Add 'UTIL_GetEntityScriptInfo' to SDK

Retrieves information for an entity, formats it as <className> <scriptName> [<edict>] or <className> [<edict>].
This commit is contained in:
Kawe Mazidjatari 2023-05-31 23:55:18 +02:00
parent 4c40114106
commit 177cf2ca55
2 changed files with 27 additions and 3 deletions

View File

@ -10,12 +10,17 @@
#include "game/server/gameinterface.h"
#endif // !CLIENT_DLL
#ifndef CLIENT_DLL
//-----------------------------------------------------------------------------
// Purpose: returns the player instance by edict
//-----------------------------------------------------------------------------
CPlayer* UTIL_PlayerByIndex(int nIndex)
{
if (nIndex < 1 || nIndex > (*g_pGlobals)->m_nMaxClients || nIndex == FL_EDICT_INVALID)
if (nIndex < 1 || nIndex >(*g_pGlobals)->m_nMaxClients || nIndex == FL_EDICT_INVALID)
{
assert(0);
return nullptr;
}
// !TODO: Improve this!!!
CPlayer* pPlayer = reinterpret_cast<CPlayer*>((*g_pGlobals)->m_pEdicts[nIndex + 0x7808]);
@ -23,6 +28,16 @@ CPlayer* UTIL_PlayerByIndex(int nIndex)
}
#endif // CLIENT_DLL
//-----------------------------------------------------------------------------
// Purpose: returns the class name, script name, and edict of the entity
// returns "<<null>>" on NULL entity
//-----------------------------------------------------------------------------
const char* UTIL_GetEntityScriptInfo(CBaseEntity* pEnt)
{
assert(pEnt != nullptr);
return v_UTIL_GetEntityScriptInfo(pEnt);
}
CTraceFilterSimple::CTraceFilterSimple(const IHandleEntity* pPassEntity, int collisionGroup, ShouldHitFunc_t pExtraShouldHitCheckFn)
{
void** pVTable = reinterpret_cast<void**>(&*this); // Assign vftable pointer to the implementation supplied by the engine.

View File

@ -15,6 +15,10 @@ class CTraceFilterSimple;
#ifndef CLIENT_DLL
CPlayer* UTIL_PlayerByIndex(int nIndex);
#endif // CLIENT_DLL
const char* UTIL_GetEntityScriptInfo(CBaseEntity* pEnt);
inline CMemory p_UTIL_GetEntityScriptInfo;
inline auto v_UTIL_GetEntityScriptInfo = p_UTIL_GetEntityScriptInfo.RCast<const char*(*)(CBaseEntity* pEnt)>();
inline CTraceFilterSimple* g_pTraceFilterSimpleVFTable = nullptr;
typedef bool (*ShouldHitFunc_t)(IHandleEntity* pHandleEntity, int contentsMask);
@ -49,9 +53,14 @@ class VUtil_Shared : public IDetour
virtual void GetAdr(void) const
{
LogConAdr("CTraceFilterSimple::`vftable'", reinterpret_cast<uintptr_t>(g_pTraceFilterSimpleVFTable));
LogFunAdr("UTIL_GetEntityScriptInfo", p_UTIL_GetEntityScriptInfo.GetPtr());
}
virtual void GetFun(void) const { }
virtual void GetVar(void) const { }
virtual void GetVar(void) const
{
p_UTIL_GetEntityScriptInfo = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 4C 8B 5E ??").FollowNearCallSelf();
v_UTIL_GetEntityScriptInfo = p_UTIL_GetEntityScriptInfo.RCast<const char* (*)(CBaseEntity* pEnt)>();
}
virtual void GetCon(void) const
{
g_pTraceFilterSimpleVFTable = g_GameDll.GetVirtualMethodTable(".?AVCTraceFilterSimple@@").RCast<CTraceFilterSimple*>();