/server.cpp @@ -218,17 +218,6 @@ void CServer::BroadcastMessage(CNetMessage* const msg, const bool onlyActive, co //--------------------------------------------------------------------------------- void CServer::FrameJob(double flFrameTime, bool bRunOverlays, bool bUpdateFrame) { - for (IFrameTask* const& task : g_ServerTaskQueueList) - { - task->RunFrame(); - } - - g_ServerTaskQueueList.erase(std::remove_if(g_ServerTaskQueueList.begin(), - g_ServerTaskQueueList.end(), [](const IFrameTask* task) - { - return task->IsFinished(); - }), g_ServerTaskQueueList.end()); - CServer__FrameJob(flFrameTime, bRunOverlays, bUpdateFrame); LiveAPISystem()->RunFrame(); } @@ -254,6 +243,3 @@ void VServer::Detour(const bool bAttach) const /////////////////////////////////////////////////////////////////////////////// CServer* g_pServer = nullptr; CClientExtended CServer::sm_ClientsExtended[MAX_PLAYERS]; - -std::list g_ServerTaskQueueList; -CFrameTask g_ServerTaskQueue; diff --git a/r5dev/engine/server/server.h b/r5dev/engine/server/server.h index e0ba76f4..ffbb1fac 100644 --- a/r5dev/engine/server/server.h +++ b/r5dev/engine/server/server.h @@ -112,9 +112,6 @@ static_assert(sizeof(CServer) == 0x25264C0); extern CServer* g_pServer; -extern std::list g_ServerTaskQueueList; -extern CFrameTask g_ServerTaskQueue; - extern ConVar sv_showconnecting; extern ConVar sv_pylonVisibility; diff --git a/r5dev/engine/sys_dll.cpp b/r5dev/engine/sys_dll.cpp index 5dc20100..e65fa81d 100644 --- a/r5dev/engine/sys_dll.cpp +++ b/r5dev/engine/sys_dll.cpp @@ -117,11 +117,8 @@ bool CModAppSystemGroup::StaticCreate(CModAppSystemGroup* pModAppSystemGroup) } g_TaskQueueList.push_back(&g_TaskQueue); -#ifndef CLIENT_DLL - g_ServerTaskQueueList.push_back(&g_ServerTaskQueue); -#endif // !CLIENT_DLL - g_bAppSystemInit = true; + return CModAppSystemGroup__Create(pModAppSystemGroup); } diff --git a/r5dev/game/server/vscript_server.cpp b/r5dev/game/server/vscript_server.cpp index 8e6cdb63..0ca711d9 100644 --- a/r5dev/game/server/vscript_server.cpp +++ b/r5dev/game/server/vscript_server.cpp @@ -31,18 +31,6 @@ static void SQVM_ServerScript_f(const CCommand& args) { if (args.ArgC() >= 2) { - const char* code = args.ArgS(); - - if (!ThreadInServerFrameThread()) - { - const string scode(code); - g_ServerTaskQueue.Dispatch([scode]() - { - Script_Execute(scode.c_str(), SQCONTEXT::SERVER); - }, 0); - return; // Only run in server frame thread. - } - Script_Execute(args.ArgS(), SQCONTEXT::SERVER); } } diff --git a/r5dev/vscript/vscript.cpp b/r5dev/vscript/vscript.cpp index 41064fc3..ab0de695 100644 --- a/r5dev/vscript/vscript.cpp +++ b/r5dev/vscript/vscript.cpp @@ -133,11 +133,7 @@ SQBool Script_PrecompileClientScripts(CSquirrelVM* vm) void Script_Execute(const SQChar* code, const SQCONTEXT context) { Assert(context != SQCONTEXT::NONE); - - if (context == SQCONTEXT::CLIENT || context == SQCONTEXT::UI) - Assert(ThreadInMainThread()); - else if (context == SQCONTEXT::SERVER) - Assert(ThreadInServerFrameThread()); + Assert(ThreadInMainOrServerFrameThread()); CSquirrelVM* s = Script_GetScriptHandle(context); const char* const contextName = s_scriptContextNames[(int)context];