Fix compiler output paths

Some output paths were wrong.
This commit is contained in:
Kawe Mazidjatari 2023-02-12 19:35:10 +01:00
parent cbed704bab
commit 33b8fcd825
7 changed files with 17 additions and 17 deletions

View File

@ -398,8 +398,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);</IncludePath>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\release\</IntDir>
<OutDir>$(SolutionDir)lib\win32\release\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\debug\</IntDir>
<OutDir>$(SolutionDir)lib\win32\debug\</OutDir>
<TargetName>libcurl_x86</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

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@ -109,8 +109,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);</IncludePath>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\release\</IntDir>
<OutDir>$(SolutionDir)lib\win32\release\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\debug\</IntDir>
<OutDir>$(SolutionDir)lib\win32\debug\</OutDir>
<TargetName>libdetours_x86</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

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@ -143,8 +143,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);</IncludePath>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\release\</IntDir>
<OutDir>$(SolutionDir)lib\win32\release\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\debug\</IntDir>
<OutDir>$(SolutionDir)lib\win32\debug\</OutDir>
<TargetName>libimgui_x86</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

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@ -230,8 +230,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);</IncludePath>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\release\</IntDir>
<OutDir>$(SolutionDir)lib\win32\release\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\debug\</IntDir>
<OutDir>$(SolutionDir)lib\win32\debug\</OutDir>
<TargetName>liblzham_x86</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

View File

@ -77,8 +77,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);</IncludePath>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\release\</IntDir>
<OutDir>$(SolutionDir)lib\win32\release\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\debug\</IntDir>
<OutDir>$(SolutionDir)lib\win32\debug\</OutDir>
<TargetName>libprotobuf_x86</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

View File

@ -64,8 +64,8 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)lib\win32\release\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)build\$(ProjectName)\win32\release\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)lib\win32\debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)build\$(ProjectName)\win32\debug\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)lib\debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)build\$(ProjectName)\debug\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)lib\win32\release\</OutDir>

View File

@ -115,15 +115,15 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)\$(Configuration)\</IntDir>
<OutDir>$(SolutionDir)game\bin\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\debug\</IntDir>
<TargetName>netcon32</TargetName>
<IncludePath>$(IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)game\bin\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)\$(Configuration)\</IntDir>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\release\</IntDir>
<TargetName>netcon32</TargetName>
<IncludePath>$(IncludePath);</IncludePath>
</PropertyGroup>
@ -151,7 +151,7 @@
<AdditionalOptions>/D NETCONSOLE /D _CRT_SECURE_NO_WARNINGS %(AdditionalOptions)</AdditionalOptions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>core\stdafx.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>$(SolutionDir)r5dev\</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)r5dev\;$(SolutionDir)r5dev\thirdparty\</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -183,7 +183,7 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<AdditionalIncludeDirectories>$(SolutionDir)r5dev\</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)r5dev\;$(SolutionDir)r5dev\thirdparty\</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>