diff --git a/r5dev/game/server/gameinterface.h b/r5dev/game/server/gameinterface.h index fae5fc15..54adbf71 100644 --- a/r5dev/game/server/gameinterface.h +++ b/r5dev/game/server/gameinterface.h @@ -19,7 +19,7 @@ public: static void __fastcall OnReceivedSayTextMessage(void* thisptr, int senderId, const char* text, bool isTeamChat); }; -class CServerGameClients +class CServerGameClients // TODO: Reverse.. { }; diff --git a/r5dev/server/vengineserver_impl.h b/r5dev/server/vengineserver_impl.h index c5864cb0..2aeae575 100644 --- a/r5dev/server/vengineserver_impl.h +++ b/r5dev/server/vengineserver_impl.h @@ -1,5 +1,10 @@ #pragma once +//----------------------------------------------------------------------------- +// Forward declarations +//----------------------------------------------------------------------------- +class CClient; + /* ==== CVENGINESERVER ================================================================================================================================================== */ inline CMemory p_IVEngineServer__PersistenceAvailable; inline auto IVEngineServer__PersistenceAvailable = p_IVEngineServer__PersistenceAvailable.RCast(); @@ -14,7 +19,7 @@ inline CMemory p_IVEngineServer__GetNumFakeClients; inline auto IVEngineServer__GetNumFakeClients = p_IVEngineServer__GetNumFakeClients.RCast(); inline CMemory p_IVEngineServer__CreateFakeClient; -inline auto IVEngineServer__CreateFakeClient = p_IVEngineServer__CreateFakeClient.RCast(); +inline auto IVEngineServer__CreateFakeClient = p_IVEngineServer__CreateFakeClient.RCast(); //inline CMemory p_RunFrameServer; //inline auto v_RunFrameServer = p_RunFrameServer.RCast(); @@ -76,14 +81,14 @@ class HVEngineServer : public IDetour p_IVEngineServer__IsDedicatedServer = g_GameDll.FindPatternSIMD("0F B6 05 ?? ?? ?? ?? C3 CC CC CC CC CC CC CC CC 48 8B 05 ?? ?? ?? ?? C3 CC CC CC CC CC CC CC CC 40 53"); p_IVEngineServer__GetNumHumanPlayers = g_GameDll.FindPatternSIMD("8B 15 ?? ?? ?? ?? 33 C0 85 D2 7E 24"); p_IVEngineServer__GetNumFakeClients = g_GameDll.FindPatternSIMD("8B 05 ?? ?? ?? ?? 33 C9 85 C0 7E 2D"); - p_IVEngineServer__CreateFakeClient = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F2 41 8B F8")); + p_IVEngineServer__CreateFakeClient = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F2 41 8B F8"); // p_RunFrameServer = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 57 48 83 EC 30 0F 29 74 24 ?? 48 8D 0D ?? ?? ?? ??"); IVEngineServer__PersistenceAvailable = p_IVEngineServer__PersistenceAvailable.RCast(); /*3B 15 ?? ?? ?? ?? 7D 33*/ IVEngineServer__IsDedicatedServer = p_IVEngineServer__IsDedicatedServer.RCast(); /*0F B6 05 ?? ?? ?? ?? C3 CC CC CC CC CC CC CC CC 48 8B 05 ?? ?? ?? ?? C3 CC CC CC CC CC CC CC CC 40 53*/ IVEngineServer__GetNumHumanPlayers = p_IVEngineServer__GetNumHumanPlayers.RCast(); /*8B 15 ?? ?? ?? ?? 33 C0 85 D2 7E 24*/ IVEngineServer__GetNumFakeClients = p_IVEngineServer__GetNumFakeClients.RCast(); /*8B 05 ?? ?? ?? ?? 33 C9 85 C0 7E 2D*/ - IVEngineServer__CreateFakeClient = p_IVEngineServer__CreateFakeClient.RCast();/*48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F2 41 8B F8*/ + IVEngineServer__CreateFakeClient = p_IVEngineServer__CreateFakeClient.RCast();/*48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F2 41 8B F8*/ // v_RunFrameServer = p_RunFrameServer.RCast(); /*48 89 5C 24 ?? 57 48 83 EC 30 0F 29 74 24 ?? 48 8D 0D ?? ?? ?? ??*/ } virtual void GetVar(void) const diff --git a/r5dev/vstdlib/callback.cpp b/r5dev/vstdlib/callback.cpp index fdf19c9e..4af010eb 100644 --- a/r5dev/vstdlib/callback.cpp +++ b/r5dev/vstdlib/callback.cpp @@ -1247,6 +1247,6 @@ void CC_CreateFakePlayer_f(const CCommand& args) DevMsg(eDLL_T::SERVER, "usage: sv_addbot name teamid\n"); return; } - IVEngineServer__CreateFakeClient(nullptr, args.Arg(1), std::stoi(args.Arg(2))); + CClient* pPlayer = IVEngineServer__CreateFakeClient(nullptr, args.Arg(1), std::stoi(args.Arg(2))); #endif // !CLIENT_DLL } \ No newline at end of file