Update playlist name vars

This commit is contained in:
I-Am-Zee 2022-09-24 00:56:14 -05:00
parent 0733835ce0
commit 3daa8a8696

View File

@ -1,7 +1,7 @@
playlists
{
version stable
versionNum 225
versionNum 226
Gamemodes
{
defaults
@ -280,8 +280,13 @@ playlists
{
inherit defaults
}
custom_tdm
menufall
{
inherit defaults
}
custom_aimtrainer
{
inherit defaults
}
@ -291,7 +296,7 @@ playlists
inherit defaults
}
menufall
custom_tdm
{
inherit defaults
}
@ -306,6 +311,7 @@ playlists
inherit survival
vars
{
name "survival_staging_baseline"
visible 0
max_teams 20
max_players 20
@ -320,7 +326,7 @@ playlists
airdrop_enabled 0
num_static_loot_ticks_to_spawn 0
loot_preprocessing_should_be_skipped 1
// Skip intros:
waiting_for_players_spawning_enabled 1
waiting_for_players_countdown_seconds 0
@ -329,7 +335,7 @@ playlists
character_select_time_min 0.0
survival_enable_gladiator_intros 0
jump_from_plane_enabled 0
// No circle:
sur_circle_start_paused 1
@ -352,7 +358,7 @@ playlists
visible 0
ui_slot training
video _temp
name #PL_TRAINING
name "Training"
description #PL_TRAINING_DESC
image training
@ -532,13 +538,13 @@ playlists
mp_rr_desertlands_64k_x_64k_nx 1
} } }
}
duos
{
inherit defaults
vars
{
name "Duos"
name "Survival Duos"
description #PL_DES_DUO_SHORT
abbreviation #PL_DES_DUO_LONG
image duos
@ -556,7 +562,7 @@ playlists
enable_apex_screens 1
showLTMAboutButton 1
//ui_slot ltm
character_select_time_max 6.0
character_select_time_min 6.0
@ -570,7 +576,7 @@ playlists
mp_rr_canyonlands_mu1_night 1
} } }
}
iron_crown
{
inherit survival
@ -603,7 +609,7 @@ playlists
mp_rr_canyonlands_mu1 1
} } }
}
elite
{
inherit survival
@ -624,13 +630,13 @@ playlists
mp_rr_canyonlands_64k_x_64k 1
} } }
}
armed_and_dangerous
{
inherit survival
vars
{
name "Armed and Dangerous"
name "Shotguns And Snipers"
description #SHOTGUNS_AND_SNIPERS_DESC
abbreviation #SHOTGUNS_AND_SNIPERS_DESC
image shotguns_and_snipers
@ -646,14 +652,14 @@ playlists
mp_rr_desertlands_64k_x_64k 1
} } }
}
wead
{
inherit survival
vars
{
visible 0
name #WORLDS_EDGE_NIGHT
name "Worlds Edge After Dark"
description #WORLDS_EDGE_NIGHT_DESC
abbreviation #WORLDS_EDGE_NIGHT_DESC
image worlds_edge_after_dark
@ -664,86 +670,75 @@ playlists
mp_rr_desertlands_64k_x_64k_nx 1
} } }
}
custom_tdm
///////////////////////////////////
//////////// CUSTOM /////////////
///////////////////////////////////
custom_aimtrainer
{
inherit defaults
inherit survival
vars
{
//ui_slot regular_2
image worlds_edge
video worlds_edge
panel_image panel_worlds_edge
firingrange_aimtrainerbycolombia 1
solo_mode 1
visible 1
battlechatter_enabled 1
name "Team Deathmatch"
description "You, against them, in a variety of gamemodes"
abbreviation "Team Deathmatch"
lobbytitle "Team Deathmatch"
name "Flowstate Aim Trainer"
description "Aim Trainer"
pin_match_type survival
enable_nessies 0
max_teams 18
max_players 18
min_players 1
wait_for_players_forever 0
survival_shields 1
skydive_ziplines_enabled 0
waiting_for_players_spawning_enabled 1
jump_from_plane_enabled 0
wait_for_players_forever 1
scorebar_hide_squads_remaining 1
scorebar_hide_waiting_for_players 1
airdrop_enabled 0
num_static_loot_ticks_to_spawn 0
loot_preprocessing_should_be_skipped 1
survival_staging_area_enabled 1
make_room_for_new_players 1
// match teams will not fill with more than one party, up to max_teams of size max_team_size (or less) -- not exceeding max_players
visible 1
// Skip intros:
waiting_for_players_spawning_enabled 1
waiting_for_players_countdown_seconds 0
waiting_for_players_timeout_seconds 1
character_select_time_max 0.0
character_select_time_min 0.0
survival_enable_gladiator_intros 0
jump_from_plane_enabled 0
// No circle:
sur_circle_start_paused 1
// Can change loadouts:
dev_loadout_changeable_at_any_time 1
sur_dev_unrestricted_character_changes 1
character_reselect_enabled 1
charselect_enabled 1
solo_mode 1
solo_mode_intro_presentation 1
solo_mode_ingame_presentation 1
solo_mode_postgame_presentation 1
respawn_kit_enabled 1
respawn_kit_primary_weapon "mp_weapon_volt_smg energy_mag_l3 barrel_stabilizer_l4_flash_hider optic_cq_hcog_bruiser"
respawn_kit_secondary_weapon "mp_weapon_volt_smg energy_mag_l3 barrel_stabilizer_l4_flash_hider"
respawn_kit_tactical "mp_ability_3dash"
respawn_kit_ultimate "mp_ability_phase_walk"
survival_jumpkit_enabled 1
survival_wallrun_enabled 1
survival_infinite_ammo 1
survival_custom_deploy 1
ground_loot_enable 0
lootbin_loot_enable 0
character_select_time_max 4.0
character_select_time_min 4.0
charselect_picking_delay_after_all 0
survival_enable_squad_intro 0
survival_enable_gladiator_intros 0
minified_unitframes_enabled 1
jump_from_plane_enabled 0
enabled_killstreak_obituary 0
replay_enabled 1
replay_delay 2
replay_new_ui 0
// Bots:
sur_bots_spawn_with_random_weapons 1
//General Gamemode Settings
match_ending_enabled 0
sur_circle_start_paused 1
max_teams 1
max_players 3
min_players 1
// Firing Range:
survival_firingrange 1
staging_ultimates_enabled 1
survival_staging_area_enabled 0
}
gamemodes { custom_tdm { maps {
gamemodes { custom_aimtrainer { maps {
mp_rr_canyonlands_64k_x_64k 1
mp_rr_canyonlands_mu1 1
mp_rr_desertlands_64k_x_64k 1
mp_rr_desertlands_64k_x_64k_nx 1
mp_rr_canyonlands_mu1_night 1
mp_rr_canyonlands_staging 1
mp_rr_aqueduct 1
mp_rr_aqueduct_night 1
mp_rr_ashs_redemption 1
mp_rr_arena_composite 1
} } }
}
@ -862,16 +857,94 @@ playlists
mp_rr_arena_composite 1
} } }
}
custom_tdm
{
inherit defaults
vars
{
//ui_slot regular_2
image worlds_edge
video worlds_edge
panel_image panel_worlds_edge
visible 1
battlechatter_enabled 1
name "Team Deathmatch"
description "You, against them, in a variety of gamemodes"
abbreviation "Team Deathmatch"
lobbytitle "Team Deathmatch"
pin_match_type survival
enable_nessies 0
max_teams 18
max_players 18
min_players 1
wait_for_players_forever 0
survival_shields 1
skydive_ziplines_enabled 0
dev_loadout_changeable_at_any_time 1
sur_dev_unrestricted_character_changes 1
character_reselect_enabled 1
charselect_enabled 1
solo_mode 1
solo_mode_intro_presentation 1
solo_mode_ingame_presentation 1
solo_mode_postgame_presentation 1
respawn_kit_enabled 1
respawn_kit_primary_weapon "mp_weapon_volt_smg energy_mag_l3 barrel_stabilizer_l4_flash_hider optic_cq_hcog_bruiser"
respawn_kit_secondary_weapon "mp_weapon_volt_smg energy_mag_l3 barrel_stabilizer_l4_flash_hider"
respawn_kit_tactical "mp_ability_3dash"
respawn_kit_ultimate "mp_ability_phase_walk"
survival_jumpkit_enabled 1
survival_wallrun_enabled 1
survival_infinite_ammo 1
survival_custom_deploy 1
ground_loot_enable 0
lootbin_loot_enable 0
character_select_time_max 4.0
character_select_time_min 4.0
charselect_picking_delay_after_all 0
survival_enable_squad_intro 0
survival_enable_gladiator_intros 0
minified_unitframes_enabled 1
jump_from_plane_enabled 0
enabled_killstreak_obituary 0
replay_enabled 1
replay_delay 2
replay_new_ui 0
match_ending_enabled 0
sur_circle_start_paused 1
}
gamemodes { custom_tdm { maps {
mp_rr_canyonlands_64k_x_64k 1
mp_rr_canyonlands_mu1 1
mp_rr_desertlands_64k_x_64k 1
mp_rr_desertlands_64k_x_64k_nx 1
mp_rr_canyonlands_mu1_night 1
mp_rr_canyonlands_staging 1
mp_rr_aqueduct 1
mp_rr_aqueduct_night 1
mp_rr_ashs_redemption 1
mp_rr_arena_composite 1
} } }
}
tdm_gg
{
inherit custom_tdm
vars
{
name "Gun Game"
visible 1
name "Gun Game"
tdm_gungame 1
respawn_delay 1
replay_enabled 0
@ -885,14 +958,14 @@ playlists
tgive_enabled 0
}
}
tdm_gg_double
{
inherit tdm_gg
vars
{
name "Gun Game Doubles"
visible 1
name "Gun Game Double"
tdm_gungame 1
respawn_delay 1
@ -906,13 +979,17 @@ playlists
}
}
///////////////////////////////////
////////////// DEV //////////////
///////////////////////////////////
survival_dev
{
inherit survival
vars
{
name "Survival Dev"
visible 1
name "Survival Dev"
// Skip intros:
waiting_for_players_spawning_enabled 1
@ -937,7 +1014,6 @@ playlists
max_players 120
min_players 1
enable_nessies 1
}
gamemodes { survival { maps {
mp_rr_canyonlands_64k_x_64k 1
@ -952,14 +1028,13 @@ playlists
mp_rr_arena_composite 1
} } }
}
shadowfall_dev
{
inherit survival_dev
vars
{
name "ShadowFall Dev"
name "ShadowFall Dev"
// Bots:
character_select_time_max 4.0
character_select_time_min 4.0
@ -979,21 +1054,19 @@ playlists
mode_fall_ltm 1
force_custom_musicpack 1
solo_mode 1
}
gamemodes { survival { maps {
mp_rr_desertlands_64k_x_64k_nx 1
mp_rr_canyonlands_mu1_night 1
} } }
}
menufall
{
vars
{
name "menufall"
visible 0
name "MenuFall"
menu_fall_ltm 1
// Sets the legend in the lobby.