diff --git a/src/game/server/ai_networkmanager.cpp b/src/game/server/ai_networkmanager.cpp index 81f32bb5..239ccd61 100644 --- a/src/game/server/ai_networkmanager.cpp +++ b/src/game/server/ai_networkmanager.cpp @@ -212,7 +212,7 @@ void CAI_NetworkBuilder::SaveNetworkGraph(CAI_Network* pNetwork) const CAI_TraverseNode& traverseExNode = (*g_pAITraverseNodes)[i]; buf.Put(&traverseExNode.m_Quat, sizeof(Quaternion)); - buf.PutInt(traverseExNode.m_Index_MAYBE); + buf.PutInt(traverseExNode.m_TraverseType); } timer.End(); diff --git a/src/game/server/ai_node.h b/src/game/server/ai_node.h index 8f2d5d58..5979147a 100644 --- a/src/game/server/ai_node.h +++ b/src/game/server/ai_node.h @@ -136,7 +136,7 @@ static_assert(sizeof(CAI_ClusterLink) == 12); struct CAI_TraverseNode { Quaternion m_Quat; - int m_Index_MAYBE; + int m_TraverseType; // Indexes into g_traverseActivities in engine code. }; static_assert(sizeof(CAI_TraverseNode) == 20);