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Engine: set correct type for member variable
Member variable 'm_pInputContext_Maybe' is confirmed to be 'm_hInputContext', set correct type.
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@ -6,6 +6,7 @@
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#ifndef SYS_MAINWIND_H
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#define SYS_MAINWIND_H
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#include "inputsystem/iinputsystem.h"
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#include "inputsystem/iinputstacksystem.h"
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inline void (*CGame__AttachToWindow)(void);
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inline void(*CGame__PlayStartupVideos)(void);
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@ -46,7 +47,7 @@ private:
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int m_iDesktopWidth;
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int m_iDesktopHeight;
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int m_iDesktopRefreshRate;
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void* m_pInputContext_Maybe;
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InputContextHandle_t m_hInputContext;
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}; static_assert(sizeof(CGame) == 64);
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inline CGame* g_pGame = nullptr;
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