Fix non-portable include paths

Portable include paths are case sensitive.
This commit is contained in:
Kawe Mazidjatari 2023-04-08 18:52:33 +02:00
parent a2bb707902
commit 4079956356
6 changed files with 10 additions and 10 deletions

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@ -1,6 +1,6 @@
#pragma once
#include "thirdparty/recast/detour/include/detourstatus.h"
#include "thirdparty/recast/detour/include/detournavmesh.h"
#include "thirdparty/recast/Detour/Include/DetourStatus.h"
#include "thirdparty/recast/Detour/Include/DetourNavMesh.h"
#include "thirdparty/recast/Detour/Include/DetourNavMeshQuery.h"
//-------------------------------------------------------------------------

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@ -18,8 +18,8 @@
#include "game/server/ai_networkmanager.h"
#include "game/server/ai_network.h"
#include "game/client/viewrender.h"
#include "thirdparty/recast/detour/include/detourcommon.h"
#include "thirdparty/recast/detour/include/detournavmesh.h"
#include "thirdparty/recast/Detour/Include/DetourCommon.h"
#include "thirdparty/recast/Detour/Include/DetourNavMesh.h"
//------------------------------------------------------------------------------
// Purpose:

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@ -8,9 +8,9 @@
#ifndef COLLISIONPROPERTY_H
#define COLLISIONPROPERTY_H
#include "public/engine/ICollideable.h"
#include "mathlib/vector.h"
#include "baseentity.h"
#include "engine/ICollideable.h"
#include "game/server/baseentity.h"
class CCollisionProperty : public ICollideable
{

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@ -6,7 +6,7 @@
#include <tier1/utlvector.h>
#include <tier1/utlstring.h>
#include <public/ipackedstore.h>
#include <public/appframework/iappsystem.h>
#include <public/appframework/IAppSystem.h>
typedef void* FileHandle_t;
typedef void* FileNameHandle_t; // !TODO: Check if this is 4 or 8 bytes (model_t was 4 bytes in mem).

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@ -1,5 +1,5 @@
#pragma once
#include "tier1/netadr.h"
#include "tier1/NetAdr.h"
#include "common/igameserverdata.h"
//-----------------------------------------------------------------------------

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@ -5,7 +5,7 @@
//===========================================================================//
#include "core/stdafx.h"
#include "tier1/netadr.h"
#include "tier1/NetAdr.h"
#include "tier1/strtools.h"
#include "mathlib/swap.h"
@ -104,7 +104,7 @@ void CNetAdr::ToAdrinfo(addrinfo* pHint) const
//////////////////////////////////////////////////////////////////////
void CNetAdr::Clear(void)
{
adr = { 0 };
adr = { };
port = 0;
reliable = 0;
type = netadrtype_t::NA_NULL;