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Recast: fix compile error caused by missed version checks
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@ -447,7 +447,9 @@ bool Editor_TileMesh::handleBuild()
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params.polyGroupCount = 0;
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params.traversalTableSize = 0;
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params.traversalTableCount = NavMesh_GetTraversalTableCountForNavMeshType(m_selectedNavMeshType);
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#if DT_NAVMESH_SET_VERSION >= 8
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params.magicDataCount = 0;
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#endif
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dtStatus status;
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@ -202,6 +202,10 @@ static void drawTileCells(duDebugDraw* dd, const dtMeshTile* tile, const float*
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const dtCell& probe = tile->cells[i];
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duDebugDrawCross(dd, probe.pos[0], probe.pos[1], probe.pos[2], 25.f, duRGBA(255,0,0,255), 2, offset);
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}
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#else
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rdIgnoreUnused(dd);
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rdIgnoreUnused(tile);
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rdIgnoreUnused(offset);
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#endif
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}
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@ -24,7 +24,7 @@
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// NOTE: these are defines as we need to be able to switch between code that is
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// dedicated for each version, during compile time.
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#define DT_NAVMESH_SET_VERSION 9 // Public versions: 5,7,8,9.
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#define DT_NAVMESH_SET_VERSION 8 // Public versions: 5,7,8,9.
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#define DT_NAVMESH_SET_MAGIC ('M'<<24 | 'S'<<16 | 'E'<<8 | 'T')
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int dtGetNavMeshVersionForSet(const int setVersion);
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@ -395,7 +395,9 @@ struct dtMeshHeader
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int bvNodeCount; ///< The number of bounding volume nodes. (Zero if bounding volumes are disabled.)
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int offMeshConCount; ///< The number of off-mesh connections.
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int offMeshBase; ///< The index of the first polygon which is an off-mesh connection.
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#if DT_NAVMESH_SET_VERSION >= 8
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int maxCellCount; ///< The number of allocated cells.
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#endif
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float walkableHeight; ///< The height of the agents using the tile.
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float walkableRadius; ///< The radius of the agents using the tile.
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@ -315,7 +315,9 @@ dtStatus dtNavMesh::init(unsigned char* data, const int dataSize, const int tabl
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params.polyGroupCount = 0;
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params.traversalTableSize = 0;
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params.traversalTableCount = tableCount;
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#if DT_NAVMESH_SET_VERSION >= 7
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params.magicDataCount = 0;
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#endif
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dtStatus status = init(¶ms);
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if (dtStatusFailed(status))
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