From 23f34715c4174edca0494be0dee690b739ca1910 Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Sun, 9 Jun 2024 14:10:17 +0200 Subject: [PATCH] Client: add cvar for in-game ui Will be used in script for menu's --- src/game/client/vscript_client.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/game/client/vscript_client.cpp b/src/game/client/vscript_client.cpp index 81e451b8..904e0073 100644 --- a/src/game/client/vscript_client.cpp +++ b/src/game/client/vscript_client.cpp @@ -508,3 +508,5 @@ static ConVar serverbrowser_gamemodeFilter("serverbrowser_gamemodeFilter", "0", // NOTE: if we want to make a certain promo only show once, add the playerprofile flag to the cvar below. Current behavior = always show after game restart. static ConVar promo_version_accepted("promo_version_accepted", "0", FCVAR_RELEASE, "The accepted promo version."); + +static ConVar player_setting_damage_closes_deathbox_menu("player_setting_damage_closes_deathbox_menu", "1", FCVAR_ARCHIVE | FCVAR_RELEASE, "Controls whether death box automatically closes when taking damage (used for menus).");