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The dedicated server needs this as well
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@ -84,6 +84,9 @@ ConVar* stream_overlay_mode = nullptr;
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ConVar* modsystem_enable = nullptr;
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ConVar* modsystem_debug = nullptr;
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ConVar* eula_version = nullptr;
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ConVar* eula_version_accepted = nullptr;
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//-----------------------------------------------------------------------------
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// SERVER |
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#ifndef CLIENT_DLL
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@ -241,8 +244,6 @@ ConVar* con_suggest_showflags = nullptr;
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ConVar* origin_disconnectWhenOffline = nullptr;
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ConVar* discord_updatePresence = nullptr;
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ConVar* eula_version = nullptr;
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ConVar* eula_version_accepted = nullptr;
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ConVar* settings_reflex = nullptr;
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ConVar* serverbrowser_hideEmptyServers = nullptr;
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@ -534,6 +535,9 @@ void ConVar_InitShipped(void)
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base_tickinterval_sp = g_pCVar->FindVar("base_tickinterval_sp");
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base_tickinterval_mp = g_pCVar->FindVar("base_tickinterval_mp");
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fs_showAllReads = g_pCVar->FindVar("fs_showAllReads");
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eula_version = g_pCVar->FindVar("eula_version");
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eula_version_accepted = g_pCVar->FindVar("eula_version_accepted");
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#ifndef DEDICATED
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cl_move_use_dt = g_pCVar->FindVar("cl_move_use_dt");
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cl_updaterate_mp = g_pCVar->FindVar("cl_updaterate_mp");
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@ -562,8 +566,6 @@ void ConVar_InitShipped(void)
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#ifndef DEDICATED
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origin_disconnectWhenOffline = g_pCVar->FindVar("origin_disconnectWhenOffline");
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discord_updatePresence = g_pCVar->FindVar("discord_updatePresence");
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eula_version = g_pCVar->FindVar("eula_version");
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eula_version_accepted = g_pCVar->FindVar("eula_version_accepted");
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#endif // !DEDICATED
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mp_gamemode = g_pCVar->FindVar("mp_gamemode");
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ip_cvar = g_pCVar->FindVar("ip");
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@ -75,6 +75,9 @@ extern ConVar* stream_overlay_mode;
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extern ConVar* modsystem_enable;
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extern ConVar* modsystem_debug;
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extern ConVar* eula_version;
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extern ConVar* eula_version_accepted;
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//-------------------------------------------------------------------------
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// SERVER |
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#ifndef CLIENT_DLL
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@ -233,8 +236,6 @@ extern ConVar* con_suggest_showflags;
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extern ConVar* origin_disconnectWhenOffline;
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extern ConVar* discord_updatePresence;
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extern ConVar* eula_version;
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extern ConVar* eula_version_accepted;
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#endif // !DEDICATED
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//-------------------------------------------------------------------------
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// FILESYSTEM |
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