diff --git a/r5dev/tier0/basetypes.h b/r5dev/tier0/basetypes.h index 783cb840..2ba292d8 100644 --- a/r5dev/tier0/basetypes.h +++ b/r5dev/tier0/basetypes.h @@ -134,7 +134,7 @@ #endif // Max BSP file name len. #define MAX_MAP_NAME 64 -#define SDK_VERSION "VGameSDK003" // Increment this with every /breaking/ SDK change (i.e. security/backend changes breaking compatibility). +#define SDK_VERSION "VGameSDK004" // Increment this with every /breaking/ SDK change (i.e. security/backend changes breaking compatibility). #define SDK_ARRAYSIZE(arr) ((sizeof(arr) / sizeof(*arr))) // Name due to IMGUI implementation and NT implementation that we shouldn't share across everywhere. #ifndef DEDICATED