GameUI: fix bug in CBrowser::UpdateHostingStatus()

Member netGameServer::hidden should be set if serverVisibility == ServerVisibility_e::HIDDEN.
This commit is contained in:
Kawe Mazidjatari 2025-02-03 21:20:37 +01:00
parent e55975100e
commit 3ac646da64

View File

@ -818,7 +818,7 @@ void CBrowser::UpdateHostingStatus(void)
{ {
hostname->GetString(), hostname->GetString(),
hostdesc.GetString(), hostdesc.GetString(),
serverVisibility == ServerVisibility_e::PUBLIC, serverVisibility == ServerVisibility_e::HIDDEN,
g_pHostState->m_levelName, g_pHostState->m_levelName,
v_Playlists_GetCurrent(), v_Playlists_GetCurrent(),
hostip->GetString(), hostip->GetString(),