From 3d8d0b37a61df9717eb22d9db974b1aeb24a9f22 Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Thu, 5 Dec 2024 15:55:36 +0100 Subject: [PATCH] NetworkSystem: remove default assignments for map and playlist No longer needed as of commit 3209af9a6c2509e5e6969199f5d9913b0ddb6ed0. These defaults were for the server browser but this code has now been moved over properly. --- src/networksystem/serverlisting.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/networksystem/serverlisting.h b/src/networksystem/serverlisting.h index eab8e1ce..4f4870ce 100644 --- a/src/networksystem/serverlisting.h +++ b/src/networksystem/serverlisting.h @@ -14,8 +14,8 @@ struct NetGameServer_t // the level and playlist of the server, which will be display to the // client's server browser - string map = "mp_lobby"; - string playlist = "dev_default"; + string map; + string playlist; // the address and port of the server, validated and set from the // masterserver