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GameUI: fix bug in CBrowser::UpdateHostingStatus()
Member netGameServer::hidden should be set if serverVisibility == ServerVisibility_e::HIDDEN.
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@ -818,7 +818,7 @@ void CBrowser::UpdateHostingStatus(void)
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{
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{
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hostname->GetString(),
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hostname->GetString(),
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hostdesc.GetString(),
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hostdesc.GetString(),
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serverVisibility == ServerVisibility_e::PUBLIC,
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serverVisibility == ServerVisibility_e::HIDDEN,
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g_pHostState->m_levelName,
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g_pHostState->m_levelName,
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v_Playlists_GetCurrent(),
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v_Playlists_GetCurrent(),
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hostip->GetString(),
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hostip->GetString(),
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