Update client.cpp comments

client.cpp (holding CClient) is in 'engine/client' based on asserts from the game module
This commit is contained in:
Amos 2022-06-15 13:33:47 +02:00
parent ae35dd1b8b
commit 39dd70f929

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@ -6,7 +6,6 @@
//
//===============================================================================//
// client.cpp: implementation of the CClient class.
// This is the server implementation, maybe we should move it to engine/server ?
///////////////////////////////////////////////////////////////////////////////////
#include "core/stdafx.h"
#include "engine/client/client.h"