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Windows: enfore naming consistency
Enforce consistency throughout the rest of the file.
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@ -36,7 +36,7 @@
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uint8_t m_nTextureMipLevelsStreamedOpt;
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uint8_t m_nTextureMipLevelsStreamedOpt;
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};
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};
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struct TextureBytesPerPixel_s
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struct TextureBytesPerPixel_t
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{
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{
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uint8_t x;
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uint8_t x;
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uint8_t y;
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uint8_t y;
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@ -45,7 +45,7 @@ struct TextureBytesPerPixel_s
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Table definitions
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// Table definitions
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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static inline const TextureBytesPerPixel_s s_pBytesPerPixel[] =
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static inline const TextureBytesPerPixel_t s_pBytesPerPixel[] =
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{
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{
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{ uint8_t(8u), uint8_t(4u) },
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{ uint8_t(8u), uint8_t(4u) },
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{ uint8_t(8u), uint8_t(4u) },
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{ uint8_t(8u), uint8_t(4u) },
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