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Recast: fix compile error
Editor::loadNavMesh was never declared in the class.
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@ -181,6 +181,8 @@ public:
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bool loadAll(std::string path, const bool fullPath = false);
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void saveAll(std::string path, const dtNavMesh* mesh);
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bool loadNavMesh(const char* path, const bool fullPath = false);
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void setContext(BuildContext* ctx) { m_ctx = ctx; }
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