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ConVar optimizations
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@ -114,7 +114,7 @@ void ConVar::Init(void)
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// Purpose: Returns the base ConVar name.
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// Output : const char*
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//-----------------------------------------------------------------------------
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const char* ConVar::GetBaseName(void)
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const char* ConVar::GetBaseName(void) const
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{
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return m_pParent->m_ConCommandBase.m_pszName;
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}
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@ -123,7 +123,7 @@ const char* ConVar::GetBaseName(void)
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// Purpose: Returns the ConVar help text.
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// Output : const char*
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//-----------------------------------------------------------------------------
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const char* ConVar::GetHelpText(void)
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const char* ConVar::GetHelpText(void) const
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{
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return m_pParent->m_ConCommandBase.m_pszHelpString;
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}
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@ -150,7 +150,7 @@ void ConVar::RemoveFlags(int nFlags)
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// Purpose: Checks if ConVar is registered.
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// Output : bool
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//-----------------------------------------------------------------------------
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bool ConVar::IsRegistered(void)
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bool ConVar::IsRegistered(void) const
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{
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return m_pParent->m_ConCommandBase.m_bRegistered;
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}
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@ -159,7 +159,7 @@ bool ConVar::IsRegistered(void)
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// Purpose: Return ConVar value as a boolean.
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// Output : bool
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//-----------------------------------------------------------------------------
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bool ConVar::GetBool(void)
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bool ConVar::GetBool(void) const
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{
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return !!GetInt();
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}
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@ -168,7 +168,7 @@ bool ConVar::GetBool(void)
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// Purpose: Return ConVar value as a float.
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// Output : float
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//-----------------------------------------------------------------------------
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float ConVar::GetFloat(void)
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float ConVar::GetFloat(void) const
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{
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return m_pParent->m_flValue;
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}
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@ -177,7 +177,7 @@ float ConVar::GetFloat(void)
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// Purpose: Return ConVar value as an integer.
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// Output : int
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//-----------------------------------------------------------------------------
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int ConVar::GetInt(void)
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int ConVar::GetInt(void) const
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{
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return m_pParent->m_iValue;
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}
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@ -186,7 +186,7 @@ int ConVar::GetInt(void)
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// Purpose: Return ConVar value as a color.
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// Output : Color
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//-----------------------------------------------------------------------------
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Color ConVar::GetColor(void)
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Color ConVar::GetColor(void) const
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{
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unsigned char* pColorElement = ((unsigned char*)&m_pParent->m_iValue);
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return Color(pColorElement[0], pColorElement[1], pColorElement[2], pColorElement[3]);
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@ -196,7 +196,7 @@ Color ConVar::GetColor(void)
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// Purpose: Return ConVar value as a string.
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// Output : const char *
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//-----------------------------------------------------------------------------
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const char* ConVar::GetString(void)
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const char* ConVar::GetString(void) const
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{
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if (m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING)
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{
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@ -212,7 +212,7 @@ const char* ConVar::GetString(void)
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// Input : flMinVal -
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// Output : true if there is a min set.
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//-----------------------------------------------------------------------------
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bool ConVar::GetMin(float& flMinVal)
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bool ConVar::GetMin(float& flMinVal) const
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{
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flMinVal = m_pParent->m_flMinValue;
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return m_pParent->m_bHasMin;
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@ -223,7 +223,7 @@ bool ConVar::GetMin(float& flMinVal)
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// Input : flMaxVal -
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// Output : true if there is a max set.
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//-----------------------------------------------------------------------------
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bool ConVar::GetMax(float& flMaxVal)
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bool ConVar::GetMax(float& flMaxVal) const
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{
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flMaxVal = m_pParent->m_flMaxValue;
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return m_pParent->m_bHasMax;
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@ -233,7 +233,7 @@ bool ConVar::GetMax(float& flMaxVal)
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// Purpose: returns the min value.
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// Output : float
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//-----------------------------------------------------------------------------
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float ConVar::GetMinValue(void)
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float ConVar::GetMinValue(void) const
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{
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return m_pParent->m_flMinValue;
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}
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@ -242,7 +242,7 @@ float ConVar::GetMinValue(void)
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// Purpose: returns the max value.
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// Output : float
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//-----------------------------------------------------------------------------
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float ConVar::GetMaxValue(void)
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float ConVar::GetMaxValue(void) const
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{
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return m_pParent->m_flMaxValue;;
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}
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@ -251,7 +251,7 @@ float ConVar::GetMaxValue(void)
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// Purpose: checks if ConVar has min value.
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// Output : bool
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//-----------------------------------------------------------------------------
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bool ConVar::HasMin(void)
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bool ConVar::HasMin(void) const
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{
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return m_pParent->m_bHasMin;
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}
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@ -260,7 +260,7 @@ bool ConVar::HasMin(void)
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// Purpose: checks if ConVar has max value.
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// Output : bool
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//-----------------------------------------------------------------------------
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bool ConVar::HasMax(void)
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bool ConVar::HasMax(void) const
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{
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return m_pParent->m_bHasMax;
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}
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@ -415,7 +415,7 @@ void ConVar::Revert(void)
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// Purpose: returns the default ConVar value.
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// Output : const char
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//-----------------------------------------------------------------------------
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const char* ConVar::GetDefault(void)
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const char* ConVar::GetDefault(void) const
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{
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return m_pParent->m_pszDefaultValue;
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}
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@ -90,26 +90,26 @@ public:
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void Init(void);
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const char* GetBaseName(void);
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const char* GetHelpText(void);
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const char* GetBaseName(void) const;
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const char* GetHelpText(void) const;
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void AddFlags(int nFlags);
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void RemoveFlags(int nFlags);
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bool IsRegistered(void);
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bool IsRegistered(void) const;
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bool GetBool(void);
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float GetFloat(void);
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int GetInt(void);
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Color GetColor(void);
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const char* GetString(void);
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bool GetBool(void) const;
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float GetFloat(void) const;
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int GetInt(void) const;
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Color GetColor(void) const;
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const char* GetString(void) const;
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bool GetMin(float& flMinValue);
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bool GetMax(float& flMaxValue);
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float GetMinValue(void);
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float GetMaxValue(void);
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bool HasMin(void);
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bool HasMax(void);
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bool GetMin(float& flMinValue) const;
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bool GetMax(float& flMaxValue) const;
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float GetMinValue(void) const;
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float GetMaxValue(void) const;
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bool HasMin(void) const;
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bool HasMax(void) const;
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void SetValue(int nValue);
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void SetValue(float flValue);
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@ -118,7 +118,7 @@ public:
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void Revert(void);
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const char* GetDefault(void);
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const char* GetDefault(void) const;
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void SetDefault(const char* pszDefault);
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void ChangeStringValue(const char* pszTempValue, float flOldValue);
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