diff --git a/src/game/client/vscript_client.cpp b/src/game/client/vscript_client.cpp index 81e451b8..85a99ea6 100644 --- a/src/game/client/vscript_client.cpp +++ b/src/game/client/vscript_client.cpp @@ -54,8 +54,8 @@ static void SQVM_UIScript_f(const CCommand& args) } } -static ConCommand script_client("script_client", SQVM_ClientScript_f, "Run input code as CLIENT script on the VM", FCVAR_DEVELOPMENTONLY | FCVAR_CLIENTDLL | FCVAR_CHEAT); -static ConCommand script_ui("script_ui", SQVM_UIScript_f, "Run input code as UI script on the VM", FCVAR_DEVELOPMENTONLY | FCVAR_CLIENTDLL | FCVAR_CHEAT); +static ConCommand script_client("script_client", SQVM_ClientScript_f, "Run input code as CLIENT script on the VM", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT); +static ConCommand script_ui("script_ui", SQVM_UIScript_f, "Run input code as UI script on the VM", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT); //----------------------------------------------------------------------------- // Purpose: checks if the server index is valid, raises an error if not diff --git a/src/game/server/vscript_server.cpp b/src/game/server/vscript_server.cpp index 0ca711d9..b700c6b0 100644 --- a/src/game/server/vscript_server.cpp +++ b/src/game/server/vscript_server.cpp @@ -34,7 +34,7 @@ static void SQVM_ServerScript_f(const CCommand& args) Script_Execute(args.ArgS(), SQCONTEXT::SERVER); } } -static ConCommand script("script", SQVM_ServerScript_f, "Run input code as SERVER script on the VM", FCVAR_DEVELOPMENTONLY | FCVAR_GAMEDLL | FCVAR_CHEAT | FCVAR_SERVER_FRAME_THREAD); +static ConCommand script("script", SQVM_ServerScript_f, "Run input code as SERVER script on the VM", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT | FCVAR_SERVER_FRAME_THREAD); namespace VScriptCode {