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Recast: make detail mesh edge detection more robust
Merge recastnavitagion/recastnavitagion@c393777d26 Instead of using a distance check which can fail at large magnitudes due to low precision we can check whether the edges are actually on the hull.
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@ -735,6 +735,40 @@ inline float getJitterY(const int i)
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return (((i * 0xd8163841) & 0xffff) / 65535.0f * 2.0f) - 1.0f;
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}
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static bool onHull(int a, int b, int nhull, int* hull)
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{
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// All internal sampled points come after the hull so we can early out for those.
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if (a >= nhull || b >= nhull)
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return false;
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for (int j = nhull - 1, i = 0; i < nhull; j = i++)
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{
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if (a == hull[j] && b == hull[i])
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return true;
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}
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return false;
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}
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// Find edges that lie on hull and mark them as such.
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static void setTriFlags(rcIntArray& tris, int nhull, int* hull)
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{
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// Matches DT_DETAIL_EDGE_BOUNDARY
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const int DETAIL_EDGE_BOUNDARY = 0x1;
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for (int i = 0; i < tris.size(); i += 4)
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{
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int a = tris[i + 0];
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int b = tris[i + 2];
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int c = tris[i + 1];
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unsigned short flags = 0;
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flags |= (onHull(a, b, nhull, hull) ? DETAIL_EDGE_BOUNDARY : 0) << 0;
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flags |= (onHull(b, c, nhull, hull) ? DETAIL_EDGE_BOUNDARY : 0) << 2;
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flags |= (onHull(c, a, nhull, hull) ? DETAIL_EDGE_BOUNDARY : 0) << 4;
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tris[i + 3] = (int)flags;
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}
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}
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static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin,
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const float sampleDist, const float sampleMaxError,
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const int heightSearchRadius, const rcCompactHeightfield& chf,
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@ -872,6 +906,7 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin,
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if (minExtent < sampleDist*2)
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{
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triangulateHull(nverts, verts, nhull, hull, nin, tris);
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setTriFlags(tris, nhull, hull);
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return true;
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}
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@ -976,6 +1011,8 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin,
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tris.resize(MAX_TRIS*4);
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ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Shrinking triangle count from %d to max %d.", ntris, MAX_TRIS);
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}
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setTriFlags(tris, nhull, hull);
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return true;
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}
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@ -1238,31 +1275,6 @@ static void getHeightData(rcContext* ctx, const rcCompactHeightfield& chf,
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}
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}
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static unsigned char getEdgeFlags(const float* va, const float* vb,
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const float* vpoly, const int npoly)
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{
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// The flag returned by this function matches dtDetailTriEdgeFlags in Detour.
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// Figure out if edge (va,vb) is part of the polygon boundary.
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static const float thrSqr = rcSqr(0.001f);
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for (int i = 0, j = npoly-1; i < npoly; j=i++)
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{
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if (distancePtSeg2d(va, &vpoly[j*3], &vpoly[i*3]) < thrSqr &&
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distancePtSeg2d(vb, &vpoly[j*3], &vpoly[i*3]) < thrSqr)
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return 1;
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}
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return 0;
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}
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static unsigned char getTriFlags(const float* va, const float* vb, const float* vc,
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const float* vpoly, const int npoly)
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{
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unsigned char flags = 0;
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flags |= getEdgeFlags(va,vb,vpoly,npoly) << 0;
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flags |= getEdgeFlags(vb,vc,vpoly,npoly) << 2;
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flags |= getEdgeFlags(vc,va,vpoly,npoly) << 4;
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return flags;
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}
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/// @par
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///
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/// See the #rcConfig documentation for more information on the configuration parameters.
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@ -1479,7 +1491,7 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa
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dmesh.tris[dmesh.ntris*4+0] = (unsigned char)t[0];
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dmesh.tris[dmesh.ntris*4+1] = (unsigned char)t[2];
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dmesh.tris[dmesh.ntris*4+2] = (unsigned char)t[1];
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dmesh.tris[dmesh.ntris*4+3] = getTriFlags(&verts[t[0]*3], &verts[t[2]*3], &verts[t[1]*3], poly, npoly);
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dmesh.tris[dmesh.ntris*4+3] = (unsigned char)t[3];
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dmesh.ntris++;
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}
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}
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