Engine: set correct type for member variable

Member variable 'm_pInputContext_Maybe' is confirmed to be 'm_hInputContext', set correct type.
This commit is contained in:
Kawe Mazidjatari 2024-11-15 13:38:02 +01:00
parent fa949c8e6a
commit 36bee21784

View File

@ -6,6 +6,7 @@
#ifndef SYS_MAINWIND_H
#define SYS_MAINWIND_H
#include "inputsystem/iinputsystem.h"
#include "inputsystem/iinputstacksystem.h"
inline void (*CGame__AttachToWindow)(void);
inline void(*CGame__PlayStartupVideos)(void);
@ -46,7 +47,7 @@ private:
int m_iDesktopWidth;
int m_iDesktopHeight;
int m_iDesktopRefreshRate;
void* m_pInputContext_Maybe;
InputContextHandle_t m_hInputContext;
}; static_assert(sizeof(CGame) == 64);
inline CGame* g_pGame = nullptr;