Recast: enable shape volume rendering by default

This commit is contained in:
Kawe Mazidjatari 2024-10-27 02:24:52 +02:00
parent 67c5145862
commit 1990a2d4b4

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@ -120,7 +120,7 @@ Editor_StaticTileMeshCommon::Editor_StaticTileMeshCommon()
, m_cset(nullptr)
, m_pmesh(nullptr)
, m_dmesh(nullptr)
, m_tileMeshDrawFlags(DU_DRAW_RECASTMESH_INPUT_MESH|DU_DRAW_RECASTMESH_NAVMESH)
, m_tileMeshDrawFlags(DU_DRAW_RECASTMESH_INPUT_MESH|DU_DRAW_RECASTMESH_NAVMESH|DU_DRAW_RECASTMESH_SHAPE_VOLUMES)
, m_tileCol(duRGBA(0, 0, 0, 64))
, m_totalBuildTimeMs(0.0f)
, m_drawActiveTile(false)
@ -518,7 +518,7 @@ Editor_DynamicTileMeshCommon::Editor_DynamicTileMeshCommon()
, m_cacheRawSize(0)
, m_cacheLayerCount(0)
, m_cacheBuildMemUsage(0)
, m_tileMeshDrawFlags(DU_DRAW_RECASTMESH_INPUT_MESH|DU_DRAW_RECASTMESH_NAVMESH)
, m_tileMeshDrawFlags(DU_DRAW_RECASTMESH_INPUT_MESH|DU_DRAW_RECASTMESH_NAVMESH|DU_DRAW_RECASTMESH_SHAPE_VOLUMES)
, m_keepInterResults(false)
{
}