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Changed a datatype in CShaderGlue
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@ -10,7 +10,7 @@ public:
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uint16_t m_nCount3; //0x000C
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uint8_t m_nByte1; //0x000E
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uint8_t m_nByte2; //0x000F
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char pad_0010[32]; //0x0010 [ PIXIE ]: Unknown, Due to compiler deciding to copy over 16 bytes at once in the replace function I have no clue what the data size is.
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uint8_t pad_0010[32]; //0x0010 [ PIXIE ]: Unknown, Due to compiler deciding to copy over 16 bytes at once in the replace function I have no clue what the data size is.
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void* m_pVertexShader; //0x0030 [ PIXIE ]: Points to another structure which holds a double ptr to d3d11.dll
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void* m_pPixelShader; //0x0038 [ PIXIE ]: Points to another structure which holds a double ptr to d3d11.dll
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}; //Size: 0x0040
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