Recast: rename off-mesh connection debug draw function

Force naming consistency.
This commit is contained in:
Kawe Mazidjatari 2024-10-28 16:59:42 +01:00
parent 8340951b9e
commit 3ca08ede1a

View File

@ -420,7 +420,7 @@ static void drawOffMeshConnectionRefPosition(duDebugDraw* dd, const dtOffMeshCon
refPosDir[0], refPosDir[1], refPosDir[2], 0.f, 10.f, duRGBA(255,255,0,255));
}
static void drawOffMeshLinks(duDebugDraw* dd, const dtNavMesh& mesh, const dtNavMeshQuery* query,
static void drawOffMeshConnections(duDebugDraw* dd, const dtNavMesh& mesh, const dtNavMeshQuery* query,
const dtMeshTile* tile, const float* offset)
{
const dtMeshHeader* header = tile->header;
@ -532,7 +532,7 @@ void duDebugDrawMeshTile(duDebugDraw* dd, const dtNavMesh& mesh, const dtNavMesh
drawTileBounds(dd, tile, offset);
if (flags & DU_DRAW_DETOURMESH_OFFMESHCONS)
drawOffMeshLinks(dd, mesh, query, tile, offset);
drawOffMeshConnections(dd, mesh, query, tile, offset);
if (!depthTest)
dd->depthMask(true);